Related papers: Hydra-SGG: Hybrid Relation Assignment for One-stag…
Scene Graph Generation (SGG) aims to build a structured representation of a scene using objects and pairwise relationships, which benefits downstream tasks. However, current SGG methods usually suffer from sub-optimal scene graph generation…
In this paper, we propose a novel end-to-end model, namely Single-Stage Grounding network (SSG), to localize the referent given a referring expression within an image. Different from previous multi-stage models which rely on object…
Dynamic Scene Graph Generation (DSGG) models how object relations evolve over time in videos. However, existing methods are trained only on annotated object pairs and lack guidance for non-related pairs, making it difficult to identify…
We present OvSGTR, a novel transformer-based framework for fully open-vocabulary scene graph generation that overcomes the limitations of traditional closed-set models. Conventional methods restrict both object and relationship recognition…
Synthetic data is emerging as a promising solution to the scalability issue of supervised deep learning, especially when real data are difficult to acquire or hard to annotate. Synthetic data generation, however, can itself be prohibitively…
Open-vocabulary scene graph generation (SGG) aims to describe visual scenes with flexible and fine-grained relation phrases beyond a fixed predicate vocabulary. While recent vision-language models greatly expand the semantic coverage of…
Video Scene Graph Generation (VidSGG) aims to capture dynamic relationships among entities by sequentially analyzing video frames and integrating visual and semantic information. However, VidSGG is challenged by significant biases that skew…
Heterogeneous temporal graphs (HTGs) are ubiquitous data structures in the real world. Recently, to enhance representation learning on HTGs, numerous attention-based neural networks have been proposed. Despite these successes, existing…
Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty designs and geometric constraints for the involved elements. This paper introduces…
2D scene graphs provide a structural and explainable framework for scene understanding. However, current work still struggles with the lack of accurate scene graph data. To overcome this data bottleneck, we present CoPa-SG, a synthetic…
Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…
Mapping a single exposure low dynamic range (LDR) image into a high dynamic range (HDR) is considered among the most strenuous image to image translation tasks due to exposure-related missing information. This study tackles the challenges…
Monocular depth estimation from a single RGB image remains a fundamental challenge in computer vision due to inherent scale ambiguity and the absence of explicit geometric cues. Existing approaches typically rely on increasingly complex…
Today's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose…
This paper addresses the challenges of registering two rigid semantic scene graphs, an essential capability when an autonomous agent needs to register its map against a remote agent, or against a prior map. The hand-crafted descriptors in…
In panoptic scene graph generation (PSGG), models retrieve interactions between objects in an image which are grounded by panoptic segmentation masks. Previous evaluations on panoptic scene graphs have been subject to an erroneous…
Retrieval Augmented Generation (RAG) has gradually emerged as a promising paradigm for enhancing the accuracy and factual consistency of content generated by large language models (LLMs). However, existing RAG studies primarily focus on…
Scene Graph Generation (SGG) plays a pivotal role in downstream vision-language tasks. Existing SGG methods typically suffer from poor compositional generalizations on unseen triplets. They are generally trained on incompletely annotated…
The scene graph generation (SGG) task is designed to identify the predicates based on the subject-object pairs.However,existing datasets generally include two imbalance cases: one is the class imbalance from the predicted predicates and…
SGD (Stochastic Gradient Descent) is a popular algorithm for large scale optimization problems due to its low iterative cost. However, SGD can not achieve linear convergence rate as FGD (Full Gradient Descent) because of the inherent…