Related papers: Winning Lights Out with Fibonacci
Sprouts is a two-player topological game, invented in 1967 in the University of Cambridge by John Conway and Michael Paterson. The game starts with p spots, and ends in at most 3p-1 moves. The first player who cannot play loses. The…
Zeckendorf proved that every natural number $n$ can be expressed uniquely as a sum of non-consecutive Fibonacci numbers, called its Zeckendorf decomposition. Baird-Smith, Epstein, Flint, and Miller created the Zeckendorf game, a two-player…
When solving k-in-a-Row games, the Hales-Jewett pairing strategy [4] is a well-known strategy to prove that specific positions are (at most) a draw. It requires two empty squares per possible winning line (group) to be marked, i.e., with a…
Zero forcing is a combinatorial game played on a graph where the goal is to start with all vertices unfilled and to change them to filled at minimal cost. In the original variation of the game there were two options. Namely, to fill any one…
In this paper, we consider a game played on a rectangular $m \times n$ gridded chocolate bar. Each move, a player breaks the bar along a grid line. Each move after that consists of taking any piece of chocolate and breaking it again along…
We consider the following two-player game: Maxi and Mini start with the empty graph on $n$ vertices and take turns, always adding one additional edge to the graph such that the chromatic number is at most $k$, where $k \in \mathbb{N}$ is a…
We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers.…
We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…
In a monotonic sequence game, two players alternately choose elements of a sequence from some fixed ordered set. The game ends when the resulting sequence contains either an ascending subsequence of length a or a descending one of length d.…
The game of plates and olives was originally formulated by Nicolaescu and encodes the evolution of the topology of the sublevel sets of Morse functions. We consider a random variant of this game. The process starts with an empty table.…
Bidding chess is a chess variant where instead of alternating play, players bid for the opportunity to move. Generalizing a known result on so-called Richman games, we show that for a natural class of games including bidding chess, each…
This survey addresses pluri-periodic harmonic functions on lattices with values in a positive characteristic field. We mention, as a motivation, the game "Lights Out" following the work of Sutner, Goldwasser-Klostermeyer-Ware,…
We analyze a two-player game in which players take turns avoiding the selection of certain points within a convex geometry. The objective is to prevent the convex closure of all chosen points from encompassing a predefined set. The first…
We consider the following simple game: We are given a table with ten slots indexed one to ten. In each of the ten rounds of the game, three dice are rolled and the numbers are added. We then put this number into any free slot. For each…
We study operators that combine combinatorial games. This field was initiated by Sprague-Grundy (1930s), Milnor (1950s) and Berlekamp-Conway-Guy (1970-80s) via the now classical disjunctive sum operator on (abstract) games. The new class…
In his list of open problems, Martin Erickson described a certain game: "Two players alternately put queens on an n x n chess board so that each new queen is not in range of any queen already on the board (the color of the queens is…
Subset take-away is a two-player game involving a fixed finite set A. Players alternate choosing a proper, non-empty subset of A, with the condition that one may not name a set containing a set that was named earlier. A player unable to…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
In this paper, we propose the safety barrier certificates for uncertain multi-robot systems playing red light, green light game. According to the rule of the game, the robots are allowed to move forward after a doll shouts `green light' and…
Sprouts is a two-player topological game, invented in 1967 by Michael Paterson and John Conway. The game starts with p spots drawn on a sheet of paper, and lasts at most 3p-1 moves: the player who makes the last move wins. Sprouts is a very…