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LiDAR scene flow is the task of estimating per-point 3D motion between consecutive point clouds. Recent methods achieve centimeter-level accuracy on popular autonomous vehicle (AV) datasets, but are typically only trained and evaluated on a…
Recent advances in multimodal foundation models unifying image understanding and generation have opened exciting avenues for tackling a wide range of vision-language tasks within a single framework. Despite progress, existing unified models…
We present DDFlow, a data distillation approach to learning optical flow estimation from unlabeled data. The approach distills reliable predictions from a teacher network, and uses these predictions as annotations to guide a student network…
Recent works have shown that optical flow can be learned by deep networks from unlabelled image pairs based on brightness constancy assumption and smoothness prior. Current approaches additionally impose an augmentation regularization term…
Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…
Despite the progress of learning-based methods for 6D object pose estimation, the trade-off between accuracy and scalability for novel objects still exists. Specifically, previous methods for novel objects do not make good use of the target…
Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…
Modern 3D reconstruction and novel view synthesis approaches have demonstrated strong performance on scenes with opaque Lambertian objects. However, most assume straight light paths and therefore cannot properly handle refractive and…
Current benchmarks for optical flow algorithms evaluate the estimation quality by comparing their predicted flow field with the ground truth, and additionally may compare interpolated frames, based on these predictions, with the correct…
The evaluation of object detection models is usually performed by optimizing a single metric, e.g. mAP, on a fixed set of datasets, e.g. Microsoft COCO and Pascal VOC. Due to image retrieval and annotation costs, these datasets consist…
We introduce the ObjectFolder Benchmark, a benchmark suite of 10 tasks for multisensory object-centric learning, centered around object recognition, reconstruction, and manipulation with sight, sound, and touch. We also introduce the…
Event cameras capture brightness changes asynchronously with microsecond resolution, yet existing optical flow methods fail to fully exploit this temporal continuity. Frame-based approaches impose artificial accumulation latency and suffer…
Scene flow describes 3D motion in a 3D scene. It can either be modeled as a single task, or it can be reconstructed from the auxiliary tasks of stereo depth and optical flow estimation. While the second method can achieve real-time…
Scene flow estimation, which extracts point-wise motion between scenes, is becoming a crucial task in many computer vision tasks. However, all of the existing estimation methods utilize only the unidirectional features, restricting the…
We investigate the problem of identifying objects that have been added, removed, or moved between a pair of captures (images or videos) of the same scene at different times. Accurately identifying verifiable changes is extremely challenging…
Virtual photography asks an agent to enter a prepared 3D scene with no preselected camera pose or reference image, infer a suitable shot from scene information and a language intent, choose executable camera parameters, and render the final…
There has been a recent surge in methods that aim to decompose and segment scenes into multiple objects in an unsupervised manner, i.e., unsupervised multi-object segmentation. Performing such a task is a long-standing goal of computer…
3D scene flow estimation from point clouds is a low-level 3D motion perception task in computer vision. Flow embedding is a commonly used technique in scene flow estimation, and it encodes the point motion between two consecutive frames.…
Real-time moving object detection in unconstrained scenes is a difficult task due to dynamic background, changing foreground appearance and limited computational resource. In this paper, an optical flow based moving object detection…
With the emergence of LLMs and their integration with other data modalities, multi-modal 3D perception attracts more attention due to its connectivity to the physical world and makes rapid progress. However, limited by existing datasets,…