Related papers: NP-Completeness and Physical Zero-Knowledge Proofs…
Motivated by Ziegler's computability-theoretic characterisation of finite absolute presentability between groups, we prove an analogous theorem in symbolic dynamics. We introduce the notion of one subshift being finitely determined over…
We study provably effective and efficient data reduction for a class of NP-hard graph modification problems based on vertex degree properties. We show fixed-parameter tractability for NP-hard graph completion (that is, edge addition) cases…
The (Perfect) Matching Cut problem is to decide if a connected graph has a (perfect) matching that is also an edge cut. The Disconnected Perfect Matching problem is to decide if a connected graph has a perfect matching that contains a…
The minimum completion (fill-in) problem is defined as follows: Given a graph family $\mathcal{F}$ (more generally, a property $\Pi$) and a graph $G$, the completion problem asks for the minimum number of non-edges needed to be added to $G$…
1-in-3 SAT is an NP-complete variant of 3-SAT\ where a "clause" is satisfied iff exactly one of its three literal is satisfied. We present here an exact algorithm solving \oit\ in time $O^*(1.260^n)$.
Satisfiability solving has been used to tackle a range of long-standing open math problems in recent years. We add another success by solving a geometry problem that originated a century ago. In the 1930s, Esther Klein's exploration of…
We give a short, self-contained, and easily verifiable proof that determining the outerthickness of a general graph is NP-hard. This resolves a long-standing open problem on the computational complexity of outerthickness. Moreover, our…
Systems of polynomial equations over an algebraically-closed field K can be used to concisely model many combinatorial problems. In this way, a combinatorial problem is feasible (e.g., a graph is 3-colorable, hamiltonian, etc.) if and only…
A classic three-jug puzzle asks, given three jugs $A$, $B$, and $C$ with fixed maximum capacities, with jug $A$ filled with wine to its maximum capacity, whether is it possible to divide the wine into two halves by pouring it from one jug…
The complexity of variants of 3-SAT and Not-All-Equal 3-SAT is well studied. However, in contrast, very little is known about the complexity of the problems' quantified counterparts. In the first part of this paper, we show that $\forall…
A positive integer $n$ is said to be a Zumkeller number or an integer-perfect number if the set of its positive divisors can be partitioned into two subsets of equal sums. In this paper, we prove several results regarding Zumkeller numbers.…
In this paper, we propose a physical protocol to verify the first nonzero term of a sequence using a deck of cards. The protocol lets a prover show the value of the first nonzero term of a given sequence to a verifier without revealing…
We propose a new kind of sliding-block puzzle, called Gourds, where the objective is to rearrange 1 x 2 pieces on a hexagonal grid board of 2n + 1 cells with n pieces, using sliding, turning and pivoting moves. This puzzle has a single…
We consider the problem of determining the minimum number of moves needed to solve a certain one-dimensional peg puzzle. Let N be a positive integer. The puzzle apparatus consists of a block with a single row of 2N+1 equally spaced holes…
The ZX-calculus is a graphical language for reasoning about quantum computing and quantum information theory. As a complete graphical language, it incorporates a set of axioms rich enough to derive any equation of the underlying formalism.…
The ZX-calculus is a graphical language for quantum processes with built-in rewrite rules. The rewrite rules allow equalities to be derived entirely graphically, leading to the question of completeness: can any equality that is derivable…
Perceptual completion of figures is a basic process revealing the deep architecture of low level vision. In this paper a complete gauge field Lagrangian is proposed allowing to couple the retinex equation with neurogeometrical models and to…
We study decidability and complexity questions related to a continuous analogue of the Skolem-Pisot problem concerning the zeros and nonnegativity of a linear recurrent sequence. In particular, we show that the continuous version of the…
All roads lead to Rome is the core idea of the puzzle game Roma. It is played on an $n \times n$ grid consisting of quadratic cells. Those cells are grouped into boxes of at most four neighboring cells and are either filled, or to be…
Solving integer programs of the form $\min \{\mathbf{x} \mid A\mathbf{x} = \mathbf{b}, \mathbf{l} \leq \mathbf{x} \leq \mathbf{u}, \mathbf{x} \in \mathbb{Z}^n \}$ is, in general, $\mathsf{NP}$-hard. Hence, great effort has been put into…