Related papers: Compositional Audio Representation Learning
Representations in the auditory cortex might be based on mechanisms similar to the visual ventral stream; modules for building invariance to transformations and multiple layers for compositionality and selectivity. In this paper we propose…
Learning structured representations of the visual world in terms of objects promises to significantly improve the generalization abilities of current machine learning models. While recent efforts to this end have shown promising empirical…
Self supervised representation learning has recently attracted a lot of research interest for both the audio and visual modalities. However, most works typically focus on a particular modality or feature alone and there has been very…
We present an approach to unsupervised audio representation learning. Based on a triplet neural network architecture, we harnesses semantically related cross-modal information to estimate audio track-relatedness. By applying Latent Semantic…
The work of a single musician, group or composer can vary widely in terms of musical style. Indeed, different stylistic elements, from performance medium and rhythm to harmony and texture, are typically exploited and developed across an…
Self-supervised learning has attracted plenty of recent research interest. However, most works for self-supervision in speech are typically unimodal and there has been limited work that studies the interaction between audio and visual…
Whether animal or speech communication, environmental sounds, or music -- all sounds carry some information. Sound sources are embedded in acoustic environments that contain any number of additional sources that emit sounds that reach the…
Speech signals are inherently complex as they encompass both global acoustic characteristics and local semantic information. However, in the task of target speech extraction, certain elements of global and local semantic information in the…
Auditory and visual signals usually present together and correlate with each other, not only in natural environments but also in clinical settings. However, the audio-visual modelling in the latter case can be more challenging, due to the…
The sound of crashing waves, the roar of fast-moving cars -- sound conveys important information about the objects in our surroundings. In this work, we show that ambient sounds can be used as a supervisory signal for learning visual…
Having access to multi-modal cues (e.g. vision and audio) empowers some cognitive tasks to be done faster compared to learning from a single modality. In this work, we propose to transfer knowledge across heterogeneous modalities, even…
We propose a framework to learn semantics from raw audio signals using two types of representations, encoding contextual and phonetic information respectively. Specifically, we introduce a speech-to-unit processing pipeline that captures…
Recent advancements in pattern recognition and signal processing concern the automatic learning of data representations from labeled training samples. Typical approaches are based on deep learning and convolutional neural networks, which…
Audio impairment recognition is based on finding noise in audio files and categorising the impairment type. Recently, significant performance improvement has been obtained thanks to the usage of advanced deep learning models. However,…
Identifying acoustic events from a continuously streaming audio source is of interest for many applications including environmental monitoring for basic research. In this scenario neither different event classes are known nor what…
The increasing success of audio foundation models across various tasks has led to a growing need for improved interpretability to understand their intricate decision-making processes better. Existing methods primarily focus on explaining…
In conversational speech, the acoustic signal provides cues that help listeners disambiguate difficult parses. For automatically parsing spoken utterances, we introduce a model that integrates transcribed text and acoustic-prosodic features…
We propose a self-supervised learning method using multiple sampling strategies to obtain general-purpose audio representation. Multiple sampling strategies are used in the proposed method to construct contrastive losses from different…
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded…
Lifelong audio feature extraction involves learning new sound classes incrementally, which is essential for adapting to new data distributions over time. However, optimizing the model only on new data can lead to catastrophic forgetting of…