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Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

Traditional video codecs optimized for pixel fidelity collapse at ultra-low bitrates and produce severe artifacts. This failure arises from a fundamental misalignment between pixel accuracy and human perception. We propose a semantic video…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Lingdong Wang , Guan-Ming Su , Divya Kothandaraman , Tsung-Wei Huang , Mohammad Hajiesmaili , Ramesh K. Sitaraman

This paper introduces Click to Move (C2M), a novel framework for video generation where the user can control the motion of the synthesized video through mouse clicks specifying simple object trajectories of the key objects in the scene. Our…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Pierfrancesco Ardino , Marco De Nadai , Bruno Lepri , Elisa Ricci , Stéphane Lathuilière

We propose a novel framework to produce cartoon videos by fetching the color information from two input keyframes while following the animated motion guided by a user sketch. The key idea of the proposed approach is to estimate the dense…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Xiaoyu Li , Bo Zhang , Jing Liao , Pedro V. Sander

Motion synthesis in real-world 3D scenes has recently attracted much attention. However, the static environment assumption made by most current methods usually cannot be satisfied especially for real-time motion synthesis in scanned point…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Jingyu Gong , Min Wang , Wentao Liu , Chen Qian , Zhizhong Zhang , Yuan Xie , Lizhuang Ma

Real-time character control is an essential component for interactive experiences, with a broad range of applications, including physics simulations, video games, and virtual reality. The success of diffusion models for image synthesis has…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Yi Shi , Jingbo Wang , Xuekun Jiang , Bingkun Lin , Bo Dai , Xue Bin Peng

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Sida Peng , Yuanqing Zhang , Yinghao Xu , Qianqian Wang , Qing Shuai , Hujun Bao , Xiaowei Zhou

Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Lingwei Dang , Ruizhi Shao , Hongwen Zhang , Wei Min , Yebin Liu , Qingyao Wu

Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Siwei Zhang , Yan Zhang , Federica Bogo , Marc Pollefeys , Siyu Tang

Video is a rich and scalable source of 3D/4D visual observations, and camera control is a key capability for video generation models to produce geometrically meaningful content. Existing approaches typically learn a mapping from camera…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Chen Hou , Christian Rupprecht

Generating high-fidelity images of humans with fine-grained control over attributes such as hairstyle and clothing remains a core challenge in personalized text-to-image synthesis. While prior methods emphasize identity preservation from a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Guocheng Gordon Qian , Daniil Ostashev , Egor Nemchinov , Avihay Assouline , Sergey Tulyakov , Kuan-Chieh Jackson Wang , Kfir Aberman

Recent advancements in multimodal large language models (MLLMs) have opened new avenues for video understanding. However, achieving high fidelity in zero-shot video tasks remains challenging. Traditional video processing methods rely…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yiming Zhang , Zhuokai Zhao , Zhaorun Chen , Zenghui Ding , Xianjun Yang , Yining Sun

Recent advances in large-scale text-to-image diffusion models (e.g., FLUX.1) have greatly improved visual fidelity in consistent character generation and editing. However, existing methods rarely unify these tasks within a single framework.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Benjia Zhou , Bin Fu , Pei Cheng , Yanru Wang , Jiayuan Fan , Tao Chen

The essence of a video lies in its dynamic motions, including character actions, object movements, and camera movements. While text-to-video generative diffusion models have recently advanced in creating diverse contents, controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yuxin Zhang , Fan Tang , Nisha Huang , Haibin Huang , Chongyang Ma , Weiming Dong , Changsheng Xu

We propose technology to enable a new medium of expression, where video elements can be looped, merged, and triggered, interactively. Like audio, video is easy to sample from the real world but hard to segment into clean reusable elements.…

Human-Computer Interaction · Computer Science 2017-05-23 Corneliu Ilisescu , Halil Aytac Kanaci , Matteo Romagnoli , Neill D. F. Campbell , Gabriel J. Brostow

In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zeren Xiong , Zikun Chen , Zedong Zhang , Xiang Li , Ying Tai , Jian Yang , Jun Li

Despite significant progress, controlled generation of complex images with interacting people remains difficult. Existing layout generation methods fall short of synthesizing realistic person instances; while pose-guided generation…

Computer Vision and Pattern Recognition · Computer Science 2020-08-31 Weidong Yin , Ziwei Liu , Leonid Sigal

Recently, extensive research on image customization (e.g., identity, subject, style, background, etc.) demonstrates strong customization capabilities in large-scale generative models. However, most approaches are designed for specific…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chong Mou , Yanze Wu , Wenxu Wu , Zinan Guo , Pengze Zhang , Yufeng Cheng , Yiming Luo , Fei Ding , Shiwen Zhang , Xinghui Li , Mengtian Li , Mingcong Liu , Yi Zhang , Shaojin Wu , Songtao Zhao , Jian Zhang , Qian He , Xinglong Wu

The field of video generation has expanded significantly in recent years, with controllable and compositional video generation garnering considerable interest. Most methods rely on leveraging annotations such as text, objects' bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Aram Davtyan , Sepehr Sameni , Björn Ommer , Paolo Favaro
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