Related papers: OmniSR: Shadow Removal under Direct and Indirect L…
We introduce light diffusion, a novel method to improve lighting in portraits, softening harsh shadows and specular highlights while preserving overall scene illumination. Inspired by professional photographers' diffusers and scrims, our…
Text-to-image diffusion models excel at generating diverse portraits, but lack intuitive shadow control. Existing editing approaches, as post-processing, struggle to offer effective manipulation across diverse styles. Additionally, these…
This paper formulates a new problem, instance shadow detection, which aims to detect shadow instance and the associated object instance that cast each shadow in the input image. To approach this task, we first compile a new dataset with the…
Document shadow removal is a crucial task in the field of document image enhancement. However, existing methods tend to remove shadows with constant color background and ignore color shadows. In this paper, we first design a diffusion model…
Shadow removal improves the visual quality and legibility of digital copies of documents. However, document shadow removal remains an unresolved subject. Traditional techniques rely on heuristics that vary from situation to situation. Given…
Generating realistic shadows for inserted objects requires reasoning about scene geometry and illumination. However, most existing methods operate purely in image space, leaving the physical relationship between objects, lighting, and…
The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…
Manipulating the light source of given images is an interesting task and useful in various applications, including photography and cinematography. Existing methods usually require additional information like the geometric structure of the…
The task of image deblurring is a very ill-posed problem as both the image and the blur are unknown. Moreover, when pictures are taken in the wild, this task becomes even more challenging due to the blur varying spatially and the occlusions…
Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult, even when the object's 3D shape is known beforehand. This problem is especially challenging for diffuse objects: it is…
In this paper, we propose a novel, effective and fast method to obtain a color illumination invariant and shadow-free image from a single outdoor image. Different from state-of-the-art methods for shadow-free image that either need shadow…
This project aims to adopt preprocessing operations to get less distortions for shadow image enlargement. The preprocessing operations consists of three main steps: first enlarge the original shadow image by using any kind of interpolation…
We propose Diff-Shadow, a global-guided diffusion model for shadow removal. Previous transformer-based approaches can utilize global information to relate shadow and non-shadow regions but are limited in their synthesis ability and recover…
The acquisition of objects outside the Line-of-Sight of cameras is a very intriguing but also extremely challenging research topic. Recent works showed the feasibility of this idea exploiting transient imaging data produced by custom direct…
Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing…
When imaging through a semi-reflective medium such as glass, the reflection of another scene can often be found in the captured images. It degrades the quality of the images and affects their subsequent analyses. In this paper, a novel deep…
In this paper, we propose a novel two-stage context-aware network named CANet for shadow removal, in which the contextual information from non-shadow regions is transferred to shadow regions at the embedded feature spaces. At Stage-I, we…
Traditional computer graphics rendering pipeline is designed for procedurally generating 2D quality images from 3D shapes with high performance. The non-differentiability due to discrete operations such as visibility computation makes it…
Shadow removal is to restore shadow regions to their shadow-free counterparts while leaving non-shadow regions unchanged. State-of-the-art shadow removal methods train deep neural networks on collected shadow & shadow-free image pairs,…
Photographing in the under-illuminated scenes, the presence of complex light sources often leave strong flare artifacts in images, where the intensity, the spectrum, the reflection, and the aberration altogether contribute the…