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Novel view synthesis from a single image has recently attracted a lot of attention, and it has been primarily advanced by 3D deep learning and rendering techniques. However, most work is still limited by synthesizing new views within…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xuanchi Ren , Xiaolong Wang

Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle this problem, handling loose garments with complex textures…

Computer Vision and Pattern Recognition · Computer Science 2021-11-12 Tuanfeng Y. Wang , Duygu Ceylan , Krishna Kumar Singh , Niloy J. Mitra

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Recent advances in dance generation have enabled the automatic synthesis of 3D dance motions. However, existing methods still face significant challenges in simultaneously achieving high realism, precise dance-music synchronization, diverse…

In this paper, we propose an adaptive keyframe selection method for improved 3D scene reconstruction in dynamic environments. The proposed method integrates two complementary modules: an error-based selection module utilizing photometric…

Robotics · Computer Science 2025-12-30 Raman Jha , Yang Zhou , Giuseppe Loianno

Controllable video generation (CVG) has advanced rapidly, yet current systems falter when more than one actor must move, interact, and exchange positions under noisy control signals. We address this gap with DanceTogether, the first…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Junhao Chen , Mingjin Chen , Jianjin Xu , Xiang Li , Junting Dong , Mingze Sun , Puhua Jiang , Hongxiang Li , Yuhang Yang , Hao Zhao , Xiaoxiao Long , Ruqi Huang

We present a novel task, i.e., animating a target 3D object through the motion of a raw driving sequence. In previous works, extra auxiliary correlations between source and target meshes or intermedia factors are inevitable to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Haoyu Chen , Hao Tang , Nicu Sebe , Guoying Zhao

Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Kun Cheng , Hao-Zhi Huang , Chun Yuan , Lingyiqing Zhou , Wei Liu

Detecting representative frames in videos based on human actions is quite challenging because of the combined factors of human pose in action and the background. This paper addresses this problem and formulates the key frame detection as…

Computer Vision and Pattern Recognition · Computer Science 2018-04-27 Xiang Yan , Syed Zulqarnain Gilani , Hanlin Qin , Mingtao Feng , Liang Zhang , Ajmal Mian

We present an approach to predict future video frames given a sequence of continuous video frames in the past. Instead of synthesizing images directly, our approach is designed to understand the complex scene dynamics by decoupling the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Yue Wu , Rongrong Gao , Jaesik Park , Qifeng Chen

2D animation is a common factor in game development, used for characters, effects and background art. It involves work that takes both skill and time, but parts of which are repetitive and tedious. Automated animation approaches exist, but…

Graphics · Computer Science 2022-09-02 Dagmar Lukka Loftsdóttir , Matthew Guzdial

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and creating aesthetic appeal. However, controlling these…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Huiqiang Sun , Liao Shen , Zhan Peng , Kun Wang , Size Wu , Yuhang Zang , Tianqi Liu , Zihao Huang , Xingyu Zeng , Zhiguo Cao , Wei Li , Chen Change Loy

Our team of dance artists, physicists, and machine learning researchers has collectively developed several original, configurable machine-learning tools to generate novel sequences of choreography as well as tunable variations on input…

Machine Learning · Computer Science 2019-07-12 Mariel Pettee , Chase Shimmin , Douglas Duhaime , Ilya Vidrin

Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Li Hu , Xin Gao , Peng Zhang , Ke Sun , Bang Zhang , Liefeng Bo

Synthesizing human's movements such as dancing is a flourishing research field which has several applications in computer graphics. Recent studies have demonstrated the advantages of deep neural networks (DNNs) for achieving remarkable…

Machine Learning · Computer Science 2019-06-24 Nelson Yalta , Shinji Watanabe , Kazuhiro Nakadai , Tetsuya Ogata

We present a system for keyframe-based dense camera tracking and depth map estimation that is entirely learned. For tracking, we estimate small pose increments between the current camera image and a synthetic viewpoint. This significantly…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Huizhong Zhou , Benjamin Ummenhofer , Thomas Brox

We present AnimaX, a feed-forward 3D animation framework that bridges the motion priors of video diffusion models with the controllable structure of skeleton-based animation. Traditional motion synthesis methods are either restricted to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zehuan Huang , Haoran Feng , Yangtian Sun , Yuanchen Guo , Yanpei Cao , Lu Sheng

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan
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