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In this work, we develop a novel technique for reconstructing images from projection-based nano- and microtomography. Our contribution focuses on enhancing reconstruction quality, particularly for specimen composed of homogeneous material…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Anuraag Mishra , Andrea Gilch , Benjamin Apeleo Zubiri , Jan Rolfes , Frauke Liers

Existing image inpainting methods have shown impressive completion results for low-resolution images. However, most of these algorithms fail at high resolutions and require powerful hardware, limiting their deployment on edge devices.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Marcelo Sanchez , Gil Triginer , Ignacio Sarasua , Lara Raad , Coloma Ballester

Recent advances in single-image 3D face reconstruction have shown remarkable progress in various applications. Nevertheless, prevailing techniques tend to prioritize the global facial contour and expression, often neglecting the nuanced…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Xuan Wang , Mengyuan Liu

Low-light imaging with handheld mobile devices is a challenging issue. Limited by the existing models and training data, most existing methods cannot be effectively applied in real scenarios. In this paper, we propose a new low-light image…

Image and Video Processing · Electrical Eng. & Systems 2021-03-02 Meng Chang , Huajun Feng , Zhihai Xu , Qi Li

Video reconstruction from a single motion-blurred image is a challenging problem, which can enhance the capabilities of existing cameras. Recently, several works addressed this task using conventional imaging and deep learning. Yet, such…

Image and Video Processing · Electrical Eng. & Systems 2022-12-20 Erez Yosef , Shay Elmalem , Raja Giryes

The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Panagiotis P. Filntisis , George Retsinas , Foivos Paraperas-Papantoniou , Athanasios Katsamanis , Anastasios Roussos , Petros Maragos

Robot imitation learning is often hindered by the high cost of collecting large-scale, real-world data. This challenge is especially significant for low-cost robots designed for home use, as they must be both user-friendly and affordable.…

Robotics · Computer Science 2026-02-13 Tao Zhang , Song Xia , Ye Wang , Qin Jin

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Lingteng Qiu , Xiaodong Gu , Peihao Li , Qi Zuo , Weichao Shen , Junfei Zhang , Kejie Qiu , Weihao Yuan , Guanying Chen , Zilong Dong , Liefeng Bo

Although commercial and open-source software exist to reconstruct a static object from a sequence recorded with an RGB-D sensor, there is a lack of tools that build rigged models of articulated objects that deform realistically and can be…

Computer Vision and Pattern Recognition · Computer Science 2016-09-12 Dimitrios Tzionas , Juergen Gall

This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Hongsuk Choi , Nikhil Chavan-Dafle , Jiacheng Yuan , Volkan Isler , Hyunsoo Park

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Diego Thomas

Event-based cameras are becoming increasingly popular for their ability to capture high-speed motion with low latency and high dynamic range. However, generating videos from events remains challenging due to the highly sparse and varying…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Burak Ercan , Onur Eker , Canberk Saglam , Aykut Erdem , Erkut Erdem

This paper introduces EasyAnimate, an efficient and high quality video generation framework that leverages diffusion transformers to achieve high-quality video production, encompassing data processing, model training, and end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jiaqi Xu , Kunzhe Huang , Xinyi Zou , Yunkuo Chen , Bo Liu , MengLi Cheng , Jun Huang , Xing Shi

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Ruijie Lu , Yu Liu , Jiaxiang Tang , Junfeng Ni , Yuxiang Wang , Diwen Wan , Gang Zeng , Yixin Chen , Siyuan Huang

Recent developments in generative models have enabled the generation of photo-realistic human face images, and downstream tasks utilizing face generation technology have advanced accordingly. However, models for downstream tasks are yet…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Bryan S. Kim , Jeong Young Jeong , Wonjong Ryu

We present Reduced Gaussian Blendshapes Avatar (RGBAvatar), a method for reconstructing photorealistic, animatable head avatars at speeds sufficient for on-the-fly reconstruction. Unlike prior approaches that utilize linear bases from 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Linzhou Li , Yumeng Li , Yanlin Weng , Youyi Zheng , Kun Zhou

We build the first system to address the problem of reconstructing in-scene object manipulation from a monocular RGB video. It is challenging due to ill-posed scene reconstruction, ambiguous hand-object depth, and the need for physically…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Dixuan Lin , Tianyou Wang , Zhuoyang Pan , Yufu Wang , Lingjie Liu , Kostas Daniilidis

Since humans interact with diverse objects every day, the holistic 3D capture of these interactions is important to understand and model human behaviour. However, most existing methods for hand-object reconstruction from RGB either assume…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Zicong Fan , Maria Parelli , Maria Eleni Kadoglou , Muhammed Kocabas , Xu Chen , Michael J. Black , Otmar Hilliges

We introduce a data capture system and a new dataset, HO-Cap, for 3D reconstruction and pose tracking of hands and objects in videos. The system leverages multiple RGBD cameras and a HoloLens headset for data collection, avoiding the use of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jikai Wang , Qifan Zhang , Yu-Wei Chao , Bowen Wen , Xiaohu Guo , Yu Xiang

Recently, there has been a significant amount of research conducted on 3D hand reconstruction to use various forms of human-computer interaction. However, 3D hand reconstruction in the wild is challenging due to extreme lack of in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Junho Park , Kyeongbo Kong , Suk-Ju Kang