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Related papers: A Versatile and Differentiable Hand-Object Interac…

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Effectively modeling the interaction between human hands and objects is challenging due to the complex physical constraints and the requirement for high generation efficiency in applications. Prior approaches often employ computationally…

Robotics · Computer Science 2024-11-25 Xiaofei Wu , Tao Liu , Caoji Li , Yuexin Ma , Yujiao Shi , Xuming He

We present HOIGaze - a novel learning-based approach for gaze estimation during hand-object interactions (HOI) in extended reality (XR). HOIGaze addresses the challenging HOI setting by building on one key insight: The eye, hand, and head…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhiming Hu , Daniel Haeufle , Syn Schmitt , Andreas Bulling

Existing 3D human object interaction (HOI) datasets and models simply align global descriptions with the long HOI sequence, while lacking a detailed understanding of intermediate states and the transitions between states. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jie Yang , Xuesong Niu , Nan Jiang , Ruimao Zhang , Siyuan Huang

We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Yufei Ye , Abhinav Gupta , Kris Kitani , Shubham Tulsiani

Modeling the hand-object (HO) interaction not only requires estimation of the HO pose, but also pays attention to the contact due to their interaction. Significant progress has been made in estimating hand and object separately with deep…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Lixin Yang , Xinyu Zhan , Kailin Li , Wenqiang Xu , Jiefeng Li , Cewu Lu

Existing hand-object interactions (HOI) methods are largely limited to rigid objects, while 4D reconstruction methods of articulated objects generally require pre-scanning the object or even multi-view videos. It remains an unexplored but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Zikai Wang , Zhilu Zhang , Yiqing Wang , Hui Li , Wangmeng Zuo

We propose HOI Transformer to tackle human object interaction (HOI) detection in an end-to-end manner. Current approaches either decouple HOI task into separated stages of object detection and interaction classification or introduce…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Cheng Zou , Bohan Wang , Yue Hu , Junqi Liu , Qian Wu , Yu Zhao , Boxun Li , Chenguang Zhang , Chi Zhang , Yichen Wei , Jian Sun

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Image editing is an important task in computer graphics, vision, and VFX, with recent diffusion-based methods achieving fast and high-quality results. However, edits requiring significant structural changes, such as non-rigid deformations,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Amirhossein Alimohammadi , Aryan Mikaeili , Sauradip Nag , Negar Hassanpour , Andrea Tagliasacchi , Ali Mahdavi-Amiri

This paper focuses on Human-Object Interaction (HOI) detection, addressing the challenge of identifying and understanding the interactions between humans and objects within a given image or video frame. Spearheaded by Detection Transformer…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Mu Chen , Minghan Chen , Yi Yang

Recent methods have made notable progress in the visual quality of hand-object interaction video synthesis. However, most approaches rely on 2D control signals that lack spatial expressiveness and limit the utilization of synthetic 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Mingjin Chen , Junhao Chen , Zhaoxin Fan , Yujian Lee , Zichen Dang , Lili Wang , Yawen Cui , Lap-Pui Chau , Yi Wang

Human-Object Interaction (HOI) detection is a task of identifying "a set of interactions" in an image, which involves the i) localization of the subject (i.e., humans) and target (i.e., objects) of interaction, and ii) the classification of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Bumsoo Kim , Junhyun Lee , Jaewoo Kang , Eun-Sol Kim , Hyunwoo J. Kim

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll

Modeling 4D human-object interaction (HOI) is a compelling challenge in computer vision and an essential technology powering virtual and mixed-reality applications. While existing works have achieved promising results on specific HOI…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Mengfei Zhang , Jinlu Zhang , Zhigang Tu

In virtual Hand-Object Interaction (HOI) scenarios, the authenticity of the hand's deformation is important to immersive experience, such as natural manipulation or tactile feedback. Unrealistic deformation arises from simplified hand…

We propose Hand-Object\emph{(HO)GraspFlow}, an affordance-centric approach that retargets a single RGB with hand-object interaction (HOI) into multi-modal executable parallel jaw grasps without explicit geometric priors on target objects.…

Robotics · Computer Science 2026-02-12 Yitian Shi , Zicheng Guo , Rosa Wolf , Edgar Welte , Rania Rayyes

Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Thus, past work requires controlled settings such as known…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Alpár Cseke , Shashank Tripathi , Sai Kumar Dwivedi , Arjun Lakshmipathy , Agniv Chatterjee , Michael J. Black , Dimitrios Tzionas

Reconstructing human-object interactions (HOI) from single images is fundamental in computer vision. Existing methods are primarily trained and tested on indoor scenes due to the lack of 3D data, particularly constrained by the object…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Boran Wen , Dingbang Huang , Zichen Zhang , Jiahong Zhou , Jianbin Deng , Jingyu Gong , Yulong Chen , Lizhuang Ma , Yong-Lu Li

Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such as contact forces and motion signals, and are prone to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Xinyu Zhang , Ziyi Kou , Chuan Qin , Mia Huang , Ergys Ristani , Ankit Kumar , Lele Chen , Kun He , Abdeslam Boularias , Li Guan

In this work, we explore the role of synthetic data in improving the detection of Hand-Object Interactions from egocentric images. Through extensive experimentation and comparative analysis on VISOR, EgoHOS, and ENIGMA-51 datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Rosario Leonardi , Antonino Furnari , Francesco Ragusa , Giovanni Maria Farinella
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