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Related papers: Pomo3D: 3D-Aware Portrait Accessorizing and More

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Pose and body shape editing in a human image has received increasing attention. However, current methods often struggle with dataset biases and deteriorate realism and the person's identity when users make large edits. We propose a one-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Yuta Okuyama , Yuki Endo , Yoshihiro Kanamori

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

Graphics · Computer Science 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

This paper aims to bring fine-grained expression control while maintaining high-fidelity identity in portrait generation. This is challenging due to the mutual interference between expression and identity: (i) fine expression control…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Liangwei Jiang , Ruida Li , Zhifeng Zhang , Shuo Fang , Chenguang Ma

3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jiafu Chen , Wei Xing , Jiakai Sun , Tianyi Chu , Yiling Huang , Boyan Ji , Lei Zhao , Huaizhong Lin , Haibo Chen , Zhizhong Wang

Over the last years, 3D morphable models (3DMMs) have emerged as a state-of-the-art methodology for modeling and generating expressive 3D avatars. However, given their reliance on a strict topology, along with their linear nature, they…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Rolandos Alexandros Potamias , Stathis Galanakis , Jiankang Deng , Athanasios Papaioannou , Stefanos Zafeiriou

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…

Graphics · Computer Science 2026-05-20 Habib Slim , Shariq Farooq Bhat , Mohamed Elhoseiny , Yifan Wang , Mike Roberts

We introduce FactorPortrait, a video diffusion method for controllable portrait animation that enables lifelike synthesis from disentangled control signals of facial expressions, head movement, and camera viewpoints. Given a single portrait…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Jiapeng Tang , Kai Li , Chengxiang Yin , Liuhao Ge , Fei Jiang , Jiu Xu , Matthias Nießner , Christian Häne , Timur Bagautdinov , Egor Zakharov , Peihong Guo

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

Large-scale text-to-image models including Stable Diffusion are capable of generating high-fidelity photorealistic portrait images. There is an active research area dedicated to personalizing these models, aiming to synthesize specific…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Junha Hyung , Jaeyo Shin , Jaegul Choo

Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Yurui Ren , Ge Li , Yuanqi Chen , Thomas H. Li , Shan Liu

We present a novel approach to detect, segment, and reconstruct complete textured 3D models of vehicles from a single image for autonomous driving. Our approach combines the strengths of deep learning and the elegance of traditional…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Feixiang Lu , Zongdai Liu , Xibin Song , Dingfu Zhou , Wei Li , Hui Miao , Miao Liao , Liangjun Zhang , Bin Zhou , Ruigang Yang , Dinesh Manocha

Sculptors often deviate from geometric accuracy in order to enhance the appearance of their sculpture. These subtle stylizations may emphasize anatomy, draw the viewer's focus to characteristic features of the subject, or symbolize textures…

Graphics · Computer Science 2015-02-09 Jan Jachnik , Dan B Goldman , Linjie Luo , Andrew J. Davison

Modeling a human avatar that can plausibly deform to articulations is an active area of research. We present PocoLoco -- the first template-free, point-based, pose-conditioned generative model for 3D humans in loose clothing. We motivate…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Siddharth Seth , Rishabh Dabral , Diogo Luvizon , Marc Habermann , Ming-Hsuan Yang , Christian Theobalt , Adam Kortylewski

Existing methods for preference tuning of text-to-image (T2I) diffusion models often rely on computationally expensive generation steps to create positive and negative pairs of images. These approaches frequently yield training pairs that…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Sanjana Reddy , Ishaan Malhi , Sally Ma , Praneet Dutta

Human shape editing enables controllable transformation of a person's body shape, such as thin, muscular, or overweight, while preserving pose, identity, clothing, and background. Unlike human pose editing, which has advanced rapidly, shape…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Siddharth Khandelwal , Sridhar Kamath , Arjun Jain

Despite significant advances in modeling image priors via diffusion models, 3D-aware image editing remains challenging, in part because the object is only specified via a single image. To tackle this challenge, we propose 3D-Fixup, a new…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Yen-Chi Cheng , Krishna Kumar Singh , Jae Shin Yoon , Alex Schwing , Liangyan Gui , Matheus Gadelha , Paul Guerrero , Nanxuan Zhao

3D texture swapping allows for the customization of 3D object textures, enabling efficient and versatile visual transformations in 3D editing. While no dedicated method exists, adapted 2D editing and text-driven 3D editing approaches can…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Xiao Cao , Beibei Lin , Bo Wang , Zhiyong Huang , Robby T. Tan

We introduce PortraitGen, a powerful portrait video editing method that achieves consistent and expressive stylization with multimodal prompts. Traditional portrait video editing methods often struggle with 3D and temporal consistency, and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Xuan Gao , Haiyao Xiao , Chenglai Zhong , Shimin Hu , Yudong Guo , Juyong Zhang

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

Localized subject-driven image editing aims to seamlessly integrate user-specified objects into target scenes. As generative models continue to scale, training becomes increasingly costly in terms of memory and computation, highlighting the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Peilin Xiong , Junwen Chen , Honghui Yuan , Keiji Yanai
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