Related papers: WaveTransfer: A Flexible End-to-end Multi-instrume…
Reverb plays a critical role in music production, where it provides listeners with spatial realization, timbre, and texture of the music. Yet, it is challenging to reproduce the musical reverb of a reference music track even by skilled…
Timbre is a set of perceptual attributes that identifies different types of sound sources. Although its definition is usually elusive, it can be seen from a signal processing viewpoint as all the spectral features that are perceived…
Generating multi-instrument music from symbolic music representations is an important task in Music Information Retrieval (MIR). A central but still largely unsolved problem in this context is musically and acoustically informed control in…
Device-guided music transfer adapts playback across unseen devices for users who lack them. Existing methods mainly focus on modifying the timbre, rhythm, harmony, or instrumentation to mimic genres or artists, overlooking the diverse…
Diffusion models have been widely used in the generative domain due to their convincing performance in modeling complex data distributions. Moreover, they have shown competitive results on discriminative tasks, such as image segmentation.…
Digital audio effects are widely used by audio engineers to alter the acoustic and temporal qualities of audio data. However, these effects can have a large number of parameters which can make them difficult to learn for beginners and…
Building upon Diff-A-Riff, a latent diffusion model for musical instrument accompaniment generation, we present a series of improvements targeting quality, diversity, inference speed, and text-driven control. First, we upgrade the…
Generating the motion of orchestral conductors from a given piece of symphony music is a challenging task since it requires a model to learn semantic music features and capture the underlying distribution of real conducting motion. Prior…
Timbre and pitch are the two main perceptual properties of musical sounds. Depending on the target applications, we sometimes prefer to focus on one of them, while reducing the effect of the other. Researchers have managed to hand-craft…
Style transfer of polyphonic music recordings is a challenging task when considering the modeling of diverse, imaginative, and reasonable music pieces in the style different from their original one. To achieve this, learning stable…
Deep learning researches on the transformation problems for image and text have raised great attention. However, present methods for music feature transfer using neural networks are far from practical application. In this paper, we initiate…
Diffusion-based generative models (DBGMs) perturb data to a target noise distribution and reverse this process to generate samples. The choice of noising process, or inference diffusion process, affects both likelihoods and sample quality.…
Diffusion models have significantly advanced the field of generative modeling. However, training a diffusion model is computationally expensive, creating a pressing need to adapt off-the-shelf diffusion models for downstream generation…
We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize…
Diffusion probabilistic models (DPMs) and their extensions have emerged as competitive generative models yet confront challenges of efficient sampling. We propose a new bilateral denoising diffusion model (BDDM) that parameterizes both the…
We present an end-to-end deep network model that performs meeting diarization from single-channel audio recordings. End-to-end diarization models have the advantage of handling speaker overlap and enabling straightforward handling of…
In this paper, we propose a differentiable WORLD synthesizer and demonstrate its use in end-to-end audio style transfer tasks such as (singing) voice conversion and the DDSP timbre transfer task. Accordingly, our baseline differentiable…
An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…
In this work, we propose DiffWave, a versatile diffusion probabilistic model for conditional and unconditional waveform generation. The model is non-autoregressive, and converts the white noise signal into structured waveform through a…
Denoising diffusion bridge models (DDBMs) are a powerful variant of diffusion models for interpolating between two arbitrary paired distributions given as endpoints. Despite their promising performance in tasks like image translation, DDBMs…