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Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existing datasets only offer specialist interaction category and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Liang Xu , Chengqun Yang , Zili Lin , Fei Xu , Yifan Liu , Congsheng Xu , Yiyi Zhang , Jie Qin , Xingdong Sheng , Yunhui Liu , Xin Jin , Yichao Yan , Wenjun Zeng , Xiaokang Yang

In multimodal assistant, where vision is also one of the input modalities, the identification of user intent becomes a challenging task as visual input can influence the outcome. Current digital assistants take spoken input and try to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Alkesh Patel , Joel Ruben Antony Moniz , Roman Nguyen , Nick Tzou , Hadas Kotek , Vincent Renkens

Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Ning Cheng , You Li , Jing Gao , Bin Fang , Jinan Xu , Wenjuan Han

With the growing integration of human-computer interaction into everyday life, advances in machine learning have enabled systems to better perceive and respond to users' emotional states. Most existing affect recognition datasets focus on…

Machine Learning · Computer Science 2026-05-04 Karim Alghoul , Faisal Mohd , Fedwa Laamarti , Hussein Al Osman , Abdulmotaleb El Saddik

This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

Haptic feedback contributes to immersive virtual reality (VR) experiences. However, designing such feedback at scale for all objects within a VR scene remains time-consuming. We present Scene2Hap, an LLM-centered system that automatically…

Human-Computer Interaction · Computer Science 2026-02-10 Arata Jingu , Easa AliAbbasi , Sara Safaee , Paul Strohmeier , Jürgen Steimle

The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Wenqian Zhang , Molin Huang , Yuxuan Zhou , Juze Zhang , Jingyi Yu , Jingya Wang , Lan Xu

Modeling empathy is a complex endeavor that is rooted in interpersonal and experiential dimensions of human interaction, and remains an open problem within AI. Existing empathy datasets fall short in capturing the richness of empathy…

Computation and Language · Computer Science 2024-05-27 Jocelyn Shen , Yubin Kim , Mohit Hulse , Wazeer Zulfikar , Sharifa Alghowinem , Cynthia Breazeal , Hae Won Park

Recognizing speaking in humans is a central task towards understanding social interactions. Ideally, speaking would be detected from individual voice recordings, as done previously for meeting scenarios. However, individual voice recordings…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Jose Vargas Quiros , Chirag Raman , Stephanie Tan , Ekin Gedik , Laura Cabrera-Quiros , Hayley Hung

In conversation, humans use multimodal cues, such as speech, gestures, and gaze, to manage turn-taking. While linguistic and acoustic features are informative, gestures provide complementary cues for modeling these transitions. To study…

Computation and Language · Computer Science 2026-03-23 Varsha Suresh , M. Hamza Mughal , Christian Theobalt , Vera Demberg

Next generation virtual assistants are envisioned to handle multimodal inputs (e.g., vision, memories of previous interactions, in addition to the user's utterances), and perform multimodal actions (e.g., displaying a route in addition to…

Object referring has important applications, especially for human-machine interaction. While having received great attention, the task is mainly attacked with written language (text) as input rather than spoken language (speech), which is…

Computer Vision and Pattern Recognition · Computer Science 2017-12-06 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

In this paper, we present a conversational model that incorporates both context and participant role for two-party conversations. Different architectures are explored for integrating participant role and context information into a Long…

Computation and Language · Computer Science 2016-04-01 Yi Luan , Yangfeng Ji , Mari Ostendorf

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…

Co-speech gesture generation has significantly advanced human-computer interaction, yet speaker movements remain constrained due to the omission of text-driven non-spontaneous gestures (e.g., bowing while talking). Existing methods face two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Fengyi Fang , Sicheng Yang , Wenming Yang

With the emergence of the Metaverse and focus on wearable devices in the recent years gesture based human-computer interaction has gained significance. To enable gesture recognition for VR/AR headsets and glasses several datasets focusing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Vivek Parmar , Dwijay Bane , Syed Shakib Sarwar , Kleber Stangherlin , Barbara De Salvo , Manan Suri

The field of affective computing has seen significant advancements in exploring the relationship between emotions and emerging technologies. This paper presents a novel and valuable contribution to this field with the introduction of a…

Artificial Intelligence · Computer Science 2025-01-15 Nessrine Farhat , Amine Bohi , Leila Ben Letaifa , Rim Slama

Automatic emotion recognition is one of the central concerns of the Human-Computer Interaction field as it can bridge the gap between humans and machines. Current works train deep learning models on low-level data representations to solve…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-22 Mariana Rodrigues Makiuchi , Kuniaki Uto , Koichi Shinoda

Conversational text-to-speech (TTS) aims to synthesize speech with proper prosody of reply based on the historical conversation. However, it is still a challenge to comprehensively model the conversation, and a majority of conversational…

Sound · Computer Science 2023-05-04 Jinlong Xue , Yayue Deng , Fengping Wang , Ya Li , Yingming Gao , Jianhua Tao , Jianqing Sun , Jiaen Liang

We present a review on the current state of publicly available datasets within the human action recognition community; highlighting the revival of pose based methods and recent progress of understanding person-person interaction modeling.…

Computer Vision and Pattern Recognition · Computer Science 2015-11-20 Michael Edwards , Jingjing Deng , Xianghua Xie