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Related papers: Arena 4.0: A Comprehensive ROS2 Development and Be…

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Building upon our previous contributions, this paper introduces Arena 3.0, an extension of Arena-Bench, Arena 1.0, and Arena 2.0. Arena 3.0 is a comprehensive software stack containing multiple modules and simulation environments focusing…

Following up on our previous works, in this paper, we present Arena-Rosnav 2.0 an extension to our previous works Arena-Bench and Arena-Rosnav, which adds a variety of additional modules for developing and benchmarking robotic navigation…

In recent years, mobile robot navigation approaches have become increasingly important due to various application areas ranging from healthcare to warehouse logistics. In particular, Deep Reinforcement Learning approaches have gained…

Evaluating Generative 3D models remains challenging due to misalignment between automated metrics and human perception of quality. Current benchmarks rely on image-based metrics that ignore 3D structure or geometric measures that fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Dylan Ebert

The ability to autonomously navigate safely, especially within dynamic environments, is paramount for mobile robotics. In recent years, DRL approaches have shown superior performance in dynamic obstacle avoidance. However, these…

World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, existing embodied world model benchmarks are still largely…

We introduce CRS Arena, a research platform for scalable benchmarking of Conversational Recommender Systems (CRS) based on human feedback. The platform displays pairwise battles between anonymous conversational recommender systems, where…

Information Retrieval · Computer Science 2024-12-17 Nolwenn Bernard , Hideaki Joko , Faegheh Hasibi , Krisztian Balog

Learning agents that are not only capable of taking tests, but also innovating is becoming a hot topic in AI. One of the most promising paths towards this vision is multi-agent learning, where agents act as the environment for each other,…

Multiagent Systems · Computer Science 2019-12-02 Yuhang Song , Andrzej Wojcicki , Thomas Lukasiewicz , Jianyi Wang , Abi Aryan , Zhenghua Xu , Mai Xu , Zihan Ding , Lianlong Wu

The rapid advancement of visual generative models necessitates efficient and reliable evaluation methods. Arena platform, which gathers user votes on model comparisons, can rank models with human preferences. However, traditional Arena…

Artificial Intelligence · Computer Science 2025-03-18 Zhikai Li , Xuewen Liu , Dongrong Joe Fu , Jianquan Li , Qingyi Gu , Kurt Keutzer , Zhen Dong

Generative AI has made remarkable strides to revolutionize fields such as image and video generation. These advancements are driven by innovative algorithms, architecture, and data. However, the rapid proliferation of generative models has…

Artificial Intelligence · Computer Science 2024-11-12 Dongfu Jiang , Max Ku , Tianle Li , Yuansheng Ni , Shizhuo Sun , Rongqi Fan , Wenhu Chen

Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs) have ushered in a new era of AI capabilities, demonstrating near-human-level performance across diverse scenarios. While numerous benchmarks (e.g., MMLU) and…

Artificial Intelligence · Computer Science 2025-09-03 Kangyu Wang , Hongliang He , Lin Liu , Ruiqi Liang , Zhenzhong Lan , Jianguo Li

3D generation is experiencing rapid advancements, while the development of 3D evaluation has not kept pace. How to keep automatic evaluation equitably aligned with human perception has become a well-recognized challenge. Recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yuhan Zhang , Mengchen Zhang , Tong Wu , Tengfei Wang , Gordon Wetzstein , Dahua Lin , Ziwei Liu

World models (WMs) are intended to serve as internal simulators of the real world that enable agents to understand, anticipate, and act upon complex environments. Existing WM benchmarks remain narrowly focused on next-state prediction and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 PAN Team , Qiyue Gao , Kun Zhou , Jiannan Xiang , Zihan Liu , Dequan Yang , Junrong Chen , Arif Ahmad , Cong Zeng , Ganesh Bannur , Xinqi Huang , Zheqi Liu , Yi Gu , Yichi Yang , Guangyi Liu , Zhiting Hu , Zhengzhong Liu , Eric Xing

The recent advances in reinforcement learning have led to effective methods able to obtain above human-level performances in very complex environments. However, once solved, these environments become less valuable, and new challenges with…

Machine Learning · Computer Science 2022-10-20 Alessandro Palmas

Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily…

Real-world robotic tasks are long-horizon and often span multiple floors, demanding rich spatial reasoning. However, existing embodied benchmarks are largely confined to single-floor in-house environments, failing to reflect the complexity…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Lirong Che , Shuo Wen , Shan Huang , Chuang Wang , Yuzhe Yang , Gregory Dudek , Xueqian Wang , Jian Su

Deploying robots in human-shared spaces requires understanding interactions among nearby agents and objects. Modelling cause-and-effect relations through causal inference aids in predicting human behaviours and anticipating robot…

Robotics · Computer Science 2024-03-22 Luca Castri , Gloria Beraldo , Sariah Mghames , Marc Hanheide , Nicola Bellotto

Comprehensive, unbiased, and comparable evaluation of modern generalist policies is uniquely challenging: existing approaches for robot benchmarking typically rely on heavy standardization, either by specifying fixed evaluation tasks and…

This paper presented DriveArena, the first high-fidelity closed-loop simulation system designed for driving agents navigating in real scenarios. DriveArena features a flexible, modular architecture, allowing for the seamless interchange of…

We introduce Alexa Arena, a user-centric simulation platform for Embodied AI (EAI) research. Alexa Arena provides a variety of multi-room layouts and interactable objects, for the creation of human-robot interaction (HRI) missions. With…

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