Related papers: Integrating Text-to-Music Models with Language Mod…
This application-oriented study concerns computational musicology, which makes use of grammar systems. We define multi-generative rule-synchronized scattered-context grammar systems (without erasing rules) and demonstrates how to…
In this paper, we explore the potential of visual in-context learning to enable a single model to handle multiple tasks and adapt to new tasks during test time without re-training. Unlike previous approaches, our focus is on training…
Polyphonic music generation is still a challenge direction due to its correct between generating melody and harmony. Most of the previous studies used RNN-based models. However, the RNN-based models are hard to establish the relationship…
Systems now exist which are able to compile unification grammars into language models that can be included in a speech recognizer, but it is so far unclear whether non-trivial linguistically principled grammars can be used for this purpose.…
Vision-to-music Generation, including video-to-music and image-to-music tasks, is a significant branch of multimodal artificial intelligence demonstrating vast application prospects in fields such as film scoring, short video creation, and…
Text-to-motion generation has gained increasing attention, but most existing methods are limited to generating short-term motions that correspond to a single sentence describing a single action. However, when a text stream describes a…
We introduce the text-to-instrument task, which aims at generating sample-based musical instruments based on textual prompts. Accordingly, we propose InstrumentGen, a model that extends a text-prompted generative audio framework to…
Text-to-song (TTSong) is a music generation task that synthesizes accompanied singing voices. Current TTSong methods, inherited from singing voice synthesis (SVS), require melody-related information that can sometimes be impractical, such…
We introduce Audio-Agent, a multimodal framework for audio generation, editing and composition based on text or video inputs. Conventional approaches for text-to-audio (TTA) tasks often make single-pass inferences from text descriptions.…
Recent advances in text-to-music generation models have opened new avenues in musical creativity. However, music generation usually involves iterative refinements, and how to edit the generated music remains a significant challenge. This…
Music-to-dance generation aims to synthesize human dance motion conditioned on musical input. Despite recent progress, significant challenges remain due to the semantic gap between music and dance motion, as music offers only abstract cues,…
Data comes in many forms. From a shallow perspective, they can be viewed as being either in structured (e.g., as a relation, as key-value pairs) or unstructured (e.g., text, image) formats. So far, machines have been fairly good at…
We studied the ability of deep neural networks (DNNs) to restore missing audio content based on its context, a process usually referred to as audio inpainting. We focused on gaps in the range of tens of milliseconds. The proposed DNN…
In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…
Text-to-video (T2V) generative models have advanced significantly, yet their ability to compose different objects, attributes, actions, and motions into a video remains unexplored. Previous text-to-video benchmarks also neglect this…
Large Language Models (LLMs) struggle with long-context reasoning, not only due to the quadratic scaling of computational complexity with sequence length but also because of the scarcity and expense of annotating long-context data. There…
We present a model for capturing musical features and creating novel sequences of music, called the Convolutional Variational Recurrent Neural Network. To generate sequential data, the model uses an encoder-decoder architecture with latent…
Despite the significant progress that has been made in video generative models, existing state-of-the-art methods can only produce videos lasting 5-16 seconds, often labeled "long-form videos". Furthermore, videos exceeding 16 seconds…
Our goal is to be able to build a generative model from a deep neural network architecture to try to create music that has both harmony and melody and is passable as music composed by humans. Previous work in music generation has mainly…
Current recommendation systems often tend to overlook emotional context and rely on historical listening patterns or static mood tags. This paper introduces a novel music recommendation framework employing a variant of Wide and Deep…