Related papers: Replace Anyone in Videos
Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided videos that are not generated by a video model. In this…
Precise camera pose control is crucial for video generation with diffusion models. Existing methods require fine-tuning with additional datasets containing paired videos and camera pose annotations, which are both data-intensive and…
Traditional neural network-driven inpainting methods struggle to deliver high-quality results within the constraints of mobile device processing power and memory. Our research introduces an innovative approach to optimize memory usage by…
We present a novel approach for image-animation of a source image by a driving video, both depicting the same type of object. We do not assume the existence of pose models and our method is able to animate arbitrary objects without the…
Our goal is to transfer the motion of real people from a source video to a target video with realistic results. While recent advances significantly improved image-to-image translations, only few works account for body motions and temporal…
Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to…
Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…
Video diffusion models have rich world priors, but their use in spatial tasks is limited by poor control, spatial-temporal inconsistent results, and entangled scene-camera dynamics. Current approaches, such as per-task fine-tuning or…
Image diffusion models, trained on massive image collections, have emerged as the most versatile image generator model in terms of quality and diversity. They support inverting real images and conditional (e.g., text) generation, making…
Deep generative models have shown success in automatically synthesizing missing image regions using surrounding context. However, users cannot directly decide what content to synthesize with such approaches. We propose an end-to-end network…
Following the advancements in text-guided image generation technology exemplified by Stable Diffusion, video generation is gaining increased attention in the academic community. However, relying solely on text guidance for video generation…
Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…
Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising…
Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…
Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and…
We propose a generative model that, given a coarsely edited image, synthesizes a photorealistic output that follows the prescribed layout. Our method transfers fine details from the original image and preserve the identity of its parts.…
Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled…
Modern video editing techniques have achieved high visual fidelity when inserting video objects. However, they focus on optimizing visual fidelity rather than physical causality, leading to edits that are physically inconsistent with their…
We present a unified framework for solving partial differential equations (PDEs) using video-inpainting diffusion transformer models. Unlike existing methods that devise specialized strategies for either forward or inverse problems under…
In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and…