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We present a differentiable volume rendering solution that provides differentiability of all continuous parameters of the volume rendering process. This differentiable renderer is used to steer the parameters towards a setting with an…

Graphics · Computer Science 2022-07-26 Sebastian Weiss , Rüdiger Westermann

Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited to objects with simple shape or shapes that are known in…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Michael Strecke , Joerg Stueckler

The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is…

Sound · Computer Science 2021-12-22 Daniel Arteaga , Jordi Pons

Deep denoising models require extensive real-world training data, which is challenging to acquire. Current noise synthesis techniques struggle to accurately model complex noise distributions. We propose a novel Realistic Noise Synthesis…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Qi Wu , Mingyan Han , Ting Jiang , Chengzhi Jiang , Jinting Luo , Man Jiang , Haoqiang Fan , Shuaicheng Liu

The inverse scattering problem is of critical importance in a number of fields, including medical imaging, sonar, sensing, non-destructive evaluation, and several others. The problem of interest can vary from detecting the shape to the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Doga Dikbayir , Abdel Alsnayyan , Vishnu Naresh Boddeti , Balasubramaniam Shanker , Hasan Metin Aktulga

Noise reduction techniques based on deep learning have demonstrated impressive performance in enhancing the overall quality of recorded speech. While these approaches are highly performant, their application in audio engineering can be…

Sound · Computer Science 2023-10-18 Christian J. Steinmetz , Thomas Walther , Joshua D. Reiss

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

Sound · Computer Science 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

While 3D Gaussian representations (3DGS) have proven effective for modeling the geometry and appearance of objects, their potential for capturing other physical attributes-such as sound-remains largely unexplored. In this paper, we present…

Sound · Computer Science 2025-07-29 Chunshi Wang , Hongxing Li , Yawei Luo

Disentangling and recovering physical attributes, such as shape and material, from a few waveform examples is a challenging inverse problem in audio signal processing, with numerous applications in musical acoustics as well as structural…

Sound · Computer Science 2020-07-21 Han Han , Vincent Lostanlen

Significant challenges exist in efficient data analysis of most advanced experimental and observational techniques because the collected signals often include unwanted contributions--such as background and signal distortions--that can…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yuan Ni , Zhantao Chen , Alexander N. Petsch , Edmund Xu , Cheng Peng , Alexander I. Kolesnikov , Sugata Chowdhury , Arun Bansil , Jana B. Thayer , Joshua J. Turner

Multimodal learning has become a pivotal approach in developing robust learning models with applications spanning multimedia, robotics, large language models, and healthcare. The efficiency of multimodal systems is a critical concern, given…

Machine Learning · Computer Science 2025-03-04 Zhe Gao , Jian Huang , Ting Li , Xueqin Wang

Current deep learning-based solutions for image analysis tasks are commonly incapable of handling problems to which multiple different plausible solutions exist. In response, posterior-based methods such as conditional Diffusion Models and…

We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyeonggon Ryu , Seongyu Kim , Joon Son Chung , Arda Senocak

Representations in the auditory cortex might be based on mechanisms similar to the visual ventral stream; modules for building invariance to transformations and multiple layers for compositionality and selectivity. In this paper we propose…

Differentiable rendering is a key ingredient for inverse rendering and machine learning, as it allows to optimize scene parameters (shape, materials, lighting) to best fit target images. Differentiable rendering requires that each scene…

Graphics · Computer Science 2024-09-10 Haocheng Yuan , Adrien Bousseau , Hao Pan , Chengquan Zhang , Niloy J. Mitra , Changjian Li

Sound is one of the most informative and abundant modalities in the real world while being robust to sense without contacts by small and cheap sensors that can be placed on mobile devices. Although deep learning is capable of extracting…

Robotics · Computer Science 2022-08-05 Xufeng Zhao , Cornelius Weber , Muhammad Burhan Hafez , Stefan Wermter

Diffusion models are powerful tools for sampling from high-dimensional distributions by progressively transforming pure noise into structured data through a denoising process. When equipped with a guidance mechanism, these models can also…

Machine Learning · Computer Science 2026-05-04 Saeed Mohseni-Sehdeh , Walid Saad , Kei Sakaguchi , Tao Yu

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Derong Jin , Ruohan Gao

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Zhuoman Liu , Weicai Ye , Yan Luximon , Pengfei Wan , Di Zhang