Related papers: On factorisations of Left dead ends
We study the parameterized complexity of several positional games. Our main result is that Short Generalized Hex is W[1]-complete parameterized by the number of moves. This solves an open problem from Downey and Fellows' influential list of…
Let $H$ be a multiplicatively written monoid with identity $1_H$ (in particular, a group). We denote by $\mathcal P_{\rm fin,\times}(H)$ the monoid obtained by endowing the collection of all finite subsets of $H$ containing a unit with the…
From the standpoint of game theory, dominoes is a game that has not received much attention (specially the variety known as draw). It is usually thought that this game is already solved, given general results in game theory. However, the…
We introduce and investigate the category of factorization of a multiplicative, commutative, cancellative, pre-ordered monoid $A$, which we denote $\mathcal{F}(A)$. The objects of $\mathcal{F}(A)$ are factorizations of elements of $A$, and…
We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…
Zeckendorf proved that every natural number $n$ can be expressed uniquely as a sum of non-consecutive Fibonacci numbers, called its Zeckendorf decomposition. Baird-Smith, Epstein, Flint, and Miller created the Zeckendorf game, a two-player…
Let $H$ be a monoid, $\mathscr F(X)$ be the free monoid on a set $X$, and $\pi_H$ be the unique extension of the identity map on $H$ to a monoid homomorphism $\mathscr F(H) \to H$. Given $A \subseteq H$, an $A$-word $\mathfrak z$ (i.e., an…
While the general theory for the terminal-initial value problem for mean-field games (MFGs) has achieved a substantial progress, the corresponding forward-forward problem is still poorly understood - even in the one-dimensional setting.…
We study relationships between different relaxed notions of core stability in hedonic games, which are a class of coalition formation games. Our unified approach applies to a newly introduced family of hedonic games, called $\alpha$-hedonic…
In this article we consider finite Mean Field Games (MFGs), i.e. with finite time and finite states. We adopt the framework introduced in Gomes Mohr and Souza in 2010, and study two seemly unexplored subjects. In the first one, we analyze…
Prisoner's Dilemma (PD) is a widely studied game that plays an important role in Game Theory. This paper aims at extending PD Tournaments to the case of infinite, finite or infinitesimal payoffs using Sergeyev's Infinity Computing (IC). By…
An atomic monoid $M$ is called length-factorial if for every non-invertible element $x \in M$, no two distinct factorizations of $x$ into irreducibles have the same length (i.e., number of irreducible factors, counting repetitions). The…
Behavioral experiments on the Ultimatum Game have shown that we human beings have remarkable preference in fair play, contradicting the predictions by the game theory. Most of the existing models seeking for explanations, however, strictly…
This paper has two parts. The first is concerned with a variant of a family of games introduced by Holy and Schlicht, that we call \emph{Welch games}. Player II having a winning strategy in the Welch game of length $\omega$ on $\kappa$ is…
Life continuously changes its own components and states at each moment through interaction with the external world, while maintaining its own individuality in a cyclical manner. Such a property, known as "autonomy," has been formulated…
A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…
The investigation and classification of non-unique factorization phenomena has attracted some interest in recent literature. For finitely generated monoids, S.T. Chapman and P.A. Garc\'ia-S\'anchez, together with several co-authors, derived…
We consider deterministic Mean Field Games (MFG) in all Euclidean space with a cost functional continuous with respect to the distribution of the agents and attaining its minima in a compact set. We first show that the static MFG with such…
Mean-field games (MFG) provide a statistical physics inspired modeling framework for decision making in large-populations of strategic, non-cooperative agents. Mathematically, these systems consist of a forward-backward in time system of…
Here, we consider one-dimensional forward-forward mean-field games (MFGs) with congestion, which were introduced to approximate stationary MFGs. We use methods from the theory of conservation laws to examine the qualitative properties of…