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Egocentric cameras are becoming increasingly popular and provide us with large amounts of videos, captured from the first person perspective. At the same time, surveillance cameras and drones offer an abundance of visual information, often…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Shervin Ardeshir , Ali Borji

We present UnrealEgo, i.e., a new large-scale naturalistic dataset for egocentric 3D human pose estimation. UnrealEgo is based on an advanced concept of eyeglasses equipped with two fisheye cameras that can be used in unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Hiroyasu Akada , Jian Wang , Soshi Shimada , Masaki Takahashi , Christian Theobalt , Vladislav Golyanik

Hand pose estimation is difficult due to different environmental conditions, object- and self-occlusion as well as diversity in hand shape and appearance. Exhaustively covering this wide range of factors in fully annotated datasets has…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Adrian Spurr , Pavlo Molchanov , Umar Iqbal , Jan Kautz , Otmar Hilliges

In this paper, a novel deep-learning based framework is proposed to infer 3D human poses from a single image. Specifically, a two-phase approach is developed. We firstly utilize a generator with two branches for the extraction of explicit…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Kun Zhou , Jinmiao Cai , Yao Li , Yulong Shi , Xiaoguang Han , Nianjuan Jiang , Kui Jia , Jiangbo Lu

Accurately tracking food consumption is crucial for nutrition and health monitoring. Traditional approaches typically require specific camera angles, non-occluded images, or rely on gesture recognition to estimate intake, making assumptions…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Ervin Wang , Yuhao Chen

The objective of this work is to segment human body parts from egocentric video using semantic segmentation networks. Our contribution is two-fold: i) we create a semi-synthetic dataset composed of more than 15, 000 realistic images and…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Andrija Gajic , Ester Gonzalez-Sosa , Diego Gonzalez-Morin , Marcos Escudero-Viñolo , Alvaro Villegas

Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Javier Marina-Miranda , V. Javier Traver

Hand pose estimation is a fundamental task in many human-robot interaction-related applications. However, previous approaches suffer from unsatisfying hand landmark predictions in real-world scenes and high computation burden. This paper…

Robotics · Computer Science 2021-10-13 Shan An , Xiajie Zhang , Dong Wei , Haogang Zhu , Jianyu Yang , Konstantinos A. Tsintotas

Accurate hand and finger tracking from video has significant clinical applications for monitoring activities of daily living and measuring range of motion, yet monocular video approaches for obtaining hand biomechanics remain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 R. James Cotton , Pouyan Firouzabadi , Wendy Murray

Current human pose estimation systems focus on retrieving an accurate 3D global estimate of a single person. Therefore, this paper presents one of the first 3D multi-person human pose estimation systems that is able to work in real-time and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Pawel Knap , Peter Hardy , Alberto Tamajo , Hwasup Lim , Hansung Kim

During in-hand manipulation, robots must be able to continuously estimate the pose of the object in order to generate appropriate control actions. The performance of algorithms for pose estimation hinges on the robot's sensors being able to…

Smart glass is emerging as an useful device since it provides plenty of insights under hands-busy, eyes-on-task situations. To understand the context of the wearer, 6D object pose estimation in egocentric view is becoming essential.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Taegyoon Yoon , Yegyu Han , Seojin Ji , Jaewoo Park , Sojeong Kim , Taein Kwon , Hyung-Sin Kim

Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Nicholas Santavas , Ioannis Kansizoglou , Loukas Bampis , Evangelos Karakasis , Antonios Gasteratos

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Fanqing Lin , Connor Wilhelm , Tony Martinez

Objective: Individuals with spinal cord injury (SCI) report upper limb function as their top recovery priority. To accurately represent the true impact of new interventions on patient function and independence, evaluation should occur in a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Ryan J. Visée , Jirapat Likitlersuang , José Zariffa

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They often create discomfort by possibly needed marker suits, and…

Computer Vision and Pattern Recognition · Computer Science 2017-01-03 Helge Rhodin , Christian Richardt , Dan Casas , Eldar Insafutdinov , Mohammad Shafiei , Hans-Peter Seidel , Bernt Schiele , Christian Theobalt

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…

Human-Computer Interaction · Computer Science 2024-09-23 Xinshuang Liu , Yizhong Zhang , Xin Tong

Estimating full-body motion using the tracking signals of head and hands from VR devices holds great potential for various applications. However, the sparsity and unique distribution of observations present a significant challenge,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Songpengcheng Xia , Yu Zhang , Zhuo Su , Xiaozheng Zheng , Zheng Lv , Guidong Wang , Yongjie Zhang , Qi Wu , Lei Chu , Ling Pei

Egocentric gesture recognition is a pivotal technology for enhancing natural human-computer interaction, yet traditional RGB-based solutions suffer from motion blur and illumination variations in dynamic scenarios. While event cameras show…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Luming Wang , Hao Shi , Xiaoting Yin , Kailun Yang , Kaiwei Wang , Jian Bai

We present HaPTIC, an approach that infers coherent 4D hand trajectories from monocular videos. Current video-based hand pose reconstruction methods primarily focus on improving frame-wise 3D pose using adjacent frames rather than studying…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Yufei Ye , Yao Feng , Omid Taheri , Haiwen Feng , Shubham Tulsiani , Michael J. Black
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