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Designing new molecules is essential for drug discovery and material science. Recently, deep generative models that aim to model molecule distribution have made promising progress in narrowing down the chemical research space and generating…

Biomolecules · Quantitative Biology 2023-06-06 Han Huang , Leilei Sun , Bowen Du , Weifeng Lv

Diffusion models have marked a significant milestone in the enhancement of image and video generation technologies. However, generating videos that precisely retain the shape and location of moving objects such as robots remains a…

Robotics · Computer Science 2024-07-04 Peng Wang , Zhihao Guo , Abdul Latheef Sait , Minh Huy Pham

Joint machine learning models that allow synthesizing and classifying data often offer uneven performance between those tasks or are unstable to train. In this work, we depart from a set of empirical observations that indicate the…

Machine Learning · Computer Science 2023-04-06 Kamil Deja , Tomasz Trzcinski , Jakub M. Tomczak

In this paper, we propose a diffusion probabilistic model for handwriting generation. Diffusion models are a class of generative models where samples start from Gaussian noise and are gradually denoised to produce output. Our method of…

Machine Learning · Computer Science 2020-11-16 Troy Luhman , Eric Luhman

Diffusion models have recently emerged as powerful tools for robot motion planning by capturing the multi-modal distribution of feasible trajectories. However, their extension to multi-robot settings with flexible, language-conditioned task…

Robotics · Computer Science 2025-12-16 Jebeom Chae , Junwoo Chang , Seungho Yeom , Yujin Kim , Jongeun Choi

Diffusion models, a family of generative models based on deep learning, have become increasingly prominent in cutting-edge machine learning research. With a distinguished performance in generating samples that resemble the observed data,…

Machine Learning · Computer Science 2023-05-02 Lequan Lin , Zhengkun Li , Ruikun Li , Xuliang Li , Junbin Gao

Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this…

Robotics · Computer Science 2017-01-12 Matthew Veres , Medhat Moussa , Graham W. Taylor

Estimating the pose of objects from images is a crucial task of 3D scene understanding, and recent approaches have shown promising results on very large benchmarks. However, these methods experience a significant performance drop when…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Tianfu Wang , Guosheng Hu , Hongguang Wang

We present Viewset Diffusion, a diffusion-based generator that outputs 3D objects while only using multi-view 2D data for supervision. We note that there exists a one-to-one mapping between viewsets, i.e., collections of several 2D views of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Stanislaw Szymanowicz , Christian Rupprecht , Andrea Vedaldi

Modern deep learning methods have achieved impressive results across tasks from disease classification, estimating continuous biomarkers, to generating realistic medical images. Most of these approaches are trained to model conditional…

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Sruthi Sudhakar , Ruoshi Liu , Basile Van Hoorick , Carl Vondrick , Richard Zemel

Diffusion models offer unprecedented image generation power given just a text prompt. While emerging approaches for controlling diffusion models have enabled users to specify the desired spatial layouts of the generated content, they cannot…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yunxiang Zhang , Nan Wu , Connor Z. Lin , Gordon Wetzstein , Qi Sun

Dexterous in-hand manipulation (IHM) for arbitrary objects is challenging due to the rich and subtle contact process. Variable-friction manipulation is an alternative approach to dexterity, previously demonstrating robust and versatile 2D…

Robotics · Computer Science 2025-03-05 Qiyang Yan , Zihan Ding , Xin Zhou , Adam J. Spiers

Dexterous manipulation with contact-rich interactions is crucial for advanced robotics. While recent diffusion-based planning approaches show promise for simple manipulation tasks, they often produce unrealistic ghost states (e.g., the…

Robotics · Computer Science 2025-06-18 Zhixuan Liang , Yao Mu , Yixiao Wang , Tianxing Chen , Wenqi Shao , Wei Zhan , Masayoshi Tomizuka , Ping Luo , Mingyu Ding

We propose a novel system for robot-to-human object handover that emulates human coworker interactions. Unlike most existing studies that focus primarily on grasping strategies and motion planning, our system focus on 1. inferring human…

Robotics · Computer Science 2025-03-06 Hanxin Zhang , Abdulqader Dhafer , Zhou Daniel Hao , Hongbiao Dong

We propose {\it HumanDiffusion,} a diffusion model trained from humans' perceptual gradients to learn an acceptable range of data for humans (i.e., human-acceptable distribution). Conventional HumanGAN aims to model the human-acceptable…

Human-Computer Interaction · Computer Science 2023-06-22 Yota Ueda , Shinnosuke Takamichi , Yuki Saito , Norihiro Takamune , Hiroshi Saruwatari

The imitation of cursive handwriting is mainly limited to generating handwritten words or lines. Multiple synthetic outputs must be stitched together to create paragraphs or whole pages, whereby consistency and layout information are lost.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Martin Mayr , Marcel Dreier , Florian Kordon , Mathias Seuret , Jochen Zöllner , Fei Wu , Andreas Maier , Vincent Christlein

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand movements, leading to a limited reconstruction of full-body motion…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Angela Castillo , Maria Escobar , Guillaume Jeanneret , Albert Pumarola , Pablo Arbeláez , Ali Thabet , Artsiom Sanakoyeu