Related papers: ComaDICE: Offline Cooperative Multi-Agent Reinforc…
Offline imitation learning (IL) refers to learning expert behavior solely from demonstrations, without any additional interaction with the environment. Despite significant advances in offline IL, existing techniques find it challenging to…
Cross-domain offline reinforcement learning (RL) aims to train a well-performing agent in the target environment, leveraging both a limited target domain dataset and a source domain dataset with (possibly) sufficient data coverage. Due to…
Learning in multi-agent environments is difficult due to the non-stationarity introduced by an opponent's or partner's changing behaviors. Instead of reactively adapting to the other agent's (opponent or partner) behavior, we propose an…
Offline reinforcement learning (RL) aims to learn the optimal policy from a fixed dataset generated by behavior policies without additional environment interactions. One common challenge that arises in this setting is the…
Offline reinforcement learning (RL) aims to learn a policy using only pre-collected and fixed data. Although avoiding the time-consuming online interactions in RL, it poses challenges for out-of-distribution (OOD) state actions and often…
Learning complex policies with Reinforcement Learning (RL) is often hindered by instability and slow convergence, a problem exacerbated by the difficulty of reward engineering. Imitation Learning (IL) from expert demonstrations bypasses…
In the field of cooperative multi-agent reinforcement learning (MARL), the standard paradigm is the use of centralised training and decentralised execution where a central critic conditions the policies of the cooperative agents based on a…
A key challenge in offline multi-agent reinforcement learning (MARL) is achieving effective many-agent multi-step coordination in complex environments. In this work, we propose Oryx, a novel algorithm for offline cooperative MARL to…
Offline reinforcement learning (RL) looks at learning how to optimally solve tasks using a fixed dataset of interactions from the environment. Many off-policy algorithms developed for online learning struggle in the offline setting as they…
Despite notable successes of Reinforcement Learning (RL), the prevalent use of an online learning paradigm prevents its widespread adoption, especially in hazardous or costly scenarios. Offline RL has emerged as an alternative solution,…
Learning policies from fixed offline datasets is a key challenge to scale up reinforcement learning (RL) algorithms towards practical applications. This is often because off-policy RL algorithms suffer from distributional shift, due to…
Multiagent reinforcement learning algorithms (MARL) have been demonstrated on complex tasks that require the coordination of a team of multiple agents to complete. Existing works have focused on sharing information between agents via…
We study the problem of learning an approximate equilibrium in the offline multi-agent reinforcement learning (MARL) setting. We introduce a structural assumption -- the interaction rank -- and establish that functions with low interaction…
Reinforcement Learning (RL) has emerged as a crucial method for training or fine-tuning large language models (LLMs), enabling adaptive, task-specific optimizations through interactive feedback. Multi-Agent Reinforcement Learning (MARL), in…
Offline Reinforcement Learning (ORL) holds immense promise for safety-critical domains like industrial robotics, where real-time environmental interaction is often prohibitive. A primary obstacle in ORL remains the distributional shift…
We propose State Matching Offline DIstribution Correction Estimation (SMODICE), a novel and versatile regression-based offline imitation learning (IL) algorithm derived via state-occupancy matching. We show that the SMODICE objective admits…
We consider an offline reinforcement learning (RL) setting where the agent need to learn from a dataset collected by rolling out multiple behavior policies. There are two challenges for this setting: 1) The optimal trade-off between…
Reinforcement learning (RL) struggles to scale to large, combinatorial action spaces common in many real-world problems. This paper introduces a novel framework for training discrete diffusion models as highly effective policies in these…
Offline Reinforcement Learning (RL) aims to extract near-optimal policies from imperfect offline data without additional environment interactions. Extracting policies from diverse offline datasets has the potential to expand the range of…
We consider the problem of offline reinforcement learning with model-based control, whose goal is to learn a dynamics model from the experience replay and obtain a pessimism-oriented agent under the learned model. Current model-based…