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Dynamic reconstruction of deformable tissues in endoscopic video is a key technology for robot-assisted surgery. Recent reconstruction methods based on neural radiance fields (NeRFs) have achieved remarkable results in the reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Weixing Xie , Junfeng Yao , Xianpeng Cao , Qiqin Lin , Zerui Tang , Xiao Dong , Xiaohu Guo

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Yifan Liu , Chenxin Li , Chen Yang , Yixuan Yuan

3D reconstruction and relighting of objects made from scattering materials present a significant challenge due to the complex light transport beneath the surface. 3D Gaussian Splatting introduced high-quality novel view synthesis at…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jan-Niklas Dihlmann , Arjun Majumdar , Andreas Engelhardt , Raphael Braun , Hendrik P. A. Lensch

Current Gaussian Splatting approaches are effective for reconstructing entire scenes but lack the option to target specific objects, making them computationally expensive and unsuitable for object-specific applications. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Marcel Rogge , Didier Stricker

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Ruijie Zhu , Yanzhe Liang , Hanzhi Chang , Jiacheng Deng , Jiahao Lu , Wenfei Yang , Tianzhu Zhang , Yongdong Zhang

3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera motion poses a significant challenge.The performance of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 An Zhao , Piaopiao Yu , Zhe Zhu , Mingqiang Wei

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

Deformable Gaussian Splatting (GS) accomplishes photorealistic dynamic 3-D reconstruction from dense multi-view video (MVV) by learning to deform a canonical GS representation. However, in filmmaking, tight budgets can result in sparse…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Adrian Azzarelli , Nantheera Anantrasirichai , David R Bull

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

Existing 4D Gaussian Splatting (4DGS) methods struggle to accurately reconstruct dynamic scenes, often failing to resolve ambiguous pixel correspondences and inadequate densification in dynamic regions. We address these issues by…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Taeho Kang , Jaeyeon Park , Kyungjin Lee , Youngki Lee

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Rui Song , Chenwei Liang , Yan Xia , Walter Zimmer , Hu Cao , Holger Caesar , Andreas Festag , Alois Knoll

Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently, Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Yi-Hua Huang , Yang-Tian Sun , Ziyi Yang , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…

Graphics · Computer Science 2025-12-12 Shuyi Zhou , Shengze Zhong , Kenshi Takayama , Takafumi Taketomi , Takeshi Oishi

Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Ziwei Liao , Mohamed Sayed , Steven L. Waslander , Sara Vicente , Daniyar Turmukhambetov , Michael Firman

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

Surgical simulation is essential for medical training, enabling practitioners to develop crucial skills in a risk-free environment while improving patient safety and surgical outcomes. However, conventional methods for building simulation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Zhenya Yang