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Cross-modal entity linking refers to the ability to align entities and their attributes across different modalities. While cross-modal entity linking is a fundamental skill needed for real-world applications such as multimodal code…
Thanks to advances in deep learning techniques, Human Pose Estimation (HPE) has achieved significant progress in natural scenarios. However, these models perform poorly in artificial scenarios such as painting and sculpture due to the…
Reasoning human object interactions is a core problem in human-centric scene understanding and detecting such relations poses a unique challenge to vision systems due to large variations in human-object configurations, multiple co-occurring…
While advancements in Vision Language Models (VLMs) have significantly improved the alignment of visual and textual data, these models primarily focus on aligning images with short descriptive captions. This focus limits their ability to…
Multimodal Large Language Models (MLLMs) have emerged to tackle the challenges of Visual Question Answering (VQA), sparking a new research focus on conducting objective evaluations of these models. Existing evaluation methods face…
Multimodal conversational recommendation has recently emerged as a promising paradigm for delivering personalized experiences through natural dialogue enriched by visual and contextual grounding. Yet currently available multimodal…
Traditional information extraction systems face challenges with text only language models as it does not consider infographics (visual elements of information) such as tables, charts, images etc. often used to convey complex information to…
The future of conversational agents will provide users with personalized information responses. However, a significant challenge in developing models is the lack of large-scale dialogue datasets that span multiple sessions and reflect…
With the rapid development of autonomous driving, LiDAR-based 3D Human Pose Estimation (3D HPE) is becoming a research focus. However, due to the noise and sparsity of LiDAR-captured point clouds, robust human pose estimation remains…
Generating natural and meaningful responses to communicate with multi-modal human inputs is a fundamental capability of Large Vision-Language Models(LVLMs). While current open-source LVLMs demonstrate promising performance in simplified…
As virtual agents become increasingly prevalent in human-computer interaction, generating realistic and contextually appropriate gestures in real-time remains a significant challenge. While neural rendering techniques have made substantial…
People touch their face 23 times an hour, they cross their arms and legs, put their hands on their hips, etc. While many images of people contain some form of self-contact, current 3D human pose and shape (HPS) regression methods typically…
Human pose estimation has recently made significant progress with the adoption of deep convolutional neural networks. Its many applications have attracted tremendous interest in recent years. However, many practical applications require…
Occlusion is probably the biggest challenge for human pose estimation in the wild. Typical solutions often rely on intrusive sensors such as IMUs to detect occluded joints. To make the task truly unconstrained, we present AdaFuse, an…
We propose Hi4D, a method and dataset for the automatic analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subjects is a challenging task due to occlusions and complex…
This paper proposes joint attention estimation in a single image. Different from related work in which only the gaze-related attributes of people are independently employed, (I) their locations and actions are also employed as contextual…
Human pose estimation traditionally relies on architectures that encode keypoint priors, limiting their generalization to novel poses or unseen keypoints. Recent language-guided approaches like LocLLM reformulate keypoint localization as a…
We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth…
Hallucinations in large vision-language models (LVLMs) pose significant challenges for real-world applications, as LVLMs may generate responses that appear plausible yet remain inconsistent with the associated visual content. This issue…
We present a review on the current state of publicly available datasets within the human action recognition community; highlighting the revival of pose based methods and recent progress of understanding person-person interaction modeling.…