Related papers: Mobility in Age-Based Gossip Networks
A team of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node and declare that they have all met. Agents have different labels and move in synchronous rounds along…
In recent times, a considerable amount of work has been devoted to the development and analysis of gossip algorithms in Geometric Random Graphs. In a recently introduced model termed "Geographic Gossip," each node is aware of its position…
In this paper, we study gossip algorithms in communication models that describe the peer-to-peer networking functionality included in most standard smartphone operating systems. We begin by describing and analyzing a new synchronous gossip…
Gossip algorithms for aggregation have recently received significant attention for sensor network applications because of their simplicity and robustness in noisy and uncertain environments. However, gossip algorithms can waste significant…
This paper proposes and investigates a Boolean gossip model as a simplified but non-trivial probabilistic Boolean network. With positive node interactions, in view of standard theories from Markov chains, we prove that the node states…
Future applications in environmental monitoring, delivery of services and transportation of goods motivate the study of deployment and partitioning tasks for groups of autonomous mobile agents. These tasks are achieved by recent coverage…
This paper presents gossip algorithms for aggregation tasks that demonstrate both robustness to adversarial corruptions of any order of magnitude and optimality across a substantial range of these corruption levels. Gossip algorithms…
Having timely and fresh knowledge about the current state of information sources is critical in a variety of applications. In particular, a status update may arrive at the destination much later than its generation time due to processing…
Gossip has been shown to be a relatively efficient solution to problems of cooperation in reputation-based systems of exchange, but many studies don't conceptualize gossiping in a realistic way, often assuming near-perfect information or…
Mobile Ad hoc Networks are dynamic networks populated by mobile devices, or mobile nodes.The Mobile Nodes are free to move anywhere and at any time. The population of the nodes may have some influence on the mobility rate of the mobile…
We consider open multi-agent systems. Unlike the systems usually studied in the literature, here agents may join or leave while the process studied takes place. The system composition and size evolve thus with time. We focus here on systems…
We consider the problem of minimizing age of information in multihop wireless networks and propose three classes of policies to solve the problem - stationary randomized, age difference, and age debt. For the unicast setting with fixed…
In social networking services, users constantly change, and the network structure changes simultaneously. As the network structure changes, so does the word-of-mouth within it. To study how information transfer on the network changes with…
In citation networks, the activity of papers usually decreases with age and dormant papers may be discovered and become fashionable again. To model this phenomenon, a competition mechanism is suggested which incorporates two factors:…
The movement changes the underlying spatial representation of the participated mobile objects or nodes. In real world scenario, such mobile nodes can be part of any biological network, transportation network, social network, human…
The mobility behavior of human beings is predictable to a varying degree e.g. depending on the traits of their personality such as the trait extraversion - introversion: the mobility of introvert users may be more dominated by routines and…
We study the effect of node mobility on the throughput scaling of the covert communication over a wireless adhoc network. It is assumed that $n$ mobile nodes want to communicate each other in a unit disk while keeping the presence of the…
A source submits status updates to a network for delivery to a destination monitor. Updates follow a route through a series of network nodes. Each node is a last-come-first-served queue supporting preemption in service. We characterize the…
We consider the age of information in a multihop multicast network where there is a single source node sending time-sensitive updates to $n^L$ end nodes, and $L$ denotes the number of hops. In the first hop, the source node sends updates to…
Federated learning has emerged as a privacy-preserving technique for collaborative model training across heterogeneously distributed silos. Yet, its reliance on a single central server introduces potential bottlenecks and risks of…