Related papers: MDSGen: Fast and Efficient Masked Diffusion Tempor…
In discrete generative modeling, two dominant paradigms demonstrate divergent capabilities: Masked Diffusion Language Models (MDLM) excel at semantic understanding and zero-shot generalization, whereas Uniform-noise Diffusion Language…
We present a deep convolutional GAN which leverages techniques from MP3/Vorbis audio compression to produce long, high-quality audio samples with long-range coherence. The model uses a Modified Discrete Cosine Transform (MDCT) data…
To improve speech intelligibility and speech quality in noisy environments, binaural noise reduction algorithms for head-mounted assistive listening devices are of crucial importance. Several binaural noise reduction algorithms such as the…
Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…
Diffusion-based text-to-image generation models trade latency for quality: small models are fast but generate lower-quality images, while large models produce better images but are slow. We present MoDM, a novel caching-based serving system…
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We present AssetGen, a 3D generator that focuses instead on these two…
Recent advances in visual generation have made significant strides in producing content of exceptional quality. However, most methods suffer from a fundamental problem - a bottleneck of inference computational efficiency. Most of these…
We present an efficient text-to-video generation framework based on latent diffusion models, termed MagicVideo. MagicVideo can generate smooth video clips that are concordant with the given text descriptions. Due to a novel and efficient 3D…
Audio deep reasoning is a challenging task that requires expert-level perception, multi-step logical inference, and the integration of contextual knowledge. However, existing models suffer from a gap between audio perception and reasoning…
Existing gesture generation methods primarily focus on upper body gestures based on audio features, neglecting speech content, emotion, and locomotion. These limitations result in stiff, mechanical gestures that fail to convey the true…
Language-queried Audio Source Separation (LASS) enables open-vocabulary sound separation via natural language queries. While existing methods rely on task-specific training, we explore whether pretrained diffusion models, originally…
Recently, denoising diffusion models have demonstrated remarkable performance among generative models in various domains. However, in the speech domain, the application of diffusion models for synthesizing time-varying audio faces…
A major bottleneck of standard auto-regressive large language models is that their inference process is inherently sequential, resulting in very long and costly inference times. To circumvent this, practitioners proposed a class of language…
Generative audio modeling has largely been fragmented into specialized tasks, text-to-speech (TTS), text-to-music (TTM), and text-to-audio (TTA), each operating under heterogeneous control paradigms. Unifying these modalities remains a…
Recent advancements in music generation have garnered significant attention, yet existing approaches face critical limitations. Some current generative models can only synthesize either the vocal track or the accompaniment track. While some…
Visual speech recognition (VSR), commonly known as lip reading, has garnered significant attention due to its wide-ranging practical applications. The advent of deep learning techniques and advancements in hardware capabilities have…
In this study, we aim to develop a model that comprehends a natural language instruction (e.g., "Go to the living room and get the nearest pillow to the radio art on the wall") and generates a segmentation mask for the target everyday…
We investigate methods to reduce inference time and memory footprint in stable diffusion models by introducing lightweight decoders for both image and video synthesis. Traditional latent diffusion pipelines rely on large Variational…
We propose a novel diffusion model, termed the non-identical diffusion model, and investigate its application to wireless orthogonal frequency division multiplexing (OFDM) channel generation. Unlike the standard diffusion model that uses a…
Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…