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Related papers: Mechanism Design with Delegated Bidding

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In this work, we revisit the problem of fairly allocating a number of indivisible items that are located on a line to multiple agents. A feasible allocation requires that the allocated items to each agent are connected on the line. The…

Computer Science and Game Theory · Computer Science 2022-05-24 Ankang Sun , Bo Li

We consider a fundamental problem in microeconomics: selling a single item to a number of potential buyers, whose values are drawn from known independent and regular (not necessarily identical) distributions. There are four widely-used and…

Computer Science and Game Theory · Computer Science 2020-01-23 Yaonan Jin , Pinyan Lu , Zhihao Gavin Tang , Tao Xiao

Motivated by the problem of market power in electricity markets, we introduced in previous works a mechanism for simplified markets of two agents with linear cost. In standard procurement auctions, the market power resulting from the…

Theoretical Economics · Economics 2019-07-25 Benjamin Heymann , Alejandro Jofré

We study the menu complexity of optimal and approximately-optimal auctions in the context of the "FedEx" problem, a so-called "one-and-a-half-dimensional" setting where a single bidder has both a value and a deadline for receiving an…

Computer Science and Game Theory · Computer Science 2017-11-08 Raghuvansh R. Saxena , Ariel Schvartzman , S. Matthew Weinberg

Budget-feasible procurement has been a major paradigm in mechanism design since its introduction by Singer (2010). An auctioneer (buyer) with a strict budget constraint is interested in buying goods or services from a group of strategic…

Computer Science and Game Theory · Computer Science 2025-05-30 Georgios Amanatidis , Sophie Klumper , Evangelos Markakis , Guido Schäfer , Artem Tsikiridis

In the multi-unit pricing problem, multiple units of a single item are for sale. A buyer's valuation for $n$ units of the item is $v \min \{ n, d\} $, where the per unit valuation $v$ and the capacity $d$ are private information of the…

Computer Science and Game Theory · Computer Science 2017-04-18 Nikhil R. Devanur , Nima Haghpanah , Christos-Alexandros Psomas

In economics, there are many ways to describe the interaction between a "seller" and a "buyer". The most common one, with which we interact almost every day, is selling for a fixed price. This option is perfect for selling a mass product,…

General Finance · Quantitative Finance 2024-07-10 O. A. Malafeyev , I. E. Khomenko

Crowdsourcing has become an important tool to collect data for various artificial intelligence applications and auction can be an effective way to allocate work and determine reward in a crowdsourcing platform. In this paper, we focus on…

Computer Science and Game Theory · Computer Science 2022-02-22 Timothy Shin Heng Mak , Albert Y. S. Lam

A canonical setting for non-monetary online resource allocation is one where agents compete over multiple rounds for a single item per round, with i.i.d. valuations and additive utilities across rounds. With $n$ symmetric agents, a natural…

Computer Science and Game Theory · Computer Science 2025-12-01 David X. Lin , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

We study the liquid welfare in sequential first-price auctions with budget-limited buyers. We focus on first-price auctions, which are increasingly commonly used in many settings, and consider liquid welfare, a natural and well-studied…

Computer Science and Game Theory · Computer Science 2024-05-15 Giannis Fikioris , Éva Tardos

In digital goods auctions, there is an auctioneer who sells an item with unlimited supply to a set of potential buyers, and the objective is to design truthful auction to maximize the total profit of the auctioneer. Motivated from an…

Computer Science and Game Theory · Computer Science 2011-07-27 Nick Gravin , Pinyan Lu

We study a basic auction design problem with online supply. There are two unit-demand bidders and two types of items. The first item type will arrive first for sure, and the second item type may or may not arrive. The auctioneer has to…

Computer Science and Game Theory · Computer Science 2017-07-17 Nikhil R. Devanur , Balasubramanian Sivan , Vasilis Syrgkanis

We study the problem of selling identical goods to n unit-demand bidders in a setting in which the total supply of goods is unknown to the mechanism. Items arrive dynamically, and the seller must make the allocation and payment decisions…

Computer Science and Game Theory · Computer Science 2009-05-22 Moshe Babaioff , Liad Blumrosen , Aaron L. Roth

We study a novel class of mechanism design problems in which the outcomes are constrained by the payments. This basic class of mechanism design problems captures many common economic situations, and yet it has not been studied, to our…

Computer Science and Game Theory · Computer Science 2013-12-02 Yaron Singer

In this paper, we present a novel modelling perspective to the food-bank donation allocation problem under equity and efficiency performance measures. Using a penalty factor in the objective function, our model explicitly accounts for both…

Optimization and Control · Mathematics 2021-11-11 Mohammad Firouz , Linda Li , Daizy Ahmed , Barry Cobb , Feibo Shao

Auction is applied for trade with various mechanisms. A simple but practical question is which mechanism, typically first-price or second-price auctions, is preferred from the perspective of bidders or sellers. A celebrated answer is…

Computer Science and Game Theory · Computer Science 2026-02-20 Yuma Fujimoto , Kaito Ariu , Kenshi Abe

We study auction design in the celebrated interdependence model introduced by Milgrom and Weber [1982], where a mechanism designer allocates a good, maximizing the value of the agent who receives it, while inducing truthfulness using…

Computer Science and Game Theory · Computer Science 2026-03-20 Patrick Loiseau , Simon Mauras , Minrui Xu

Public goods are often either over-consumed in the absence of regulatory mechanisms, or remain completely unused, as in the Covid-19 pandemic, where social distance constraints are enforced to limit the number of people who can share public…

Computer Science and Game Theory · Computer Science 2021-05-25 Devansh Jalota , Qi Qi , Marco Pavone , Yinyu Ye

In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

Computer Science and Game Theory · Computer Science 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

We study social welfare in one-sided matching markets where the goal is to efficiently allocate n items to n agents that each have a complete, private preference list and a unit demand over the items. Our focus is on allocation mechanisms…

Computer Science and Game Theory · Computer Science 2011-04-18 Anand Bhalgat , Deeparnab Chakrabarty , Sanjeev Khanna
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