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Generalizable neural radiance field (NeRF) enables neural-based digital human rendering without per-scene retraining. When combined with human prior knowledge, high-quality human rendering can be achieved even with sparse input views.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Zhaorong Wang , Yoshihiro Kanamori , Yuki Endo

NeRF is a popular model that efficiently represents 3D objects from 2D images. However, vanilla NeRF has some important limitations. NeRF must be trained on each object separately. The training time is long since we encode the object's…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Dominik Zimny , Artur Kasymov , Adam Kania , Jacek Tabor , Maciej Zięba , Marcin Mazur , Przemysław Spurek

The emergence of Neural Radiance Fields (NeRF) has greatly impacted 3D scene modeling and novel-view synthesis. As a kind of visual media for 3D scene representation, compression with high rate-distortion performance is an eternal target.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Sicheng Li , Hao Li , Yiyi Liao , Lu Yu

Immersive novel view generation is an important technology in the field of graphics and has recently also received attention for operator-based human-robot interaction. However, the involved training is time-consuming, and thus the current…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Yijun Yuan , Andreas Nuchter

Recently, Neural Radiance Fields (NeRF) has shown promising performances on reconstructing 3D scenes and synthesizing novel views from a sparse set of 2D images. Albeit effective, the performance of NeRF is highly influenced by the quality…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Xuran Pan , Zihang Lai , Shiji Song , Gao Huang

Modern Neural Radiance Fields (NeRFs) learn a mapping from position to volumetric density leveraging proposal network samplers. In contrast to the coarse-to-fine sampling approach with two NeRFs, this offers significant potential for…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Lukas Radl , Andreas Kurz , Michael Steiner , Markus Steinberger

Neural Radiance Fields (NeRF) with hybrid representations have shown impressive capabilities for novel view synthesis, delivering high efficiency. Nonetheless, their performance significantly drops with sparse input views. Various…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yuru Xiao , Deming Zhai , Wenbo Zhao , Kui Jiang , Junjun Jiang , Xianming Liu

Neural Fields (NF) have gained prominence as a versatile framework for complex data representation. This work unveils a new problem setting termed \emph{Meta-Continual Learning of Neural Fields} (MCL-NF) and introduces a novel strategy that…

Artificial Intelligence · Computer Science 2026-02-24 Seungyoon Woo , Junhyeog Yun , Gunhee Kim

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

This paper proposes PreSem-Surf, an optimized method based on the Neural Radiance Field (NeRF) framework, capable of reconstructing high-quality scene surfaces from RGB-D sequences in a short time. The method integrates RGB, depth, and…

Graphics · Computer Science 2025-08-20 Yuyan Ye , Hang Xu , Yanghang Huang , Jiali Huang , Qian Weng

We present a Bayesian Neural Radiance Field (NeRF), which explicitly quantifies uncertainty in the volume density by modeling uncertainty in the occupancy, without the need for additional networks, making it particularly suited for…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Sibeak Lee , Kyeongsu Kang , Seongbo Ha , Hyeonwoo Yu

Recent advances in Neural Radiance Fields (NeRF) boast impressive performances for generative tasks such as novel view synthesis and 3D reconstruction. Methods based on neural radiance fields are able to represent the 3D world implicitly by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Jesus Zarzar , Sara Rojas , Silvio Giancola , Bernard Ghanem

Recent studies have highlighted the promising application of NeRF in autonomous driving contexts. However, the complexity of outdoor environments, combined with the restricted viewpoints in driving scenarios, complicates the task of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Junyi Cao , Zhichao Li , Naiyan Wang , Chao Ma

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Inferring representations of 3D scenes from 2D observations is a fundamental problem of computer graphics, computer vision, and artificial intelligence. Emerging 3D-structured neural scene representations are a promising approach to 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Vincent Sitzmann , Semon Rezchikov , William T. Freeman , Joshua B. Tenenbaum , Fredo Durand

Neural Radiance Fields (NeRF) have demonstrated remarkable performance in novel view synthesis. However, there is much improvement room on restoring 3D scenes based on NeRF from corrupted images, which are common in natural scene captures…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Xianliang Huang , Zhizhou Zhong , Shuhang Chen , Yi Xu , Juhong Guan , Shuigeng Zhou

Radiance fields have gradually become a main representation of media. Although its appearance editing has been studied, how to achieve view-consistent recoloring in an efficient manner is still under explored. We present RecolorNeRF, a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Bingchen Gong , Yuehao Wang , Xiaoguang Han , Qi Dou

Embedding polygonal mesh assets within photorealistic Neural Radience Fields (NeRF) volumes, such that they can be rendered and their dynamics simulated in a physically consistent manner with the NeRF, is under-explored from the system…

Graphics · Computer Science 2023-09-12 Yi-Ling Qiao , Alexander Gao , Yiran Xu , Yue Feng , Jia-Bin Huang , Ming C. Lin

We suggest representing light field (LF) videos as "one-off" neural networks (NN), i.e., a learned mapping from view-plus-time coordinates to high-resolution color values, trained on sparse views. Initially, this sounds like a bad idea for…

Graphics · Computer Science 2020-04-23 Mojtaba Bemana , Karol Myszkowski , Hans-Peter Seidel , Tobias Ritschel

Constructing a high-quality dense map in real-time is essential for robotics, AR/VR, and digital twins applications. As Neural Radiance Field (NeRF) greatly improves the mapping performance, in this paper, we propose a NeRF-based mapping…

Robotics · Computer Science 2023-09-21 Chenxing Jiang , Hanwen Zhang , Peize Liu , Zehuan Yu , Hui Cheng , Boyu Zhou , Shaojie Shen