Related papers: Improving Virtual Try-On with Garment-focused Diff…
Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the…
Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…
We propose a flexible person generation framework called Dressing in Order (DiOr), which supports 2D pose transfer, virtual try-on, and several fashion editing tasks. The key to DiOr is a novel recurrent generation pipeline to sequentially…
Image-based virtual try-on is challenging since the generated image should fit the garment to model images in various poses and keep the characteristics and details of the garment simultaneously. A popular research stream warps the garment…
In this paper, we introduce StableGarment, a unified framework to tackle garment-centric(GC) generation tasks, including GC text-to-image, controllable GC text-to-image, stylized GC text-to-image, and robust virtual try-on. The main…
Diffusion models have made tremendous progress in text-driven image and video generation. Now text-to-image foundation models are widely applied to various downstream image synthesis tasks, such as controllable image generation and image…
Virtual Try-On (trying clothes virtually) is a promising application of the Generative Adversarial Network (GAN). However, it is an arduous task to transfer the desired clothing item onto the corresponding regions of a human body because of…
Given a pair of images depicting a person and a garment separately, image-based 3D virtual try-on methods aim to reconstruct a 3D human model that realistically portrays the person wearing the desired garment. In this paper, we present…
Image-based virtual try-on for fashion has gained considerable attention recently. The task requires trying on a clothing item on a target model image. An efficient framework for this is composed of two stages: (1) warping (transforming)…
In this work, we propose a novel framework to enable diffusion models to adapt their generation quality based on real-time network bandwidth constraints. Traditional diffusion models produce high-fidelity images by performing a fixed number…
Generating high-fidelity, 3D-consistent garment textures remains a challenging problem due to the inherent complexities of garment structures and the stringent requirement for detailed, globally consistent texture synthesis. Existing…
We present a tool for enhancing the detail of physically based materials using an off-the-shelf diffusion model and inverse rendering. Our goal is to enhance the visual fidelity of materials with detail that is often tedious to author, by…
Acquiring aligned visuo-tactile datasets is slow and costly, requiring specialised hardware and large-scale data collection. Synthetic generation is promising, but prior methods are typically single-modality, limiting cross-modal learning.…
Facial attribute editing and style manipulation are crucial for applications like virtual avatars and photo editing. However, achieving precise control over facial attributes without altering unrelated features is challenging due to the…
Diffusion models, such as Stable Diffusion, have shown incredible performance on text-to-image generation. Since text-to-image generation often requires models to generate visual concepts with fine-grained details and attributes specified…
Fashion image editing aims to modify a person's appearance based on a given instruction. Existing methods require auxiliary tools like segmenters and keypoint extractors, lacking a flexible and unified framework. Moreover, these methods are…
Diffusion models have proven to be highly effective in generating high-quality images. However, adapting large pre-trained diffusion models to new domains remains an open challenge, which is critical for real-world applications. This paper…
Virtual try-on (VTON) has recently achieved impressive visual fidelity, but most existing systems require uploading personal photos to cloud-based GPUs, raising privacy concerns and limiting on-device deployment. To address this, we present…
Recent advances in Virtual Try-On (VTON) and Virtual Try-Off (VTOFF) have greatly improved photo-realistic fashion synthesis and garment reconstruction. However, existing datasets remain static, lacking instruction-driven editing for…
We present a method to dynamically deform 3D garments, in the form of a 3D polygon mesh, based on body shape, motion, and physical cloth material properties. Considering physical cloth properties allows to learn a physically grounded model,…