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We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-22 Daan Delabie , Chesney Buyle , Bert Cox , Liesbet Van der Perre , Lieven De Strycker

Neural network models for audio tasks, such as automatic speech recognition (ASR) and acoustic scene classification (ASC), are susceptible to noise contamination for real-life applications. To improve audio quality, an enhancement module,…

With the widespread application of automatic speech recognition (ASR) systems, their vulnerability to adversarial attacks has been extensively studied. However, most existing adversarial examples are generated on specific individual models,…

Sound · Computer Science 2025-03-26 Weifei Jin , Junjie Su , Hejia Wang , Yulin Ye , Jie Hao

Room impulse responses (RIRs) are essential for many acoustic signal processing tasks, yet measuring them densely across space is often impractical. In this work, we propose RIR-Former, a grid-free, one-step feed-forward model for RIR…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-12 Shaoheng Xu , Chunyi Sun , Jihui Zhang , Prasanga N. Samarasinghe , Thushara D. Abhayapala

Ray tracing (RT) is instrumental in 6G research in order to generate spatially-consistent and environment-specific channel impulse responses (CIRs). While acquiring accurate scene geometries is now relatively straightforward, determining…

Several established parameters and metrics have been used to characterize the acoustics of a room. The most important are the Direct-To-Reverberant Ratio (DRR), the Reverberation Time (T60) and the reflection coefficient. The acoustic…

Sound · Computer Science 2015-10-05 James Eaton , Nikolay D. Gaubitch , Alastair H. Moore , Patrick A. Naylor

Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…

Sound · Computer Science 2023-03-15 Changan Chen , Wei Sun , David Harwath , Kristen Grauman

This paper presents a reverberation module for source-filter-based neural vocoders that improves the performance of reverberant effect modeling. This module uses the output waveform of neural vocoders as an input and produces a reverberant…

Sound · Computer Science 2020-05-18 Yang Ai , Xin Wang , Junichi Yamagishi , Zhen-Hua Ling

Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…

Sound · Computer Science 2024-10-28 Siegfried Gündert , Stephan D. Ewert , Steven van de Par

Accurate far-field speech datasets are critical for tasks such as automatic speech recognition (ASR), dereverberation, speech enhancement, and source separation. However, current datasets are limited by the trade-off between acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-28 Sarabeth S. Mullins , Georg Götz , Eric Bezzam , Steven Zheng , Daniel Gert Nielsen

This paper presents Rec-RIR for monaural blind room impulse response (RIR) identification. Rec-RIR is developed based on the convolutive transfer function (CTF) approximation, which models reverberation effect within narrow-band filter…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-22 Pengyu Wang , Xiaofei Li

In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time…

Geometric acoustics is an efficient framework for room acoustics modeling, governed by the canonical time-dependent rendering equation. Acoustic radiance transfer (ART) solves the equation by discretization, modeling time- and…

Sound · Computer Science 2026-04-17 Sungho Lee , Matteo Scerbo , Seungu Han , Min Jun Choi , Kyogu Lee , Enzo De Sena

We present SPEAR, a continuous receiver-to-receiver acoustic neural warping field for spatial acoustic effects prediction in an acoustic 3D space with a single stationary audio source. Unlike traditional source-to-receiver modelling methods…

Sound · Computer Science 2024-06-18 Yuhang He , Shitong Xu , Jia-Xing Zhong , Sangyun Shin , Niki Trigoni , Andrew Markham

Our environment is filled with rich and dynamic acoustic information. When we walk into a cathedral, the reverberations as much as appearance inform us of the sanctuary's wide open space. Similarly, as an object moves around us, we expect…

Sound · Computer Science 2023-01-18 Andrew Luo , Yilun Du , Michael J. Tarr , Joshua B. Tenenbaum , Antonio Torralba , Chuang Gan

Although recent video-to-audio (V2A) models excelled at synthesizing semantically plausible sounds from visual inputs, they do not explicitly model room-acoustic effects such as reverberation or room impulse responses (RIRs), and thus offer…

Sound · Computer Science 2026-05-04 Akira Takahashi , Ryosuke Sawata , Shusuke Takahashi , Yuki Mitsufuji

The improvements in received signal power brought about by a reflective intelligent surface (RIS) might be overstated if background propagation mechanisms such as reflections, scattering, and diffraction are ignored. This paper addresses…

Information Theory · Computer Science 2023-11-10 Masoud Sadeghian , Andrea Pizzo , Angel Lozano

Room Impulse Response (RIR) prediction at arbitrary receiver positions is essential for practical applications such as spatial audio rendering. We propose Neural Acoustic Multipole Splatting (NAMS), which synthesizes RIRs at unseen receiver…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-03 Geonwoo Baek , Jung-Woo Choi

In developing virtual acoustic environments, it is important to understand the relationship between the computation cost and the perceptual significance of the resultant numerical error. In this paper, we propose a quality criterion that…

Sound · Computer Science 2022-10-11 Chunxiao Cao , Zili An , Zhong Ren , Dinesh Manocha , Kun Zhou

A method is presented for estimating and reconstructing the sound field within a room using physics-informed neural networks. By incorporating a limited set of experimental room impulse responses as training data, this approach combines…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Xenofon Karakonstantis , Diego Caviedes-Nozal , Antoine Richard , Efren Fernandez-Grande