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In recent years, various flow-based generative models have been proposed to generate high-fidelity waveforms in real-time. However, these models require either a well-trained teacher network or a number of flow steps making them…
We explore the possibility of leveraging accelerometer data to perform speech enhancement in very noisy conditions. Although it is possible to only partially reconstruct user's speech from the accelerometer, the latter provides a strong…
In this work, we present CleanUNet, a causal speech denoising model on the raw waveform. The proposed model is based on an encoder-decoder architecture combined with several self-attention blocks to refine its bottleneck representations,…
Audio to Video generation is an interesting problem that has numerous applications across industry verticals including film making, multi-media, marketing, education and others. High-quality video generation with expressive facial movements…
Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with…
We present a method for generating a video of a talking face. The method takes as inputs: (i) still images of the target face, and (ii) an audio speech segment; and outputs a video of the target face lip synched with the audio. The method…
Speaker extraction seeks to extract the target speech in a multi-talker scenario given an auxiliary reference. Such reference can be auditory, i.e., a pre-recorded speech, visual, i.e., lip movements, or contextual, i.e., phonetic sequence.…
Although neural conversation models are effective in learning how to produce fluent responses, their primary challenge lies in knowing what to say to make the conversation contentful and non-vacuous. We present a new end-to-end approach to…
Generating realistic talking faces is a complex and widely discussed task with numerous applications. In this paper, we present DiffTalker, a novel model designed to generate lifelike talking faces through audio and landmark co-driving.…
Closed-Set speaker identification aims to assign a speech utterance to one of a predefined set of enrolled speakers and requires robust modeling of speaker-specific characteristics across multiple temporal scales. While recent deep learning…
In this paper, a neural network named Sequence-to-sequence ConvErsion NeTwork (SCENT) is presented for acoustic modeling in voice conversion. At training stage, a SCENT model is estimated by aligning the feature sequences of source and…
We propose the first method to adaptively modify the duration of a given speech signal. Our approach uses a Bayesian framework to define a latent attention map that links frames of the input and target utterances. We train a masked…
In this work, we extend our previously proposed offline SpatialNet for long-term streaming multichannel speech enhancement in both static and moving speaker scenarios. SpatialNet exploits spatial information, such as the spatial/steering…
In this paper, we explore the correlation between different visual biometric modalities. For this purpose, we present an end-to-end deep neural network model that learns a mapping between the biometric modalities. Namely, our goal is to…
Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature…
An emerging trend in audio processing is capturing low-level speech representations from raw waveforms. These representations have shown promising results on a variety of tasks, such as speech recognition and speech separation. Compared to…
Active Speaker Detection (ASD) aims to identify who is speaking in each frame of a video. ASD reasons from audio and visual information from two contexts: long-term intra-speaker context and short-term inter-speaker context. Long-term…
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…
Dialogue models falter in noisy, multi-speaker environments, often producing irrelevant responses and awkward turn-taking. We present AV-Dialog, the first multimodal dialog framework that uses both audio and visual cues to track the target…