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Related papers: Rhythmic Foley: A Framework For Seamless Audio-Vis…

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Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…

Sound · Computer Science 2025-09-18 Junwon Lee , Jaekwon Im , Dabin Kim , Juhan Nam

We study Neural Foley, the automatic generation of high-quality sound effects synchronizing with videos, enabling an immersive audio-visual experience. Despite its wide range of applications, existing approaches encounter limitations when…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Yiming Zhang , Yicheng Gu , Yanhong Zeng , Zhening Xing , Yuancheng Wang , Zhizheng Wu , Kai Chen

The video-to-audio (V2A) generation task has drawn attention in the field of multimedia due to the practicality in producing Foley sound. Semantic and temporal conditions are fed to the generation model to indicate sound events and temporal…

Sound · Computer Science 2024-12-25 Yaoyun Zhang , Xuenan Xu , Mengyue Wu

We present StereoFoley, a video-to-audio generation framework that produces semantically aligned, temporally synchronized, and spatially accurate stereo sound at 48 kHz. While recent generative video-to-audio models achieve strong semantic…

Coordinated audio generation based on video inputs typically requires a strict audio-visual (AV) alignment, where both semantics and rhythmics of the generated audio segments shall correspond to those in the video frames. Previous studies…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Shentong Mo , Yibing Song

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…

Sound · Computer Science 2024-09-12 Qi Yang , Binjie Mao , Zili Wang , Xing Nie , Pengfei Gao , Ying Guo , Cheng Zhen , Pengfei Yan , Shiming Xiang

In movie productions, the Foley Artist is responsible for creating an overlay soundtrack that helps the movie come alive for the audience. This requires the artist to first identify the sounds that will enhance the experience for the…

Sound · Computer Science 2020-06-29 Sanchita Ghose , John J. Prevost

The Video-to-Audio (V2A) model has recently gained attention for its practical application in generating audio directly from silent videos, particularly in video/film production. However, previous methods in V2A have limited generation…

Sound · Computer Science 2023-07-03 Simian Luo , Chuanhao Yan , Chenxu Hu , Hang Zhao

Recent advances in video generation have achieved remarkable improvements in visual content fidelity. However, the absence of synchronized audio severely undermines immersive experience and restricts practical applications of these…

Sound · Computer Science 2025-12-09 Fu Li , Weichao Zhao , You Li , Zhichao Zhou , Dongliang He

Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…

In this work, we present FoleyGRAM, a novel approach to video-to-audio generation that emphasizes semantic conditioning through the use of aligned multimodal encoders. Building on prior advancements in video-to-audio generation, FoleyGRAM…

In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores…

Many speech segments in movies are re-recorded in a studio during postproduction, to compensate for poor sound quality as recorded on location. Manual alignment of the newly-recorded speech with the original lip movements is a tedious task.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Tavi Halperin , Ariel Ephrat , Shmuel Peleg

Existing video-to-audio (V2A) generation methods predominantly rely on text prompts alongside visual information to synthesize audio. However, two critical bottlenecks persist: semantic granularity gaps in training data, such as conflating…

Sound · Computer Science 2026-03-23 Pengjun Fang , Yingqing He , Yazhou Xing , Qifeng Chen , Ser-Nam Lim , Harry Yang

Audio-to-score alignment is a long-standing challenge in music information retrieval and arguably the most widely applicable alignment task for music research. Alignment algorithms match two versions of a piece of music, and for this to…

Sound · Computer Science 2026-05-20 Silvan Peter , Patricia Hu , Gerhard Widmer

Recent advances in video-to-audio (V2A) generation enable high-quality audio synthesis from visual content, yet achieving robust and fine-grained controllability remains challenging. Existing methods suffer from weak textual controllability…

Text-to-video and image-to-video generation have made rapid progress in visual quality, but they remain limited in controlling the precise timing of motion. In contrast, audio provides temporal cues aligned with video motion, making it a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jibin Song , Mingi Kwon , Jaeseok Jeong , Youngjung Uh

Foley is a key element in video production, refers to the process of adding an audio signal to a silent video while ensuring semantic and temporal alignment. In recent years, the rise of personalized content creation and advancements in…

Sound · Computer Science 2025-04-18 Roi Benita , Michael Finkelson , Tavi Halperin , Gleb Sterkin , Yossi Adi

Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…

Multimedia · Computer Science 2023-11-27 Arjun Somayazulu , Changan Chen , Kristen Grauman

Traditional sound design workflows rely on manual alignment of audio events to visual cues, as in Foley sound design, where everyday actions like footsteps or object interactions are recreated to match the on-screen motion. This process is…

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