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In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

Edge computing offers the distinct advantage of harnessing compute capabilities on resources located at the edge of the network to run workloads of relatively weak user devices. This is achieved by offloading computationally intensive…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-09 Jason Kennedy , Blesson Varghese , Carlos Reaño

Edge computing has emerged as a popular paradigm for running latency-sensitive applications due to its ability to offer lower network latencies to end-users. In this paper, we argue that despite its lower network latency, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-30 Ahmed Ali-Eldin , Bin Wang , Prashant Shenoy

We present a framework for performance optimization in serverless edge-cloud platforms using dynamic task placement. We focus on applications for smart edge devices, for example, smart cameras or speakers, that need to perform processing…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-21 Anirban Das , Shigeru Imai , Mike P. Wittie , Stacy Patterson

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

Mobile edge computing (MEC) is expected to be an effective solution to deliver 360-degree virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC framework, which reduces the…

Information Theory · Computer Science 2017-08-03 Xiao Yang , Zhiyong Chen , Kuikui Li , Yaping Sun , Hongming Zheng

We introduce a Unity based benchmark XRFlux for evaluating Virtual Reality (VR) delivery systems using edge-cloud caching. As VR applications and systems progress, the need to meet strict latency and Quality of Experience (QoE) requirements…

Performance · Computer Science 2024-12-30 Nader Alfares , George Kesidis

Cloud virtual reality (VR) has emerged as a promising technology, offering users a highly immersive and easily accessible experience. However, the current 5G radio access network faces challenges in accommodating the bursty traffic…

Networking and Internet Architecture · Computer Science 2023-07-11 Wanghong Yang , Wenji Du , Baosen Zhao , Yongmao Ren , Jianan Sun , Xu Zhou

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

Edge intelligent applications like VR/AR and language model based chatbots have become widespread with the rapid expansion of IoT and mobile devices. However, constrained edge devices often cannot serve the increasingly large and complex…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-28 Zongshun Zhang , Ibrahim Matta

Due to the large bandwidth, low latency and computationally intensive features of virtual reality (VR) video applications, the current resource-constrained wireless and edge networks cannot meet the requirements of on-demand VR delivery. In…

Networking and Internet Architecture · Computer Science 2021-09-07 Zhuojia Gu , Hancheng Lu , Chenkai Zou

Visual intelligence at the edge is becoming a growing necessity for low latency applications and situations where real-time decision is vital. Object detection, the first step in visual data analytics, has enjoyed significant improvements…

Computer Vision and Pattern Recognition · Computer Science 2019-11-15 George Plastiras , Christos Kyrkou , Theocharis Theocharides

Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…

Signal Processing · Electrical Eng. & Systems 2021-09-22 Sihao Zhao , Hatem Abou-zeid , Ramy Atawia , Yoga Suhas Kuruba Manjunath , Akram Bin Sediq , Xiao-Ping Zhang

Edge deployment of Vision-Language Models (VLMs) faces a tradeoff between latency and accuracy: cloud execution provides high-quality predictions but incurs communication delay and energy cost, while edge-only execution is faster but less…

Machine Learning · Computer Science 2026-05-20 Ahmed Šabanović , Paul Joe Maliakel , Ivona Brandić

Accurate navigation is of paramount importance to ensure flight safety and efficiency for autonomous drones. Recent research starts to use Deep Neural Networks to enhance drone navigation given their remarkable predictive capability for…

Networking and Internet Architecture · Computer Science 2023-07-20 Liekang Zeng , Haowei Chen , Daipeng Feng , Xiaoxi Zhang , Xu Chen

Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…

Information Theory · Computer Science 2018-06-26 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Recent neural rendering approaches greatly improve image quality, reaching near photorealism. However, the underlying neural networks have high runtime, precluding telepresence and virtual reality applications that require high resolution…

Computer Vision and Pattern Recognition · Computer Science 2022-11-11 Frank Yu , Sid Fels , Helge Rhodin

Machine vision tasks present challenges for resource constrained edge devices, particularly as they execute multiple tasks with variable workloads. A robust approach that can dynamically adapt in runtime while maintaining the maximum…

Performance · Computer Science 2021-08-31 Umar Ibrahim Minhas , Lev Mukhanov , Georgios Karakonstantis , Hans Vandierendonck , Roger Woods

Running Convolutional Neural Network (CNN) based applications on edge devices near the source of data can meet the latency and privacy challenges. However due to their reduced computing resources and their energy constraints, these edge…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Halima Bouzidi , Hamza Ouarnoughi , Smail Niar , Abdessamad Ait El Cadi
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