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3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Wangbo Yu , Yanbo Fan , Yong Zhang , Xuan Wang , Fei Yin , Yunpeng Bai , Yan-Pei Cao , Ying Shan , Yang Wu , Zhongqian Sun , Baoyuan Wu

NeRF synthesizes novel views of a scene with unprecedented quality by fitting a neural radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer Perceptron (MLP) millions of times, leading to slow rendering times,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Christian Reiser , Songyou Peng , Yiyi Liao , Andreas Geiger

Existing approaches to animatable NeRF-based head avatars are either built upon face templates or use the expression coefficients of templates as the driving signal. Despite the promising progress, their performances are heavily bound by…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Yuelang Xu , Hongwen Zhang , Lizhen Wang , Xiaochen Zhao , Han Huang , Guojun Qi , Yebin Liu

Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Yifan Jiang , Peter Hedman , Ben Mildenhall , Dejia Xu , Jonathan T. Barron , Zhangyang Wang , Tianfan Xue

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

Graphics · Computer Science 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

We introduce a new task, novel view synthesis for LiDAR sensors. While traditional model-based LiDAR simulators with style-transfer neural networks can be applied to render novel views, they fall short of producing accurate and realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-07-17 Tang Tao , Longfei Gao , Guangrun Wang , Yixing Lao , Peng Chen , Hengshuang Zhao , Dayang Hao , Xiaodan Liang , Mathieu Salzmann , Kaicheng Yu

Neural radiance field (NeRF), in particular its extension by instant neural graphics primitives, is a novel rendering method for view synthesis that uses real-world images to build photo-realistic immersive virtual scenes. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Ke Li , Tim Rolff , Susanne Schmidt , Reinhard Bacher , Simone Frintrop , Wim Leemans , Frank Steinicke

Neural radiance fields (NeRFs) are able to synthesize realistic novel views from multi-view images captured from distinct positions and perspectives. In NeRF's rendering pipeline, neural networks are used to represent a scene independently…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Kang Han , Wei Xiang , Lu Yu

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

Graphics · Computer Science 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao

Novel view synthesis is a challenging and ill-posed inverse rendering problem. Neural rendering techniques have recently achieved photorealistic image quality for this task. State-of-the-art (SOTA) neural volume rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Petr Kellnhofer , Lars Jebe , Andrew Jones , Ryan Spicer , Kari Pulli , Gordon Wetzstein

We present DreamAvatar, a text-and-shape guided framework for generating high-quality 3D human avatars with controllable poses. While encouraging results have been reported by recent methods on text-guided 3D common object generation,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints. Rendering these images is very computationally demanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Stephan J. Garbin , Marek Kowalski , Matthew Johnson , Jamie Shotton , Julien Valentin

Neural radiance fields (NeRF) appeared recently as a powerful tool to generate realistic views of objects and confined areas. Still, they face serious challenges with open scenes, where the camera has unrestricted movement and content can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Ahmad AlMughrabi , Umair Haroon , Ricardo Marques , Petia Radeva

Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…

Graphics · Computer Science 2022-07-25 Nianchen Deng , Zhenyi He , Jiannan Ye , Budmonde Duinkharjav , Praneeth Chakravarthula , Xubo Yang , Qi Sun

High-fidelity digital human representations are increasingly in demand in the digital world, particularly for interactive telepresence, AR/VR, 3D graphics, and the rapidly evolving metaverse. Even though they work well in small spaces,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Zexu Huang , Sarah Monazam Erfani , Siying Lu , Mingming Gong

Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a priori camera shooting height and scene scope, leading to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Jingfeng Guo , Xiaohan Zhang , Baozhu Zhao , Qi Liu

Neural Radiance Fields (NeRF), an AI-driven approach for 3D view reconstruction, has demonstrated impressive performance, sparking active research across fields. As a result, a range of advanced NeRF models has emerged, leading on-device…

Hardware Architecture · Computer Science 2025-05-13 Seock-Hwan Noh , Banseok Shin , Jeik Choi , Seungpyo Lee , Jaeha Kung , Yeseong Kim

Recent studies have highlighted the promising application of NeRF in autonomous driving contexts. However, the complexity of outdoor environments, combined with the restricted viewpoints in driving scenarios, complicates the task of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Junyi Cao , Zhichao Li , Naiyan Wang , Chao Ma

Real-time rendering of high-fidelity and animatable avatars from monocular videos remains a challenging problem in computer vision and graphics. Over the past few years, the Neural Radiance Field (NeRF) has made significant progress in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Qipeng Yan , Mingyang Sun , Lihua Zhang