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Related papers: Video-Driven Graph Network-Based Simulators

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We are given a video of a person performing a certain activity, from which we extract a controllable model. The model generates novel image sequences of that person, according to arbitrary user-defined control signals, typically marking the…

Machine Learning · Computer Science 2019-04-18 Oran Gafni , Lior Wolf , Yaniv Taigman

We propose a method for sim-to-real robot learning which exploits simulator state information in a way that scales to many objects. We first train a pair of encoder networks to capture multi-object state information in a latent space. One…

Robotics · Computer Science 2020-08-10 Matthew Wilson , Tucker Hermans

Graph neural networks trained to predict observable dynamics can be used to decompose the temporal activity of complex heterogeneous systems into simple, interpretable representations. Here we apply this framework to simulated neural…

Neurons and Cognition · Quantitative Biology 2026-02-17 Cédric Allier , Larissa Heinrich , Magdalena Schneider , Stephan Saalfeld

Research on graph representation learning has received a lot of attention in recent years since many data in real-world applications come in form of graphs. High-dimensional graph data are often in irregular form, which makes them more…

Machine Learning · Computer Science 2020-06-03 Fenxiao Chen , Yuncheng Wang , Bin Wang , C. -C. Jay Kuo

A long-standing question in physical reasoning is whether video-based models need to rely on factorized representations of physical variables in order to make physically accurate predictions, or whether they can implicitly represent such…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Sonia Joseph , Quentin Garrido , Randall Balestriero , Matthew Kowal , Thomas Fel , Shahab Bakhtiari , Blake Richards , Mike Rabbat

Video games are a compelling source of annotated data as they can readily provide fine-grained groundtruth for diverse tasks. However, it is not clear whether the synthetically generated data has enough resemblance to the real-world images…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Alireza Shafaei , James J. Little , Mark Schmidt

While the basic laws of Newtonian mechanics are well understood, explaining a physical scenario still requires manually modeling the problem with suitable equations and estimating the associated parameters. In order to be able to leverage…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Sebastien Ehrhardt , Aron Monszpart , Niloy Mitra , Andrea Vedaldi

We present a novel approach to estimating physical properties of objects from video. Our approach consists of a physics engine and a correction estimator. Starting from the initial observed state, object behavior is simulated forward in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Martin Link , Max Schwarz , Sven Behnke

We identify the need for a gamified self-driving simulator where game mechanics encourage high-quality data capture, and design and apply such a simulator to collecting lane-following training data. The resulting synthetic data enables a…

Robotics · Computer Science 2019-11-19 Joshua E. Siegel , Georgios Pappas , Konstantinos Politopoulos , Yongbin Sun

Many current methods to learn intuitive physics are based on interaction networks and similar approaches. However, they rely on information that has proven difficult to estimate directly from image data in the past. We aim to narrow this…

Computer Vision and Pattern Recognition · Computer Science 2019-06-25 Michael Kissner , Helmut Mayer

Gait analysis from videos obtained from a smartphone would open up many clinical opportunities for detecting and quantifying gait impairments. However, existing approaches for estimating gait parameters from videos can produce physically…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Nikolaos Smyrnakis , Tasos Karakostas , R. James Cotton

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

Appropriate traffic regulations, e.g. planned road closure, are important in congested events. Crowd simulators have been used to find appropriate regulations by simulating multiple scenarios with different regulations. However, this…

Physics and Society · Physics 2018-10-24 Tomoharu Iwata , Takuma Otsuka , Hitoshi Shimizu , Hiroshi Sawada , Futoshi Naya , Naonori Ueda

Identifying systems with high-dimensional inputs and outputs, such as systems measured by video streams, is a challenging problem with numerous applications in robotics, autonomous vehicles and medical imaging. In this paper, we propose a…

Systems and Control · Electrical Eng. & Systems 2021-05-11 Gerben Izaak Beintema , Roland Toth , Maarten Schoukens

We introduce inverse transport networks as a learning architecture for inverse rendering problems where, given input image measurements, we seek to infer physical scene parameters such as shape, material, and illumination. During training,…

Computer Vision and Pattern Recognition · Computer Science 2018-10-01 Chengqian Che , Fujun Luan , Shuang Zhao , Kavita Bala , Ioannis Gkioulekas

Natural physical, chemical, and biological dynamical systems are often complex, with heterogeneous components interacting in diverse ways. We show how simple graph neural networks can be designed to jointly learn the interaction rules and…

Learning structured task representations from human demonstrations is essential for understanding long-horizon manipulation behaviors, particularly in bimanual settings where action ordering, object involvement, and interaction geometry can…

Robotics · Computer Science 2026-01-19 Franziska Herbert , Vignesh Prasad , Han Liu , Dorothea Koert , Georgia Chalvatzaki

Graph Neural Networks (GNN) rely on graph convolutions to learn features from network data. GNNs are stable to different types of perturbations of the underlying graph, a property that they inherit from graph filters. In this paper we…

Machine Learning · Computer Science 2022-02-11 Juan Cervino , Luana Ruiz , Alejandro Ribeiro

From just a glance, humans can make rich predictions about the future state of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains and…

Computer Vision and Pattern Recognition · Computer Science 2017-06-06 Nicholas Watters , Andrea Tacchetti , Theophane Weber , Razvan Pascanu , Peter Battaglia , Daniel Zoran

Large-scale video generative models have recently demonstrated strong visual capabilities, enabling the prediction of future frames that adhere to the logical and physical cues in the current observation. In this work, we investigate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gongfan Fang , Xinyin Ma , Xinchao Wang