Related papers: The Zero Forcing Numbers of Peony Graphs and Web G…
Zero forcing is an iterative graph coloring process where at each discrete time step, a colored vertex with a single uncolored neighbor forces that neighbor to become colored. The zero forcing number of a graph is the cardinality of the…
Zero forcing is an iterative graph coloring process studied for its wide array of applications. In this process, the vertices of the graph are initially designated as blue or white, and a zero forcing set is a set of initially blue vertices…
Zero forcing in graphs is a coloring process where a colored vertex can force its unique uncolored neighbor to be colored. A zero forcing set is a set of initially colored vertices capable of eventually coloring all vertices of the graph.…
Zero forcing is a dynamic graph coloring process whereby a colored vertex with a single uncolored neighbor forces that neighbor to be colored. This forcing process has been used to approximate certain linear algebraic parameters, as well as…
Zero forcing is a process on a graph in which the goal is to force all vertices to become blue by applying a color change rule. Throttling minimizes the sum of the number of vertices that are initially blue and the number of time steps…
Zero forcing is an iterative graph coloring process, where given a set of initially colored vertices, a colored vertex with a single uncolored neighbor causes that neighbor to become colored. A zero forcing set is a set of initially colored…
The zero forcing process is an iterative graph colouring process in which at each time step a coloured vertex with a single uncoloured neighbour can force this neighbour to become coloured. A zero forcing set of a graph is an initial set of…
Zero forcing is a process on a graph that colors vertices blue by starting with some of the vertices blue and applying a color change rule. Throttling minimizes the sum of the size of the initial blue vertex set and the number of the time…
The zero forcing number is the minimum number of black vertices that can turn a white graph black following a single neighbour colour forcing rule. The zero forcing number provides topological information about linear algebra on graphs,…
Zero forcing is a deterministic iterative graph colouring process in which vertices are coloured either blue or white, and in every round, any blue vertices that have a single white neighbour force these white vertices to become blue. Here…
Zero forcing can be described as a combinatorial game on a graph that uses a color change rule in which vertices change white vertices to blue. The throttling number of a graph minimizes the sum of the number of vertices initially colored…
Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white neighbor force these white vertices to become blue. Here we…
Let $G$ be a simple, finite, and undirected graph with vertices each given an initial coloring of either blue or white. Zero forcing on graph $G$ is an iterative process of forcing its white vertices to become blue after a finite…
The positive zero forcing number of a graph is a graph parameter that arises from a non-traditional type of graph colouring, and is related to a more conventional version of zero forcing. We establish a relation between the zero forcing and…
Zero forcing is an iterative graph coloring process whereby a colored vertex with a single uncolored neighbor forces that neighbor to be colored. It is NP-hard to find a minimum zero forcing set - a smallest set of initially colored…
Zero forcing is a dynamic coloring process on graphs. Initially, each vertex of a graph is assigned a color of either blue or white, and then a process begins by which blue vertices force white vertices to become blue. The zero forcing…
Zero forcing in a graph refers to the evolution of vertex states under repeated application of a color change rule. Typically the states are chosen to be blue and white, and a forcing set is an initial set of blue vertices such that all of…
Zero forcing is a process that models the spread of information throughout a graph as white vertices are forced to turn blue using a color change rule. The idea of throttling, introduced in 2013 by Butler and Young, is to optimize the…
Zero forcing is a combinatorial game played on a graph with a goal of turning all of the vertices of the graph black while having to use as few "unforced" moves as possible. This leads to a parameter known as the zero forcing number which…
Probabilistic zero forcing is a graph coloring process in which blue vertices "infect" (color blue) white vertices with a probability proportional to the number of neighboring blue vertices. We introduce reversion probabilistic zero forcing…