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We propose a novel hand-object contact detection system based on grasp quality metrics extracted from object and hand poses, and evaluated its performance using the DexYCB dataset. Our evaluation demonstrated the system's high accuracy…

Robotics · Computer Science 2025-01-31 Thanh Vinh Nguyen , Akansel Cosgun

Despite the enormous progress and generalization in robotic grasping in recent years, existing methods have yet to scale and generalize task-oriented grasping to the same extent. This is largely due to the scale of the datasets both in…

Robotics · Computer Science 2020-11-16 Adithyavairavan Murali , Weiyu Liu , Kenneth Marino , Sonia Chernova , Abhinav Gupta

We introduce DexYCB, a new dataset for capturing hand grasping of objects. We first compare DexYCB with a related one through cross-dataset evaluation. We then present a thorough benchmark of state-of-the-art approaches on three relevant…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Yu-Wei Chao , Wei Yang , Yu Xiang , Pavlo Molchanov , Ankur Handa , Jonathan Tremblay , Yashraj S. Narang , Karl Van Wyk , Umar Iqbal , Stan Birchfield , Jan Kautz , Dieter Fox

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. Existing methods addressing it directly regress hand meshes via 2D convolutional neural networks, which leads…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Jameel Malik , Soshi Shimada , Ahmed Elhayek , Sk Aziz Ali , Christian Theobalt , Vladislav Golyanik , Didier Stricker

We present the HANDAL dataset for category-level object pose estimation and affordance prediction. Unlike previous datasets, ours is focused on robotics-ready manipulable objects that are of the proper size and shape for functional grasping…

Robotics · Computer Science 2023-08-04 Andrew Guo , Bowen Wen , Jianhe Yuan , Jonathan Tremblay , Stephen Tyree , Jeffrey Smith , Stan Birchfield

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for captioning and generating high-quality 3D HOI sequences from a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Mingzhen Huang , Fu-Jen Chu , Bugra Tekin , Kevin J Liang , Haoyu Ma , Weiyao Wang , Xingyu Chen , Pierre Gleize , Hongfei Xue , Siwei Lyu , Kris Kitani , Matt Feiszli , Hao Tang

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

Despite the recent efforts in accurate 3D annotations in hand and object datasets, there still exist gaps in 3D hand and object reconstructions. Existing works leverage contact maps to refine inaccurate hand-object pose estimations and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Tze Ho Elden Tse , Zhongqun Zhang , Kwang In Kim , Ales Leonardis , Feng Zheng , Hyung Jin Chang

While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Sirui Xu , Dongting Li , Yucheng Zhang , Xiyan Xu , Qi Long , Ziyin Wang , Yunzhi Lu , Shuchang Dong , Hezi Jiang , Akshat Gupta , Yu-Xiong Wang , Liang-Yan Gui

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

Robotic manipulation systems operating in complex environments rely on perception systems that provide information about the geometry (pose and 3D shape) of the objects in the scene along with other semantic information such as object…

Robotics · Computer Science 2023-05-17 Shubham Agrawal , Nikhil Chavan-Dafle , Isaac Kasahara , Selim Engin , Jinwook Huh , Volkan Isler

The deep learning models has significantly advanced dexterous manipulation techniques for multi-fingered hand grasping. However, the contact information-guided grasping in cluttered environments remains largely underexplored. To address…

Robotics · Computer Science 2025-06-25 Lei Zhang , Kaixin Bai , Guowen Huang , Zhenshan Bing , Zhaopeng Chen , Alois Knoll , Jianwei Zhang

We present a learning-based method for representing grasp poses of a high-DOF hand using neural networks. Due to redundancy in such high-DOF grippers, there exists a large number of equally effective grasp poses for a given target object,…

Robotics · Computer Science 2020-07-17 Min Liu , Zherong Pan , Kai Xu , Kanishka Ganguly , Dinesh Manocha

In this paper, we introduce a new benchmark dataset named IPN Hand with sufficient size, variety, and real-world elements able to train and evaluate deep neural networks. This dataset contains more than 4,000 gesture samples and 800,000 RGB…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Gibran Benitez-Garcia , Jesus Olivares-Mercado , Gabriel Sanchez-Perez , Keiji Yanai

Understanding of bimanual hand-object interaction plays an important role in robotics and virtual reality. However, due to significant occlusions between hands and object as well as the high degree-of-freedom motions, it is challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Wentian Qu , Jiahe Li , Jian Cheng , Jian Shi , Chenyu Meng , Cuixia Ma , Hongan Wang , Xiaoming Deng , Yinda Zhang

3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Jameel Malik , Nadia Robertini , Ahmed Elhayek , Didier Stricker

Generating digital humans that move realistically has many applications and is widely studied, but existing methods focus on the major limbs of the body, ignoring the hands and head. Hands have been separately studied, but the focus has…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Omid Taheri , Vasileios Choutas , Michael J. Black , Dimitrios Tzionas

Hands are essential to human interaction, and exploring contact between hands and the world can promote comprehensive understanding of their function. Recently, there have been growing number of hand interaction datasets that cover…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Daniel Sungho Jung , Kyoung Mu Lee

While predicting robot grasps with parallel jaw grippers have been well studied and widely applied in robot manipulation tasks, the study on natural human grasp generation with a multi-finger hand remains a very challenging problem. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Hanwen Jiang , Shaowei Liu , Jiashun Wang , Xiaolong Wang

Comprehensive visual understanding requires detection frameworks that can effectively learn and utilize object interactions while analyzing objects individually. This is the main objective in Human-Object Interaction (HOI) detection task.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Oytun Ulutan , A S M Iftekhar , B. S. Manjunath