Related papers: Pose-Guided Fine-Grained Sign Language Video Gener…
Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…
Sign language video generation requires producing natural signing motions with realistic appearances under precise semantic control, yet faces two critical challenges: excessive signer-specific data requirements and poor generalization. We…
Text-driven motion generation has achieved substantial progress with the emergence of diffusion models. However, existing methods still struggle to generate complex motion sequences that correspond to fine-grained descriptions, depicting…
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…
Micro-gesture recognition (MGR) is challenging due to subtle inter-class variations. Existing methods rely on category-level supervision, which is insufficient for capturing subtle and localized motion differences. Thus, this paper proposes…
Sign Language Production (SLP) is the tough task of turning sign language into sign videos. The main goal of SLP is to create these videos using a sign gloss. In this research, we've developed a new method to make high-quality sign videos…
In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…
We propose a novel approach for the synthesis of sign language videos using GANs. We extend the previous work of Stoll et al. by using the human semantic parser of the Soft-Gated Warping-GAN from to produce photorealistic videos guided by…
Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…
Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…
Sign Language Video Generation (SLVG) seeks to generate identity-preserving sign language videos from spoken language texts. Existing methods primarily rely on the single coarse condition (\eg, skeleton sequences) as the intermediary to…
Video Large Language Models (Video-LLMs) have demonstrated remarkable capabilities in coarse-grained video understanding, however, they struggle with fine-grained temporal grounding. In this paper, we introduce Grounded-VideoLLM, a novel…
We address the challenging problem of fine-grained text-driven human motion generation. Existing works generate imprecise motions that fail to accurately capture relationships specified in text due to: (1) lack of effective text parsing for…
Changes in facial expression, head movement, body movement and gesture movement are remarkable cues in sign language recognition, and most of the current continuous sign language recognition(CSLR) research methods mainly focus on static…
Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…
Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…
Recent motion-aware large language models have demonstrated promising potential in unifying motion comprehension and generation. However, existing approaches primarily focus on coarse-grained motion-text modeling, where text describes the…
Text-based 3D motion generation aims to automatically synthesize diverse motions from natural-language descriptions to extend user creativity, whereas motion editing modifies an existing motion sequence in response to text while preserving…
Sign language is the window for people differently-abled to express their feelings as well as emotions. However, it remains challenging for people to learn sign language in a short time. To address this real-world challenge, in this work,…
Generating realistic human motion from given action descriptions has experienced significant advancements because of the emerging requirement of digital humans. While recent works have achieved impressive results in generating motion…