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Gaussian Splatting (GS) has emerged as a crucial technique for representing discrete volumetric radiance fields. It leverages unique parametrization to mitigate computational demands in scene optimization. This work introduces…
We aim at predicting a complete and high-resolution depth map from incomplete, sparse and noisy depth measurements. Existing methods handle this problem either by exploiting various regularizations on the depth maps directly or resorting to…
3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…
Diffusion-based inpainting can reconstruct missing image areas with high quality from sparse data, provided that their location and their values are well optimised. This is particularly useful for applications such as image compression,…
In recent years, text-driven image editing has made significant progress. However, due to the inherent ambiguity and discreteness of natural language, color editing still faces challenges such as insufficient precision and difficulty in…
Image smoothing is by reducing pixel-wise gradients to smooth out details. As existing methods always rely on gradients to determine smoothing manners, it is difficult to distinguish structures and details to handle distinctively due to the…
The effortless detection of salient objects by humans has been the subject of research in several fields, including computer vision as it has many applications. However, salient object detection remains a challenge for many computer models…
We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…
High-fidelity 3D Gaussian Splatting methods excel at capturing fine textures but often overlook model compactness, resulting in massive splat counts, bloated memory, long training, and complex post-processing. We present Micro-Splatting:…
Hyperspectral 3D imaging captures both depth maps and hyperspectral images, enabling comprehensive geometric and material analysis. Recent methods achieve high spectral and depth accuracy; however, they require long acquisition times often…
Recently, the application of deep learning in image colorization has received widespread attention. The maturation of diffusion models has further advanced the development of image colorization models. However, current mainstream image…
Recent advancements in diffusion models have showcased their impressive capacity to generate visually striking images. Nevertheless, ensuring a close match between the generated image and the given prompt remains a persistent challenge. In…
3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…
We present a multispectral extension to 3D Gaussian Splatting (3DGS) for wavelength-aware view synthesis. Each Gaussian is augmented with spectral radiance, represented via per-band spherical harmonics, and optimized under a dual-loss…
Latent Consistency Model (LCM) extends the Consistency Model to the latent space and leverages the guided consistency distillation technique to achieve impressive performance in accelerating text-to-image synthesis. However, we observed…
Several approaches have been proposed to solve the spectral unmixing problem in hyperspectral image analysis. Among them the use of sparse regression techniques aims to characterize the abundances in pixels based on a large library of…
Recent advancements in text-to-3D generation improve the visual quality of Score Distillation Sampling (SDS) and its variants by directly connecting Consistency Distillation (CD) to score distillation. However, due to the imbalance between…
This paper investigates into the colorization problem which converts a grayscale image to a colorful version. This is a very difficult problem and normally requires manual adjustment to achieve artifact-free quality. For instance, it…
Text-to-image generative models excel in creating images from text but struggle with ensuring alignment and consistency between outputs and prompts. This paper introduces TextMatch, a novel framework that leverages multimodal optimization…
We present MatAtlas, a method for consistent text-guided 3D model texturing. Following recent progress we leverage a large scale text-to-image generation model (e.g., Stable Diffusion) as a prior to texture a 3D model. We carefully design…