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This paper introduces a novel method of adding intrinsic bonuses to task-oriented reward function in order to efficiently facilitate reinforcement learning search. While various bonuses have been designed to date, they are analogous to the…

Machine Learning · Computer Science 2023-07-04 Taisuke Kobayashi

This paper studies smooth nonconvex-concave minimax optimization and two acceleration mechanisms for single-loop first-order methods: dual perturbation and smoothing. Although both techniques improve convergence guarantees, their relative…

Optimization and Control · Mathematics 2026-04-30 Jiajin Li , Mahesh Nagarajan , Siyu Pan , Nanxi Zhang

A set of accelerated first order algorithms with memory are proposed for minimising strongly convex functions. The algorithms are differentiated by their use of the iterate history for the gradient step. The increased convergence rate of…

Optimization and Control · Mathematics 2018-08-31 Ross Drummond , Stephen Duncan

We provide tight finite-time convergence bounds for gradient descent and stochastic gradient descent on quadratic functions, when the gradients are delayed and reflect iterates from $\tau$ rounds ago. First, we show that without stochastic…

Optimization and Control · Mathematics 2018-06-28 Yossi Arjevani , Ohad Shamir , Nathan Srebro

Nash equilibrium is a central concept in game theory. Several Nash solvers exist, yet none scale to normal-form games with many actions and many players, especially those with payoff tensors too big to be stored in memory. In this work, we…

Computer Science and Game Theory · Computer Science 2022-02-07 Ian Gemp , Rahul Savani , Marc Lanctot , Yoram Bachrach , Thomas Anthony , Richard Everett , Andrea Tacchetti , Tom Eccles , János Kramár

This paper investigates the equilibrium convergence properties of a proposed algorithm for potential games with continuous strategy spaces in the presence of feedback delays, a main challenge in multi-agent systems that compromises the…

Optimization and Control · Mathematics 2023-03-20 Yuanhanqing Huang , Jianghai Hu

We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…

Computer Science and Game Theory · Computer Science 2023-07-04 Panayotis Mertikopoulos , Ya-Ping Hsieh , Volkan Cevher

We study the convergence properties of a payoff-based higher-order version of replicator dynamics, a widely studied model in evolutionary dynamics and game-theoretic learning, in contractive games. Recent work has introduced a…

Systems and Control · Electrical Eng. & Systems 2026-03-20 Hassan Abdelraouf , Vijay Gupta , Jeff S. Shamma

We study distributed algorithms for seeking a Nash equilibrium in a class of non-cooperative convex games with strongly monotone mappings. Each player has access to her own smooth local cost function and can communicate to her neighbors in…

Optimization and Control · Mathematics 2018-10-24 Tatiana Tatarenko , Wei Shi , Angelia Nedich

In common-interest stochastic games all players receive an identical payoff. Players participating in such games must learn to coordinate with each other in order to receive the highest-possible value. A number of reinforcement learning…

Artificial Intelligence · Computer Science 2011-06-28 R. I. Brafman , M. Tennenholtz

We introduce a new algorithm for the numerical computation of Nash equilibria of competitive two-player games. Our method is a natural generalization of gradient descent to the two-player setting where the update is given by the Nash…

Optimization and Control · Mathematics 2020-07-02 Florian Schäfer , Anima Anandkumar

We study the monotone inclusion problem $0\in F(z)+A(z)$, where $F$ is monotone and Lipschitz, and $A$ is maximally monotone, a framework that encompasses monotone variational inequalities and convex-concave saddle-point problems with…

Optimization and Control · Mathematics 2026-04-15 Yang Cai , Weiqiang Zheng

We study the convergence of the shuffling gradient method, a popular algorithm employed to minimize the finite-sum function with regularization, in which functions are passed to apply (Proximal) Gradient Descent (GD) one by one whose order…

Optimization and Control · Mathematics 2025-05-30 Zijian Liu , Zhengyuan Zhou

This paper presents a novel stochastic gradient descent algorithm for constrained optimization. The proposed algorithm randomly samples constraints and components of the finite sum objective function and relies on a relaxed logarithmic…

Optimization and Control · Mathematics 2025-05-13 Naum Dimitrieski , Jing Cao , Christian Ebenbauer

Generating adversarial examples (AEs) can be formulated as an optimization problem. Among various optimization-based attacks, the gradient-based PGD and the momentum-based MI-FGSM have garnered considerable interest. However, all these…

Machine Learning · Computer Science 2025-12-17 Wei Tao , Sheng Long , Xin Liu , Wei Li , Qing Tao

Premature convergence can be detrimental to the performance of search methods, which is why many search algorithms include restart strategies to deal with it. While it is common to perturb the incumbent solution with diversification steps…

Neural and Evolutionary Computing · Computer Science 2019-12-06 Aldeida Aleti , Mark Wallace , Markus Wagner

This paper introduces a novel payoff-based learning scheme for distributed optimization in repeatedly-played strategic-form games. Standard reinforcement-based learning exhibits several limitations with respect to their asymptotic…

Computer Science and Game Theory · Computer Science 2018-03-08 Georgios C. Chasparis

We investigate first-order notions of correlated equilibria in smooth games, in which players do not incur any regret against small modifications of their actions prescribed by some vector field. We define two such notions, based on local…

Computer Science and Game Theory · Computer Science 2025-11-05 Mete Şeref Ahunbay

We study the trade-off between convergence rate and sensitivity to stochastic additive gradient noise for first-order optimization methods. Ordinary Gradient Descent (GD) can be made fast-and-sensitive or slow-and-robust by increasing or…

Optimization and Control · Mathematics 2025-11-07 Bryan Van Scoy , Laurent Lessard

While classic work in convex-concave min-max optimization relies on average-iterate convergence results, the emergence of nonconvex applications such as training Generative Adversarial Networks has led to renewed interest in last-iterate…

Optimization and Control · Mathematics 2019-10-29 Jacob Abernethy , Kevin A. Lai , Andre Wibisono