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Significant progress has been made with artistic robots. However, existing robots fail to produce high-quality portraits in a short time. In this work, we present a drawing robot, which can automatically transfer a facial picture to a vivid…

Robotics · Computer Science 2020-07-22 Fei Gao , Jingjie Zhu , Zeyuan Yu , Peng Li , Tao Wang

In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Xiaoguang Han , Kangcheng Hou , Dong Du , Yuda Qiu , Yizhou Yu , Kun Zhou , Shuguang Cui

Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Zhongjin Luo , Dong Du , Heming Zhu , Yizhou Yu , Hongbo Fu , Xiaoguang Han

Sketching is a uniquely human tool for expressing ideas and creativity. The animation of sketches infuses life into these static drawings, opening a new dimension for designers. Animating sketches is a time-consuming process that demands…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Ruolin Yang , Da Li , Honggang Zhang , Yi-Zhe Song

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

We present a new robotic drawing system based on stroke-based rendering (SBR). Our motivation is the artistic quality of the whole performance. Not only should the generated strokes in the final drawing resemble the input image, but the…

Robotics · Computer Science 2023-03-06 Ivaylo Ilinkin , Daeun Song , Young J. Kim

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR…

Human-Computer Interaction · Computer Science 2025-12-29 Xiangwen Zhang , Xiaowei Dai , Runnan Chen , Xiaoming Chen , Zeke Zexi Hu

We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing…

Computer Vision and Pattern Recognition · Computer Science 2018-06-08 Tiziano Portenier , Qiyang Hu , Attila Szabó , Siavash Arjomand Bigdeli , Paolo Favaro , Matthias Zwicker

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Shin-I Cheng , Yu-Jie Chen , Wei-Chen Chiu , Hung-Yu Tseng , Hsin-Ying Lee

Training robotic manipulation policies traditionally requires numerous demonstrations and/or environmental rollouts. While recent Imitation Learning (IL) and Reinforcement Learning (RL) methods have reduced the number of required…

Robotics · Computer Science 2025-03-18 Peihong Yu , Amisha Bhaskar , Anukriti Singh , Zahiruddin Mahammad , Pratap Tokekar

While portrait sketch generation is a special task in sketch synthesis, most existing methods are pixel-based, limiting their interpretability and editability. With the rise of vector generation techniques, representing sketches using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yiqi Liang , Ying Liu , Dandan Long , Ruihui Li

To use assistive robots in everyday life, a remote control system with common devices, such as 2D devices, is helpful to control the robots anytime and anywhere as intended. Hand-drawn sketches are one of the intuitive ways to control…

Dexterous manipulation, particularly adept coordinating and grasping, constitutes a fundamental and indispensable capability for robots, facilitating the emulation of human-like behaviors. Integrating this capability into robots empowers…

Robotics · Computer Science 2024-04-04 Apan Dastider , Hao Fang , Mingjie Lin

Face modeling has been paid much attention in the field of visual computing. There exist many scenarios, including cartoon characters, avatars for social media, 3D face caricatures as well as face-related art and design, where low-cost…

Graphics · Computer Science 2017-06-08 Xiaoguang Han , Chang Gao , Yizhou Yu

Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for realistic and expressive animation. However, none of these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Yuxiang Shi , Zhe Li , Yanwen Wang , Hao Zhu , Xun Cao , Ligang Liu

We propose X-Portrait, an innovative conditional diffusion model tailored for generating expressive and temporally coherent portrait animation. Specifically, given a single portrait as appearance reference, we aim to animate it with motion…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 You Xie , Hongyi Xu , Guoxian Song , Chao Wang , Yichun Shi , Linjie Luo

Hand-drawn sketches are a natural and efficient medium for capturing and conveying ideas. Despite significant advancements in controllable natural image generation, translating freehand sketches into structured, machine-readable diagrams…

Artificial Intelligence · Computer Science 2025-08-05 Cheng Tan , Qi Chen , Jingxuan Wei , Gaowei Wu , Zhangyang Gao , Siyuan Li , Bihui Yu , Ruifeng Guo , Stan Z. Li

Sketching is inherently a sequential process, in which strokes are drawn in a meaningful order to explore and refine ideas. However, most generative models treat sketches as static images, overlooking the temporal structure that underlies…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Hui Ren , Yuval Alaluf , Omer Bar Tal , Alexander Schwing , Antonio Torralba , Yael Vinker

Sketching is a natural and effective visual communication medium commonly used in creative processes. Recent developments in deep-learning models drastically improved machines' ability in understanding and generating visual content. An…

Human-Computer Interaction · Computer Science 2021-11-22 Forrest Huang , Eldon Schoop , David Ha , Jeffrey Nichols , John Canny

Recent advancements in large vision-language models have enabled highly expressive and diverse vector sketch generation. However, state-of-the-art methods rely on a time-consuming optimization process involving repeated feedback from a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ellie Arar , Yarden Frenkel , Daniel Cohen-Or , Ariel Shamir , Yael Vinker
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