Related papers: MVTN: A Multiscale Video Transformer Network for H…
Online and Early detection of gestures is crucial for building touchless gesture based interfaces. These interfaces should operate on a stream of video frames instead of the complete video and detect the presence of gestures at an earlier…
Myoelectric control is an area of electromyography of increasing interest nowadays, particularly in applications such as Hand Gesture Recognition (HGR) for bionic prostheses. Today's focus is on pattern recognition using Machine Learning…
Although video summarization has achieved tremendous success benefiting from Recurrent Neural Networks (RNN), RNN-based methods neglect the global dependencies and multi-hop relationships among video frames, which limits the performance.…
Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…
The lack of interpretability of existing CNN-based hand detection methods makes it difficult to understand the rationale behind their predictions. In this paper, we propose a novel neural network model, which introduces interpretability…
Learning representations in the joint domain of vision and touch can improve manipulation dexterity, robustness, and sample-complexity by exploiting mutual information and complementary cues. Here, we present Visuo-Tactile Transformers…
This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…
This study presents a novel method to recognize human physical activities using CNN followed by LSTM. Achieving high accuracy by traditional machine learning algorithms, (such as SVM, KNN and random forest method) is a challenging task…
Visual recognition and vision based retrieval of objects from large databases are tasks with a wide spectrum of potential applications. In this paper we propose a novel recognition method from video sequences suitable for retrieval from…
IMUs are gaining significant importance in the field of hand gesture analysis, trajectory detection and kinematic functional study. An Inertial Measurement Unit (IMU) consists of tri-axial accelerometers and gyroscopes which can together be…
Generative models able to synthesize layouts of different kinds (e.g. documents, user interfaces or furniture arrangements) are a useful tool to aid design processes and as a first step in the generation of synthetic data, among other…
In this paper, it is introduced a hand gesture recognition system to recognize the characters in the real time. The system consists of three modules: real time hand tracking, training gesture and gesture recognition using Convolutional…
Multi-modal multi-view action recognition is a rapidly growing field in computer vision, offering significant potential for applications in surveillance. However, current datasets often fail to address real-world challenges such as…
Deep learning has shown a tremendous growth in hashing techniques for image retrieval. Recently, Transformer has emerged as a new architecture by utilizing self-attention without convolution. Transformer is also extended to Vision…
We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…
Using physical interactive devices like mouse and keyboards hinders naturalistic human-machine interaction and increases the probability of surface contact during a pandemic. Existing gesture-recognition systems do not possess user…
The current paper proposes a novel neural network model for recognizing visually perceived human actions. The proposed multiple spatio-temporal scales recurrent neural network (MSTRNN) model is derived by introducing multiple timescale…
Estimating the 3D hand pose from a monocular RGB image is important but challenging. A solution is training on large-scale RGB hand images with accurate 3D hand keypoint annotations. However, it is too expensive in practice. Instead, we…
Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…
The emergence of depth imaging technologies like the Microsoft Kinect has renewed interest in computational methods for gesture classification based on videos. For several years now, researchers have used the Bag-of-Features (BoF) as a…