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International students face struggles when adapting to the host country. They are more susceptible to mental health problems than domestic students. While Conversational User Interfaces (CUIs) are increasingly researched and implemented,…

Human-Computer Interaction · Computer Science 2026-05-19 Yuhui Xu , Isabel Blijenburg , Bhakti Moghe , Maarten Houben , Daniel Tetteroo , Wijnand IJsselsteijn , Minha Lee

Assistive technologies and in particular assistive robotic arms have the potential to enable people with motor impairments to live a self-determined life. More and more of these systems have become available for end users in recent years,…

Human-Computer Interaction · Computer Science 2024-07-19 Max Pascher , Kirill Kronhardt , Jan Freienstein , Jens Gerken

The world can be a complex and difficult place to navigate. People with High-Functioning Autistic Spectrum Disorder as well as general social ineptitude often face navigation challenges that individuals of other demographics simply do not…

Artificial Intelligence · Computer Science 2024-12-06 Dilan Mian

Mental health problems are on the rise globally and strain national health systems worldwide. Mental disorders are closely associated with fear of stigma, structural barriers such as financial burden, and lack of available services and…

Computers and Society · Computer Science 2020-07-27 Kieran Woodward , Eiman Kanjo , David Brown , T. M. McGinnity , Becky Inkster , Donald J Macintyre , Athanasios Tsanas

The last two centuries saw groundbreaking advances in the field of healthcare: from the invention of the vaccine to organ transplant, and eradication of numerous deadly diseases. Yet, these breakthroughs have only illuminated the role that…

Computers and Society · Computer Science 2015-08-18 Veljko Pejovic , Abhinav Mehrotra , Mirco Musolesi

Recent studies have revealed that using social robots can accelerate the learning process of several skills in areas where autistic children typically show deficits. However, most early research studies conducted interactions via free play.…

Robotics · Computer Science 2024-06-18 Christian Giannetti

This paper proposes a design tool to investigate the properties and emergent behaviours of a special class of Ambient Assisted Living systems, namely mutual assistance communities where the dwellers contribute to each other's well being.…

Computers and Society · Computer Science 2016-07-27 Hong Sun , Vincenzo De Florio , Chris Blondia

The field of digital mental health is advancing at a rapid pace. Passively collected data from user engagements with digital tools and services continue to contribute new insights into mental health and illness. As the field of digital…

Computers and Society · Computer Science 2024-04-24 Sachin R. Pendse , Logan Stapleton , Neha Kumar , Munmun De Choudhury , Stevie Chancellor

This study evaluates the integration of AI-powered robots in early childhood education, focusing on their impact on emotional self-regulation, engagement, and collaborative skills. A ten-week experimental design involving two groups of…

Robotics · Computer Science 2025-05-27 Santiago Berrezueta-Guzman , María Dolón-Poza , Stefan Wagner

This paper provides a broad, multi-disciplinary overview of key insights, persistent gaps, and future paths in youth digital well-being research from the perspectives of researchers who are conducting this work.

Human-Computer Interaction · Computer Science 2024-09-17 Katie Davis , Morgan Anderson , Chia-chen Yang , Sophia Choukas-Bradley , Beth T. Bell , Petr Slovak

Developed nations are undergoing a profound demographic transformation, characterized by rapidly aging populations and declining birth rates. This dual trend places unprecedented strain on healthcare systems, economies, and social support…

Computers and Society · Computer Science 2025-07-08 Nicholle Mae Amor Tan Maravilla , Myles Joshua Toledo Tan

Coimagination method is a novel approach to support interactive communication for activating three (3) cognitive functions: episodic memory, division of attention, and planning. These cognitive functions are known to decline at an early…

Human-Computer Interaction · Computer Science 2020-06-18 John Noel Victorino , Naoto Fukunaga , Tomohiro Shibata

Despite growing interest in virtual and augmented reality (VR/AR) for mental well-being, prior work using immersive interventions to teach mental health skills has largely focused on calming or abstract settings. As a result, little is…

Human-Computer Interaction · Computer Science 2025-10-15 Anna Fang , Jiayang Shi , Hriday Chhabria , Bosi Li , Haiyi Zhu

Homework tutoring work is a demanding and often conflict-prone practice in family life, and parents often lack targeted support for managing its cognitive and emotional burdens. Through interviews with 18 parents of children in grades 1-3,…

Human-Computer Interaction · Computer Science 2026-02-12 Ziyi Wang , Congrong Zhang , Jingying Deng , Xiaofan Hu , Jie Cai , Nan Gao , Chun Yu , Haining Zhang

In the light of increasing clues on social media impact on self-harm and suicide risks, there is still no evidence on who are and how factually engaged in suicide-related online behaviors. This study reports new findings of high-performance…

Computers and Society · Computer Science 2024-01-17 Anastasia Peshkovskaya , Yu-Tao Xiang

Suicide risk among adolescents remains a critical public health concern, and speech provides a non-invasive and scalable approach for its detection. Existing approaches, however, typically focus on one single speech assessment task at a…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-29 Jialun Li , Weitao Jiang , Ziyun Cui , Yinan Duan , Diyang Qu , Chao Zhang , Runsen Chen , Chang Lei , Wen Wu

Artificial intelligence (AI) stands out as a game-changer in today's technology landscape. However, the integration of AI education in classroom curricula currently lags behind, leaving teenagers inadequately prepared for an imminent…

Attention Deficit Hyperactivity Disorder (ADHD) is a chronic mental and behavioral disorder that interferes with everyday activities and has three core symptoms: inattention, hyperactivity, and impulsivity. To help in reducing the effects…

Human-Computer Interaction · Computer Science 2020-05-21 Fatemah Husain

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury

Executive function emerges late in development and displays different developmental trends in males and females. Sex differences in executive function in youth have been linked to vulnerability to psychopathology as well as to behaviors…