Related papers: Black Hole Zeckendorf Games
We introduce a multipolar scheme for describing the structure of stationary, axisymmetric, force-free black-hole magnetospheres in the ``3+1'' formalism. We focus here on Schwarzschild spacetime, giving a complete classification of the…
Zeckendorf's Theorem implies that the Fibonacci number $F_n$ is the smallest positive integer that cannot be written as a sum of non-consecutive previous Fibonacci numbers. Catral et al. studied a variation of the Fibonacci sequence, the…
A \Def{composition} of a positive integer $n$ is a $k$-tuple $(\l_1, \l_2, \dots, \l_k) \in \Z_{> 0}^k$ such that $n = \l_1 + \l_2 + \dots + \l_k$. Our goal is to enumerate those compositions whose parts $\l_1, \l_2, \dots, \l_k$ avoid a…
The $q$-round Renyi-Ulam pathological liar game with $k$ lies on the set $[n]:=\{1,...,n\}$ is a 2-player perfect information zero sum game. In each round Paul chooses a subset $A\subseteq [n]$ and Carole either assigns 1 lie to each…
The ``moving puncture'' technique has led to dramatic advancements in the numerical simulations of binary black holes. Hannam et.al. have recently demonstrated that, for suitable gauge conditions commonly employed in moving puncture…
Subtraction games are played with one or more heaps of tokens, with players taking turns removing from a single heap a number of tokens belonging to a specified subtraction set; the last player to move wins. We describe how to compute the…
Does a given system of linear equations with nonnegative constraints have an integer solution? This is a fundamental question in many areas. In statistics this problem arises in data security problems for contingency table data and also is…
Combinatorial games are two-player games of pure strategy where the players, usually called Left and Right, move alternately. In this paper, we introduce Cheating Robot games. These arise from simultaneous-play combinatorial games where one…
Two players alternate moves in the following impartial combinatorial game: Given a finitely generated abelian group $A$, a move consists of picking some nonzero element $a \in A$. The game then continues with the quotient group $A/ \langle…
Consider the following game between a random player R and a deterministic player D. There is a pile of n elements at the beginning. The rules for playing are as follows: In each turn of R, if the pile contains exactly m elements, R removes…
Let $f: M \to M$ be a $C^{1+\theta}$-partially hyperbolic diffeomorphism. We introduce a type of modified Schmidt games which is induced by $f$ and played on any unstable manifold. Utilizing it we generalize some results of \cite{Wu} as…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
The paper introduces two player connectivity games played on finite bipartite graphs. Algorithms that solve these connectivity games can be used as subroutines for solving M\"uller games. M\"uller games constitute a well established class…
We introduce and study Minkowski games. These are two player games, where the players take turns to chose positions in $\mathbb{R}^d$ based on some rules. Variants include boundedness games, where one player wants to keep the positions…
Let $p,q$ be two integers with $p\geq q$. Given a finite graph $F$ with no isolated vertices, the generalized Ramsey achievement game of $F$ on the complete graph $K_n$, denoted by $(p,q;K_n,F,+)$, is played by two players called Alice and…
In this work, we introduce a new toolkit for analyzing cloning games, a notion that captures stronger and more quantitative versions of the celebrated quantum no-cloning theorem. This framework allows us to analyze a new cloning game based…
We consider the following combinatorial two-player game: On the random tree arising from a branching process, each round one player (Breaker) deletes an edge and by that removes the descendant and all its progeny, while the other (Maker)…
We consider a two player simultaneous-move game where the two players each select any permissible $n$-sided die for a fixed integer $n$. A player wins if the outcome of his roll is greater than that of his opponent. Remarkably, for $n>3$,…
For a positive integer $k$ we consider the $k$-vertex-connectivity game, played on the edge set of $K_n$, the complete graph on $n$ vertices. We first study the Maker-Breaker version of this game and prove that, for any integer $k \geq 2$…
Two players play a game by alternately splitting a surface of a compact $2$-manifold along a simple closed curve that is not null-homotopic and attaching disks to the resulting boundary; the last player who can move wins. Starting from an…