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Iterating on creating pixel art character sprite sheets is essential to the game development process. However, it can take a lot of effort until the final versions containing different poses and animation clips are achieved. This paper…

Graphics · Computer Science 2022-08-16 Flávio Coutinho , Luiz Chaimowicz

In this paper we address the problem of generating person images conditioned on a given pose. Specifically, given an image of a person and a target pose, we synthesize a new image of that person in the novel pose. In order to deal with…

Computer Vision and Pattern Recognition · Computer Science 2018-04-09 Aliaksandr Siarohin , Enver Sangineto , Stephane Lathuiliere , Nicu Sebe

In this paper, we address the problem of generating person images conditioned on both pose and appearance information. Specifically, given an image xa of a person and a target pose P(xb), extracted from a different image xb, we synthesize a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Aliaksandr Siarohin , Stéphane Lathuilière , Enver Sangineto , Nicu Sebe

Generating a novel image by manipulating two input images is an interesting research problem in the study of generative adversarial networks (GANs). We propose a new GAN-based network that generates a fusion image with the identity of input…

Computer Vision and Pattern Recognition · Computer Science 2022-01-27 Donggyu Joo , Doyeon Kim , Junmo Kim

In many applications requiring multiple inputs to obtain a desired output, if any of the input data is missing, it often introduces large amounts of bias. Although many techniques have been developed for imputing missing data, the image…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Dongwook Lee , Junyoung Kim , Won-Jin Moon , Jong Chul Ye

Image generation and image completion are rapidly evolving fields, thanks to machine learning algorithms that are able to realistically replace missing pixels. However, generating large high resolution images, with a large level of details,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Renato Cardoso , Sofia Vallecorsa , Edoardo Nemni

We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Omid Poursaeed , Vladimir G. Kim , Eli Shechtman , Jun Saito , Serge Belongie

This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance or type of outfit worn by the user. This is a difficult…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Xu Chen , Jie Song , Otmar Hilliges

Caricature generation is an interesting yet challenging task. The primary goal is to generate plausible caricatures with reasonable exaggerations given face images. Conventional caricature generation approaches mainly use low-level…

Computer Vision and Pattern Recognition · Computer Science 2018-11-22 Wenbin Li , Wei Xiong , Haofu Liao , Jing Huo , Yang Gao , Jiebo Luo

Generative Adversarial Networks are proved to be efficient on various kinds of image generation tasks. However, it is still a challenge if we want to generate images precisely. Many researchers focus on how to generate images with one…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 Ziqiang Zheng , Zhibin Yu , Haiyong Zheng , Chao Wang , Nan Wang

We propose a new approach to Generative Adversarial Networks (GANs) to achieve an improved performance with additional robustness to its so-called and well recognized mode collapse. We first proceed by mapping the desired data onto a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-26 Shahin Mahdizadehaghdam , Ashkan Panahi , Hamid Krim

This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Zhen Zhu , Tengteng Huang , Baoguang Shi , Miao Yu , Bofei Wang , Xiang Bai

Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Kripasindhu Sarkar , Lingjie Liu , Vladislav Golyanik , Christian Theobalt

Recent studies have shown remarkable success in face image generations. However, most of the existing methods only generate face images from random noise, and cannot generate face images according to the specific attributes. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Zheng Yuan , Jie Zhang , Shiguang Shan , Xilin Chen

Automatic generation of facial images has been well studied after the Generative Adversarial Network (GAN) came out. There exists some attempts applying the GAN model to the problem of generating facial images of anime characters, but none…

Computer Vision and Pattern Recognition · Computer Science 2017-08-21 Yanghua Jin , Jiakai Zhang , Minjun Li , Yingtao Tian , Huachun Zhu , Zhihao Fang

Image generation remains a fundamental problem in artificial intelligence in general and deep learning in specific. The generative adversarial network (GAN) was successful in generating high quality samples of natural images. We propose a…

Artificial Intelligence · Computer Science 2016-11-15 Hanock Kwak , Byoung-Tak Zhang

Recent advances in Generative Adversarial Networks GANs applications continue to attract the attention of researchers in different fields. In such a framework, two neural networks compete adversely to generate new visual contents…

Artificial Intelligence · Computer Science 2023-11-27 Mohammad Lataifeh , Xavier A Carrascoa , Ashraf M Elnagara , Naveed Ahmeda , Imran Junejo

Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated…

Computer Vision and Pattern Recognition · Computer Science 2017-08-24 Konstantinos Bousmalis , Nathan Silberman , David Dohan , Dumitru Erhan , Dilip Krishnan

In many machine learning applications, we are faced with incomplete datasets. In the literature, missing data imputation techniques have been mostly concerned with filling missing values. However, the existence of missing values is…

Machine Learning · Computer Science 2020-09-07 Mohammad Kachuee , Kimmo Karkkainen , Orpaz Goldstein , Sajad Darabi , Majid Sarrafzadeh

Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Md Nurul Muttakin , Malik Shahid Sultan , Robert Hoehndorf , Hernando Ombao
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