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Dynamic programming (DP) is a cornerstone of combinatorial optimization, yet its inherently sequential structure has long limited its scalability in scenario-based stochastic programming (SP). This paper introduces a GPU-accelerated…

Optimization and Control · Mathematics 2025-11-25 Jingyi Zhao , Linxin Yang , Haohua Zhang , Tian Ding

Underwater simulators offer support for building robust underwater perception solutions. Significant work has recently been done to develop new simulators and to advance the performance of existing underwater simulators. Still, there…

Robotics · Computer Science 2025-08-12 Jingyu Song , Haoyu Ma , Onur Bagoren , Advaith V. Sethuraman , Yiting Zhang , Katherine A. Skinner

Humanoid robot manipulation is a crucial research area for executing diverse human-level tasks, involving high-level semantic reasoning and low-level action generation. However, precise scene understanding and sample-efficient learning from…

Robotics · Computer Science 2026-01-15 Xuetao Li , Wenke Huang , Mang Ye , Jifeng Xuan , Bo Du , Sheng Liu , Miao Li

We present a novel convex formulation that weakly couples the Material Point Method (MPM) with rigid body dynamics through frictional contact, optimized for efficient GPU parallelization. Our approach features an asynchronous time-splitting…

Robotics · Computer Science 2025-07-08 Chang Yu , Wenxin Du , Zeshun Zong , Alejandro Castro , Chenfanfu Jiang , Xuchen Han

Due to their prevalence, time series forecasting is crucial in multiple domains. We seek to make state-of-the-art forecasting fast, accessible, and generalizable. ES-RNN is a hybrid between classical state space forecasting models and…

Machine Learning · Computer Science 2019-07-09 Andrew Redd , Kaung Khin , Aldo Marini

We present Megaverse, a new 3D simulation platform for reinforcement learning and embodied AI research. The efficient design of our engine enables physics-based simulation with high-dimensional egocentric observations at more than 1,000,000…

Machine Learning · Computer Science 2021-07-22 Aleksei Petrenko , Erik Wijmans , Brennan Shacklett , Vladlen Koltun

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee

Reinforcement learning (RL) has driven significant progress in robotics, but its complexity and long training times remain major bottlenecks. In this report, we introduce FastTD3, a simple, fast, and capable RL algorithm that significantly…

Robotics · Computer Science 2025-06-03 Younggyo Seo , Carmelo Sferrazza , Haoran Geng , Michal Nauman , Zhao-Heng Yin , Pieter Abbeel

Graphics Processing Units (GPUs) have been widely used to accelerate artificial intelligence, physics simulation, medical imaging, and information visualization applications. To improve GPU performance, GPU hardware designers need to…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-05 Yifan Sun , Yixuan Zhang , Ali Mosallaei , Michael D. Shah , Cody Dunne , David Kaeli

We present Genie Sim PanoRecon, a feed-forward Gaussian-splatting pipeline that delivers high-fidelity, low-cost 3D scenes for robotic manipulation simulation. The panorama input is decomposed into six non-overlapping cube-map faces,…

Robotics · Computer Science 2026-04-29 Zhijun Li , Yongxin Su , Di Yang , Jichao Wang , Zheyuan Xing , Qian Wang , Maoqing Yao

Advancements in AI have greatly enhanced the medical imaging process, making it quicker to diagnose patients. However, very few have investigated the optimization of a multi-model system with hardware acceleration. As specialized edge…

Hardware Architecture · Computer Science 2025-10-03 Ashiyana Abdul Majeed , Mahmoud Meribout , Safa Mohammed Sali

With the rapid advancement of Artificial Intelligence, the Graphics Processing Unit (GPU) has become increasingly essential across a growing number of safety-critical application domains. Applying a GPU is indispensable for parallel…

Operating Systems · Computer Science 2026-02-25 Yuanhai Zhang , Songyang He , Ruizhe Gou , Mingyue Cui , Boyang Li , Shuai Zhao , Kai Huang

Pre-training on large-scale unlabeled datasets contribute to the model achieving powerful performance on 3D vision tasks, especially when annotations are limited. However, existing rendering-based self-supervised frameworks are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Hao Liu , Minglin Chen , Yanni Ma , Haihong Xiao , Ying He

Reinforcement learning (RL) workloads take a notoriously long time to train due to the large number of samples collected at run-time from simulators. Unfortunately, cluster scale-up approaches remain expensive, and commonly used CPU…

Machine Learning · Computer Science 2022-07-19 James Gleeson , Daniel Snider , Yvonne Yang , Moshe Gabel , Eyal de Lara , Gennady Pekhimenko

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Training large language models (LLMs) is a computationally intensive task, which is typically conducted in data centers with homogeneous high-performance GPUs. In this paper, we explore an alternative approach by deploying training…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-14 Ran Yan , Youhe Jiang , Xiaonan Nie , Fangcheng Fu , Bin Cui , Binhang Yuan

Simultaneous Localization and Mapping (SLAM) is pivotal in robotics, with photorealistic scene reconstruction emerging as a key challenge. To address this, we introduce Computational Alignment for Real-Time Gaussian Splatting SLAM (CaRtGS),…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Dapeng Feng , Zhiqiang Chen , Yizhen Yin , Shipeng Zhong , Yuhua Qi , Hongbo Chen

Parallel algorithms on CPU and GPU are implemented for the Unified Gas-Kinetic Scheme and their performances are investigated and compared by a two dimensional channel flow case. The parallel CPU algorithm has a one dimensional block…

Computational Physics · Physics 2018-11-02 Jizhou Liu , Fang Q. Hu , Xiaodong Li

Continuum mechanics simulators, numerically solving one or more partial differential equations, are essential tools in many areas of science and engineering, but their performance often limits application in practice. Recent modern machine…

Machine Learning · Computer Science 2021-06-10 Mario Lino , Chris Cantwell , Anil A. Bharath , Stathi Fotiadis

Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Sharath Girish , Kamal Gupta , Abhinav Shrivastava