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Related papers: Automatic Scene Generation: State-of-the-Art Techn…

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Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Reconstructing models of the real world, including 3D geometry, appearance, and motion of real scenes, is essential for computer graphics and computer vision. It enables the synthesizing of photorealistic novel views, useful for the movie…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Raza Yunus , Jan Eric Lenssen , Michael Niemeyer , Yiyi Liao , Christian Rupprecht , Christian Theobalt , Gerard Pons-Moll , Jia-Bin Huang , Vladislav Golyanik , Eddy Ilg

We present WayveScenes101, a dataset designed to help the community advance the state of the art in novel view synthesis that focuses on challenging driving scenes containing many dynamic and deformable elements with changing geometry and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Jannik Zürn , Paul Gladkov , Sofía Dudas , Fergal Cotter , Sofi Toteva , Jamie Shotton , Vasiliki Simaiaki , Nikhil Mohan

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Deep generative models (DGM) are neural networks with many hidden layers trained to approximate complicated, high-dimensional probability distributions using a large number of samples. When trained successfully, we can use the DGMs to…

Machine Learning · Computer Science 2021-04-13 Lars Ruthotto , Eldad Haber

Here, we explore the low-level statistics of images generated by state-of-the-art deep generative models. First, Variational auto-encoder (VAE~\cite{kingma2013auto}), Wasserstein generative adversarial network…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Yu Zeng , Huchuan Lu , Ali Borji

Deepfake is a technology dedicated to creating highly realistic facial images and videos under specific conditions, which has significant application potential in fields such as entertainment, movie production, digital human creation, to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Gan Pei , Jiangning Zhang , Menghan Hu , Zhenyu Zhang , Chengjie Wang , Yunsheng Wu , Guangtao Zhai , Jian Yang , Dacheng Tao

The generation of safety-critical scenarios in simulation has become increasingly crucial for safety evaluation in autonomous vehicles prior to road deployment in society. However, current approaches largely rely on predefined threat…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Jiangfan Liu , Yongkang Guo , Fangzhi Zhong , Tianyuan Zhang , Zonglei Jing , Siyuan Liang , Jiakai Wang , Mingchuan Zhang , Aishan Liu , Xianglong Liu

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee

Representing a scene and its constituent objects from raw sensory data is a core ability for enabling robots to interact with their environment. In this paper, we propose a novel approach for scene understanding, leveraging a hierarchical…

Robotics · Computer Science 2023-02-08 Toon Van de Maele , Tim Verbelen , Pietro Mazzaglia , Stefano Ferraro , Bart Dhoedt

Synthetic infrared (IR) scene and target generation is an important computer vision problem as it allows the generation of realistic IR images and targets for training and testing of various applications, such as remote sensing,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Avinash Upadhyay , Manoj sharma , Prerana Mukherjee , Amit Singhal , Brejesh Lall

Generative AI models have revolutionized various fields by enabling the creation of realistic and diverse data samples. Among these models, diffusion models have emerged as a powerful approach for generating high-quality images, text, and…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Gaurav Raut , Apoorv Singh

The use of coarse-grained layouts for controllable synthesis of complex scene images via deep generative models has recently gained popularity. However, results of current approaches still fall short of their promise of high-resolution…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Manuel Jahn , Robin Rombach , Björn Ommer

Generative models in Autonomous Driving (AD) enable diverse scene creation, yet existing methods fall short by only capturing a limited range of modalities, restricting the capability of generating controllable scenes for comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yanhao Wu , Haoyang Zhang , Tianwei Lin , Lichao Huang , Shujie Luo , Rui Wu , Congpei Qiu , Wei Ke , Tong Zhang

Video diffusion models have rapidly become the dominant paradigm for high-fidelity generative video synthesis, but their practical deployment remains constrained by severe inference costs. Compared with image generation, video synthesis…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Shitong Shao , Lichen Bai , Pengfei Wan , James Kwok , Zeke Xie

Realistic scene-level multi-agent motion simulations are crucial for developing and evaluating self-driving algorithms. However, most existing works focus on generating trajectories for a certain single agent type, and typically ignore the…

Robotics · Computer Science 2023-11-28 Zhiming Guo , Xing Gao , Jianlan Zhou , Xinyu Cai , Botian Shi

In recent years, the concept of artificial intelligence (AI) has become a prominent keyword because it is promising in solving complex tasks. The need for human expertise in specific areas may no longer be needed because machines have…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Ehsan Rassekh

Recent advances in deep learning have significantly transformed the field of 3D shape generation, enabling the synthesis of complex, diverse, and semantically meaningful 3D objects. This survey provides a comprehensive overview of the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Nicolas Caytuiro , Ivan Sipiran

Camera trajectory generation is a cornerstone in computer graphics, robotics, virtual reality, and cinematography, enabling seamless and adaptive camera movements that enhance visual storytelling and immersive experiences. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zahra Dehghanian , Pouya Ardekhani , Amir Vahedi , Hamid Beigy , Hamid R. Rabiee