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With the development of rendering techniques, computer graphics generated images (CGIs) have been widely used in practical application scenarios such as architecture design, video games, simulators, movies, etc. Different from natural scene…

Graphics · Computer Science 2022-06-13 Tao Wang , Zicheng Zhang , Wei Sun , Xiongkuo Min , Wei Lu , Guangtao Zhai

The rapid advancement of video generation models has made it increasingly challenging to distinguish AI-generated videos from real ones. This issue underscores the urgent need for effective AI-generated video detectors to prevent the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Zhenliang Ni , Qiangyu Yan , Mouxiao Huang , Tianning Yuan , Yehui Tang , Hailin Hu , Xinghao Chen , Yunhe Wang

In recent years, static meshes with texture maps have become one of the most prevalent digital representations of 3D shapes in various applications, such as animation, gaming, medical imaging, and cultural heritage applications. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Bingyang Cui , Qi Yang , Kaifa Yang , Yiling Xu , Xiaozhong Xu , Shan Liu

To address the challenges of digital intelligence in the digital economy, artificial intelligence-generated content (AIGC) has emerged. AIGC uses artificial intelligence to assist or replace manual content generation by generating content…

Artificial Intelligence · Computer Science 2023-04-14 Jiayang Wu , Wensheng Gan , Zefeng Chen , Shicheng Wan , Hong Lin

With the rapid development of 3D scanning and reconstruction technologies, dynamic digital human avatars based on 4D meshes have become increasingly popular. A high-precision dynamic digital human avatar can be applied to various fields…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yunhao Li , Sijing Wu , Yucheng Zhu , Huiyu Duan , Zicheng Zhang , Guangtao Zhai

This paper reviews the AIS 2024 Video Quality Assessment (VQA) Challenge, focused on User-Generated Content (UGC). The aim of this challenge is to gather deep learning-based methods capable of estimating the perceptual quality of UGC…

Artificial Intelligence-Generated Content (AIGC) refers to the use of AI to automate the information creation process while fulfilling the personalized requirements of users. However, due to the instability of AIGC models, e.g., the…

Artificial Intelligence · Computer Science 2023-01-10 Hongyang Du , Zonghang Li , Dusit Niyato , Jiawen Kang , Zehui Xiong , Xuemin , Shen , Dong In Kim

Despite the unprecedented progress in the field of 3D generation, current systems still often fail to produce high-quality 3D assets that are visually appealing and geometrically and semantically consistent across multiple viewpoints. To…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Shivam Duggal , Yushi Hu , Oscar Michel , Aniruddha Kembhavi , William T. Freeman , Noah A. Smith , Ranjay Krishna , Antonio Torralba , Ali Farhadi , Wei-Chiu Ma

Generative models can serve as surrogates for some real data sources by creating synthetic training datasets, but in doing so they may transfer biases to downstream tasks. We focus on protecting quality and diversity when generating…

Computers and Society · Computer Science 2025-09-08 Allen Chang , Matthew C. Fontaine , Serena Booth , Maja J. Matarić , Stefanos Nikolaidis

Recently, we have observed an exponential increase of user-generated content (UGC) videos. The distinguished characteristic of UGC videos originates from the video production and delivery chain, as they are usually acquired and processed by…

Multimedia · Computer Science 2020-05-19 Yang Li , Shengbin Meng , Xinfeng Zhang , Shiqi Wang , Yue Wang , Siwei Ma

Over the past decade, the online video industry has greatly expanded the volume of visual data that is streamed and shared over the Internet. Moreover, because of the increasing ease of video capture, many millions of consumers create and…

Image and Video Processing · Electrical Eng. & Systems 2021-09-15 Xiangxu Yu , Neil Birkbeck , Yilin Wang , Christos G. Bampis , Balu Adsumilli , Alan C. Bovik

Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative models, the field of 3D content generation is developing rapidly,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Xiaoyu Li , Qi Zhang , Di Kang , Weihao Cheng , Yiming Gao , Jingbo Zhang , Zhihao Liang , Jing Liao , Yan-Pei Cao , Ying Shan

While high data quality (DQ) is critical for analytics, compliance, and AI performance, data quality management (DQM) remains a complex, resource-intensive, and often manual process. This study investigates the extent to which existing…

Databases · Computer Science 2025-06-30 Heidi Carolina Tamm , Anastasija Nikiforova

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Multiple-choice questions (MCQs) are widely used across diverse educational fields and levels. Well-designed MCQs should evaluate knowledge application in real-world situations. However, writing such test items in sufficient numbers is…

Human-Computer Interaction · Computer Science 2026-02-10 Tetiana Krushynska , Jani Ursin , Ville Heilala

Recent years have seen remarkable progress in deep learning powered visual content creation. This includes deep generative 3D-aware image synthesis, which produces high-idelity images in a 3D-consistent manner while simultaneously capturing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Weihao Xia , Jing-Hao Xue

The rapid advancement of generative models has led to a growing volume of AI-generated videos, making the automatic quality assessment of such videos increasingly important. Existing AI-generated content video quality assessment (AIGC-VQA)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Minghao Zou , Gen Liu , Guanghui Yue , Baoquan Zhao , Zhihua Wang , Paul L. Rosin , Hantao Liu , Wei Zhou

With the remarkable success of generative models like ChatGPT, Artificial Intelligence Generated Content (AIGC) is undergoing explosive development. Not limited to text and images, generative models can generate industrial time series data,…

Machine Learning · Computer Science 2025-02-18 Lei Ren , Haiteng Wang , Jinwang Li , Yang Tang , Chunhua Yang

Recent advances in artificial intelligence (AI), coupled with a surge in training data, have led to the widespread use of AI for digital content generation, with ChatGPT serving as a representative example. Despite the increased efficiency…

Artificial Intelligence · Computer Science 2023-03-28 Jiacheng Wang , Hongyang Du , Dusit Niyato , Zehui Xiong , Jiawen Kang , Shiwen Mao , Xuemin , Shen