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Modelling realistic human behaviours in simulation is an ongoing challenge that resides between several fields like social sciences, philosophy, and artificial intelligence. Human movement is a special type of behaviour driven by intent…

Artificial Intelligence · Computer Science 2020-12-14 A. Zonta , S. K. Smit , A. E. Eiben

The generation of realistic spatio-temporal trajectories of human mobility is of fundamental importance in a wide range of applications, such as the developing of protocols for mobile ad-hoc networks or what-if analysis in urban ecosystems.…

Social and Information Networks · Computer Science 2017-12-12 Luca Pappalardo , Filippo Simini

Human trajectory data is crucial in urban planning, traffic engineering, and public health. However, directly using real-world trajectory data often faces challenges such as privacy concerns, data acquisition costs, and data quality. A…

Machine Learning · Computer Science 2025-11-05 Qingyue Long , Can Rong , Tong Li , Yong Li

Retrieval-Augmented Generation (RAG) has gained prominence as an effective method for enhancing the generative capabilities of Large Language Models (LLMs) through the incorporation of external knowledge. However, the evaluation of RAG…

Computation and Language · Computer Science 2025-04-25 Chanhee Park , Hyeonseok Moon , Chanjun Park , Heuiseok Lim

Analyzing individual human trajectory data helps our understanding of human mobility and finds many commercial and academic applications. There are two main approaches to accessing trajectory data for research: one involves using real-world…

Databases · Computer Science 2024-10-17 Hossein Amiri , Richard Yang , Andreas Zufle

We consider the problem of synthetically generating data that can closely resemble human decisions made in the context of an interactive human-AI system like a computer game. We propose a novel algorithm that can generate synthetic,…

Machine Learning · Computer Science 2023-04-17 Bryan Brandt , Prithviraj Dasgupta

Human motion generation is a critical task with a wide range of applications. Achieving high realism in generated motions requires naturalness, smoothness, and plausibility. Despite rapid advancements in the field, current generation…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Haoru Wang , Wentao Zhu , Luyi Miao , Yishu Xu , Feng Gao , Qi Tian , Yizhou Wang

Human mobility datasets have seen increasing adoption in the past decade, enabling diverse applications that leverage the high precision of measured trajectories relative to other human mobility datasets. However, there are concerns about…

Social and Information Networks · Computer Science 2025-05-12 Thomas H. Li , Francisco Barreras

Understanding human behavior is key for robots and intelligent systems that share a space with people. Accordingly, research that enables such systems to perceive, track, learn and predict human behavior as well as to plan and interact with…

Large reasoning models (LRMs) have shown significant progress in test-time scaling through chain-of-thought prompting. Current approaches like search-o1 integrate retrieval augmented generation (RAG) into multi-step reasoning processes but…

Computation and Language · Computer Science 2026-01-21 Kaiwen Wei , Rui Shan , Dongsheng Zou , Jianzhong Yang , Bi Zhao , Junnan Zhu , Jiang Zhong

Mobility datasets are fundamental for evaluating algorithms pertaining to geographic information systems and facilitating experimental reproducibility. But privacy implications restrict sharing such datasets, as even aggregated…

Machine Learning · Computer Science 2018-12-03 Vaibhav Kulkarni , Natasa Tagasovska , Thibault Vatter , Benoit Garbinato

Data-driven methods have great advantages in modeling complicated human behavioral dynamics and dealing with many human-robot interaction applications. However, collecting massive and annotated real-world human datasets has been a laborious…

Robotics · Computer Science 2024-03-12 Zhuo Xu , Rui Zhou , Yida Yin , Huidong Gao , Masayoshi Tomizuka , Jiachen Li

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

Generative models have shown promising results in capturing human mobility characteristics and generating synthetic trajectories. However, it remains challenging to ensure that the generated geospatial mobility data is semantically…

Machine Learning · Computer Science 2025-10-28 Ammar Haydari , Dongjie Chen , Zhengfeng Lai , Michael Zhang , Chen-Nee Chuah

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Understanding individual-level human mobility is critical for a wide range of applications. As such, real-world trajectory datasets provide valuable insights into actual movement behaviors and patterns of life but are often constrained by…

Software Engineering · Computer Science 2026-01-22 Hossein Amiri , Joon-Seok Kim , Hamdi Kavak , Andrew Crooks , Dieter Pfoser , Carola Wenk , Andreas Züfle

Achieving general-purpose humanoid control requires a delicate balance between the precise execution of commanded motions and the flexible, anthropomorphic adaptability needed to recover from unpredictable environmental perturbations.…

Numerous methods for human activity recognition have been proposed in the past two decades. Many of these methods are based on sparse representation, which describes the whole video content by a set of local features. Trajectories, being…

Computer Vision and Pattern Recognition · Computer Science 2019-05-15 Pejman Habashi , Boubakeur Boufama , Imran Shafiq Ahmad

TickTacking is a rhythm-based interface that allows users to control a pointer in a two-dimensional space through dual-button tapping. This paper investigates the generation of human-like trajectories using a receding horizon approach…

Human-Computer Interaction · Computer Science 2026-02-20 Daniele Masti , Stefano Menchetti , Çağrı Erdem , Giorgio Gnecco , Davide Rocchesso

Human motion generation has made tremendous progress in recent years, with state-of-the-art approaches surpassing ground truth data in leading evaluation benchmarks. However, visual inspection of the generated motions paints a different…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Pascal Herrmann , Maarten Bieshaar , Dennis Mack , Robert Herzog , Juergen Gall
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