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Single image scene relighting aims to generate a realistic new version of an input image so that it appears to be illuminated by a new target light condition. Although existing works have explored this problem from various perspectives,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Yixiong Yang , Hassan Ahmed Sial , Ramon Baldrich , Maria Vanrell

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

Lighting is a determining factor in photography that affects the style, expression of emotion, and even quality of images. Creating or finding satisfying lighting conditions, in reality, is laborious and time-consuming, so it is of great…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Zuo-Liang Zhu , Zhen Li , Rui-Xun Zhang , Chun-Le Guo , Ming-Ming Cheng

We present a differentiable rendering framework for material and lighting estimation from multi-view images and a reconstructed geometry. In the framework, we represent scene lightings as the Neural Incident Light Field (NeILF) and material…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Yao Yao , Jingyang Zhang , Jingbo Liu , Yihang Qu , Tian Fang , David McKinnon , Yanghai Tsin , Long Quan

We present the first system for physically based, neural inverse rendering from multi-viewpoint videos of propagating light. Our approach relies on a time-resolved extension of neural radiance caching -- a technique that accelerates inverse…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Anagh Malik , Benjamin Attal , Andrew Xie , Matthew O'Toole , David B. Lindell

Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…

Graphics · Computer Science 2019-08-12 Yoshihiro Kanamori , Yuki Endo

Although there has been significant progress in neural radiance fields, an issue on dynamic illumination changes still remains unsolved. Different from relevant works that parameterize time-variant/-invariant components in scenes, subjects'…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Changyeon Won , Hyunjun Jung , Jungu Cho , Seonmi Park , Chi-Hoon Lee , Hae-Gon Jeon

In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Deheng Zhang , Jingyu Wang , Shaofei Wang , Marko Mihajlovic , Sergey Prokudin , Hendrik P. A. Lensch , Siyu Tang

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Haian Jin , Yuan Li , Fujun Luan , Yuanbo Xiangli , Sai Bi , Kai Zhang , Zexiang Xu , Jin Sun , Noah Snavely

Photorealistic object appearance modeling from 2D images is a constant topic in vision and graphics. While neural implicit methods (such as Neural Radiance Fields) have shown high-fidelity view synthesis results, they cannot relight the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Hong-Xing Yu , Michelle Guo , Alireza Fathi , Yen-Yu Chang , Eric Ryan Chan , Ruohan Gao , Thomas Funkhouser , Jiajun Wu

We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

The image relighting task of transferring illumination conditions between two images offers an interesting and difficult challenge with potential applications in photography, cinematography and computer graphics. In this report we present…

Computer Vision and Pattern Recognition · Computer Science 2020-06-04 Alexandre Pierre Dherse , Martin Nicolas Everaert , Jakub Jan Gwizdała

Precomputed Radiance Transfer (PRT) remains an attractive solution for real-time rendering of complex light transport effects such as glossy global illumination. After precomputation, we can relight the scene with new environment maps while…

Graphics · Computer Science 2023-07-13 Nithin Raghavan , Yan Xiao , Kai-En Lin , Tiancheng Sun , Sai Bi , Zexiang Xu , Tzu-Mao Li , Ravi Ramamoorthi

The goal of inverse rendering is to decompose geometry, lights, and materials given pose multi-view images. To achieve this goal, we propose neural direct and joint inverse rendering, NDJIR. Different from prior works which relies on some…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Kazuki Yoshiyama , Takuya Narihira

Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Thomas Nestmeyer , Jean-François Lalonde , Iain Matthews , Andreas M. Lehrmann

Image relighting has emerged as a problem of significant research interest inspired by augmented reality applications. Physics-based traditional methods, as well as black box deep learning models, have been developed. The existing deep…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Amirsaeed Yazdani , Tiantong Guo , Vishal Monga

Inverse rendering methods that account for global illumination are becoming more popular, but current methods require evaluating and automatically differentiating millions of path integrals by tracing multiple light bounces, which remains…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Saeed Hadadan , Geng Lin , Jan Novák , Fabrice Rousselle , Matthias Zwicker

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

In this paper we are extracting surface reflectance and natural environmental illumination from a reflectance map, i.e. from a single 2D image of a sphere of one material under one illumination. This is a notoriously difficult problem, yet…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Stamatios Georgoulis , Konstantinos Rematas , Tobias Ritschel , Mario Fritz , Luc Van Gool , Tinne Tuytelaars

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire