Related papers: Fast Simulation of Cellular Automata by Self-Compo…
A cellular automaton with $n$ states may be used for construction of reversible second-order cellular automaton with $n^2$ states. Reversible cellular automata with hidden parameters discussed in this paper are generalization of such…
Computational power can be measured by assigning an algebraic structure to a computational device. Here, we convert a small patch of Conway's Game of Life into a transformation semigroup. The conversion captures not only time evolution but…
Any algorithm (in the sense of Gurevich's abstract-state-machine axiomatization of classical algorithms) operating over any arbitrary unordered domain can be simulated by a dynamic cellular automaton, that is, by a pattern-directed cellular…
We define the class of rapidly left expansive cellular automata, which contains fractional multiplication automata, Wolfram's Rule 30, and many others. The definition has been shaped by a proposition of Jen on aperiodicity of columns in…
We propose a characteristic representation ofone-dimensional and 2-state, 3-neighbor cellular automaton rules, which describes an effective form of each rule after many time steps. Simulated results of the representation show that complex…
In this paper, the author aims to establish a mathematical model for a mimic computer. To this end, a novel automaton is proposed. First, a one-dimensional cellular automaton is used for expressing some dynamic changes in the structure of a…
Quantum cellular automata are alternative quantum-computing paradigms to quantum Turing machines and quantum circuits. Their working mechanisms are inherently automated, therefore measurement free, and they act in a translation invariant…
We created two dimensional hexagonal cellular automata to obtain complexity. Considering the game of life rules, Wolfram's works about life-like structures and John von Neumann's self-replication, self-maintenance, self-reproduction…
We show how "single" quantum dots, each hosting a singlet-triplet qubit, can be placed in arrays to build a spin quantum cellular automaton. A fast ($\sim 10$ ns) deterministic coherent singlet-triplet filtering, as opposed to current…
Linear quantum cellular automata were introduced recently as one of the models of quantum computing. A basic postulate of quantum mechanics imposes a strong constraint on any quantum machine: it has to be unitary, that is its time evolution…
A coarse-grained cellular automaton is proposed to simulate traffic systems. There, cells represent road sections. A cell can be in two states: jammed or passable. Numerical calculations are performed for a piece of square lattice with open…
A cellular automaton is a deterministic and exactly computable dynamical system which mimics certain fundamental aspects of physical dynamics such as spatial locality and finite entropy. CA systems can be constructed which have additional…
We consider reversible and surjective cellular automata perturbed with noise. We show that, in the presence of positive additive noise, the cellular automaton forgets all the information regarding its initial configuration exponentially…
This study focuses on an extended model of a standard cellular automaton (CA) that includes an extra index consisting of a radius that defines a perception area for each cell in addition to the radius defined by the CA rule. Extended…
We describe a simple n-dimensional quantum cellular automaton (QCA) capable of simulating all others, in that the initial configuration and the forward evolution of any n-dimensional QCA can be encoded within the initial configuration of…
We present a new classification of elementary cellular automata. It is based on the structure of the network of states, connected with the transitions between them; the latter are determined by the automaton rule. Recently an algorithm has…
We introduce a quantum cellular automaton that achieves approximate phase-covariant cloning of qubits. The automaton is optimized for 1-to-2N economical cloning. The use of the automaton for cloning allows us to exploit different foliations…
A simple relation of the order of $n$ abstract objects generates an $n-2$ dimensional basis of three dimensional vectors. A cellular automaton-like model of evolution of this system is postulated. During this evolution, some quantities…
The cellular automata with local permutation invariance are considered. We show that in the two-state case the set of such automata coincides with the generalized Game of Life family. We count the number of equivalence classes of the rules…
Simulating a cellular automaton (CA) for t time-steps into the future requires t^2 serial computation steps or t parallel ones. However, certain CAs based on an Abelian group, such as addition mod 2, are termed ``linear'' because they obey…